Nick can we please have the new rule explained in English?
Forums › General Discussion › Nick can we please have the new rule explained in English?-
AmNeZ wrote:
Sorry ArmPitZ he's washing his hair tonight!Cheers nick.
And random, do you want to join DBR? You seem to include us into every post you make... A touch obsessive don't you think? 😽 -
AmNeZ wrote:
Yes ArmPitZ I want to join a second rate alliance full of fat ass munchers and has beens created to rival the biggest alliance in TW. I'll send you my acceptance in a brown paper bag filled with dog turd. Find it in that and I'm in. Of you'll have me 😽Cheers nick.
And random, do you want to join DBR? You seem to include us into every post you make... A touch obsessive don't you think? 😽 -
Thanks Nick!
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I still think total number of turf should be factored in. This was a deterant for cap happy players. Now players like cupcake have no deterant. Now it's a discouragement from mob building which I think is the wrong route to take
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🔥GOD of WAR🔥 wrote:
Agreed it's a deterrent but not a silver bullet. People will keep mobbing. Someone may have range but unless they live in a vendetta they won't be able to do much. I'm going to wait and see how this update pans out.I still think total number of turf should be factored in. This was a deterant for cap happy players. Now players like cupcake have no deterant. Now it's a discouragement from mob building which I think is the wrong route to take
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randombloke wrote:
You'd rather be in an alliance full of ch€ats and criminals? 😺AmNeZ wrote:
Yes ArmPitZ I want to join a second rate alliance full of fat ass munchers and has beens created to rival the biggest alliance in TW. I'll send you my acceptance in a brown paper bag filled with dog turd. Find it in that and I'm in. Of you'll have me 😽Cheers nick.
And random, do you want to join DBR? You seem to include us into every post you make... A touch obsessive don't you think? 😽 -
Didn't nick say the greater of the two ? So turf numbers still Count as usual but if a player was to tear down lots of turf say a 20k mob with 100 turf then it would base off the mob size formula
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AmNeZ wrote:
Change the record. This is about the new update changes.randombloke wrote:
You'd rather be in an alliance full of ch€ats and criminals? 😺AmNeZ wrote:
Yes ArmPitZ I want to join a second rate alliance full of fat ass munchers and has beens created to rival the biggest alliance in TW. I'll send you my acceptance in a brown paper bag filled with dog turd. Find it in that and I'm in. Of you'll have me 😽Cheers nick.
And random, do you want to join DBR? You seem to include us into every post you make... A touch obsessive don't you think? 😽 -
Random you were the one banging on about dbr earlier in the thread.
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Now playing Akon - locked up.
I just want the turf upgrades... I like those like carver likes kfc -
Euro✯ 2 hours ago Quote
Exposing a problem or showing that there is a problem is not the same as complaining about an issue. The constant increase in requirements to input more and more mobs IS a problem. It is like a teacher telling a student about Gravity and being told to go live on the moon if one is not happy. Its a fallacy and does not fix the issue itself.
It is amazing, and you're still missing my point. We get it, those who don't punch are at an extreme disadvantage. My point to you (and any one that applies to really) is I am tired of hearing about how you are forced to mob up or become insignificant. It truly is an individuals choice. 3 options: stop bitching and punch, leave the game, choose to play the game small. Whatever the decision quite crying about a part of the game that separates turf wars from those crappy storm 8 games. And your exposing of a "problem" is hilarious too. You dislike a feature and it's inherently the root of all TW's evil?
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Silent Joe wrote:
Yes but nick has been liberated now.Random you were the one banging on about dbr earlier in the thread.
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Euro✯ wrote:
Check Top Leaderboards for mob. There are lots of players that don't think this is a problem. And, yes, you consistently complain about this issue without concrete suggestions as to how it could be resolved. That, dear, is another "problem." To say nothing of your feelings on getting capped and Gas Day. You dislike the two most prominent features of the game. So, there is a legitimate point to asking why you insist on playing it. He exposed a problem just as you did. It is folly to deny it.Bonez Bedlam wrote:
So tired of bitching-edited for length.
Its really amazing in this day and age where people can get a good education and learn argumentation--blah--unable to read proper Englsh.
Exposing a problem or showing that there is a problem is not the same as complaining about an issue. -edit for length-
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I am not complaining, I am pointing out that in any games that rely on exponential code entry at one point it becomes unsustainable.
As for my dislike of gas day it is a personal preference and I deal with it my own way. Not everybody agrees with me or to the point...with you. No offense.
I am sorry I highjacked the topic, I ll shut up about this.
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❦Ultra❦ wrote:
Euro✯ wrote:
I'm with Bonez on this one. It's a facet of the game that rewards a time investment. It's not broken. Kind of like bitching about the sidelines in football. If it was a bigger field, then it would favor lateral speed and it would create other things to bitch about. Either way both teams knew the parameters of play when they kicked off.Bonez Bedlam wrote:
So tired of bitching-edited for length.
Its really amazing in this day and age where people can get a good education and learn argumentation--blah--unable to read proper Englsh.
Exposing a problem or showing that there is a problem is not the same as complaining about an issue. -edit for length-
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Nick, thanks much for the clarification! And for what I hope is a step in the right direction regarding drop influence tactics. As always, on the ball.
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It doesn't work that way. Sure, people should be able to stay competitive. But that punching 20K codes is just way to hard for ANYONE starting.
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__Don_Line__ wrote:
Do you not think this new capture radius helps to balance that? I know we haven't seen it in action yet so we can't really say for sure. But just asking anyhowIt doesn't work that way. Sure, people should be able to stay competitive. But that punching 20K codes is just way to hard for ANYONE starting.
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__Don_Line__ 5 hours ago Quote
It doesn't work that way. Sure, people should be able to stay competitive. But that punching 20K codes is just way to hard for ANYONE starting.Why? Why is it to hard? We all have done it. Why shouldn't you have to as well?
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randombloke wrote:
Look at Bas - we've reduced him to 2.5M cash and he's resorting to AKs as he can't afford decent weapons anymore. I bet fully armed mobs (tommies) of about 10-12k could beat him now... Anyone care to test this theory - please feedback on a new thread.__Don_Line__ wrote:
Do you not think this new capture radius helps to balance that? I know we haven't seen it in action yet so we can't really say for sure. But just asking anyhowIt doesn't work that way. Sure, people should be able to stay competitive. But that punching 20K codes is just way to hard for ANYONE starting.
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Fluke wrote:
That's what happens when using the 10% rule too much.randombloke wrote:
Look at Bas - we've reduced him to 2.5M cash and he's resorting to AKs as he can't afford decent weapons anymore. I bet fully armed mobs (tommies) of about 10-12k could beat him now... Anyone care to test this theory - please feedback on a new thread.__Don_Line__ wrote:
Do you not think this new capture radius helps to balance that? I know we haven't seen it in action yet so we can't really say for sure. But just asking anyhowIt doesn't work that way. Sure, people should be able to stay competitive. But that punching 20K codes is just way to hard for ANYONE starting.
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