Addressing recent issues with gameplay speed
Forums › General Discussion › Addressing recent issues with gameplay speed-
Hey everyone,
Several players have shared concerns regarding the recently-increased delays when playing Turf Wars. Server traffic—especially for resource-heavy operations like fighting—are currently at unprecedented levels, which has put extra load on the servers and slowed down key parts of gameplay.We heard your concerns and took the following steps to mitigate the issues:
* Improved the speed of turf checks for fighting, which should speed up Turf screen loading and fighting results.
* Modified the calculation scripts to lock fewer players' stats at a time.
* Increased the amount of memory available to the servers, to generally speed up gameplay.These measures have reduced the number of #500 errors from several hundred per hour to nearly zero, and have reduced the worst-case lag times signficantly. We're continuing to work on identifying other possible bottlenecks and will implement improvements whenever possible. Thanks for your patience while we look into this issue.
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Chop Chop
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Thanks!!!! 😊
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It’s fungals fault. We capped 25,000 turf yesterday.
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✠BIGMANN✠ wrote:
😎🤙🏽 lmfao yepIt’s fungals fault. We capped 25,000 turf yesterday.
Hope this helps for us to continue l? If not wtf ever we will continue 😎🤙🏽😂🤣😂😘 -
Don't worry Nicholas. The King is in the shadows waiting. Pennies on the dollar buddy. Pennies on the dollar!!! ALL HAIL THE KING!!!
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Damnit fungal.
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Way better already.
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℣į₭ϊ₦Ǥ👹 wrote:
I second this. Thanks again Nick. First time I mean that whole heartedly! That was faster than my local gym calling me to unlock my card for payment.Way better already.
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Fungal ya filthy animals 🤣
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Next problem. When planting a turf to range another turf it won’t recognize the turf I just planted to check distance for about 10 minutes.
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℣į₭ϊ₦Ǥ👹 wrote:
Yes! This has been going on for a while now.Next problem. When planting a turf to range another turf it won’t recognize the turf I just planted to check distance for about 10 minutes.
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℣į₭ϊ₦Ǥ👹 wrote:
This ain’t affecting his pocket he don’t give a fuck lolNext problem. When planting a turf to range another turf it won’t recognize the turf I just planted to check distance for about 10 minutes.
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℣į₭ϊ₦Ǥ👹 wrote:
This is actually a painNext problem. When planting a turf to range another turf it won’t recognize the turf I just planted to check distance for about 10 minutes.
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I can’t range anyone,,,, so I don’t give a fuck 😁
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Fix the range please. I got a bad case of the ⌖
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I seriously doubt these are “unprecedented levels.” The game was much more active in the past.
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λΙΙuviøη wrote:
Muuuch more active in the pastI seriously doubt these are “unprecedented levels.” The game was much more active in the past.
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λΙΙuviøη wrote:
Idk, I remember when slacker was the first to a million influence. This was back when the game was so “active”. The map is so congested now. You have builders, fattys, large scale global wars going on involving 25,000-50,000 turf being traded a day. Makes sense this is unprecedented volumeI seriously doubt these are “unprecedented levels.” The game was much more active in the past.
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Game is worst than ever right now
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My screen is flashing home and back like it’s on dope. Sure you fixed anything?
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𝓥𝓲𝓷𝓬𝓮 𝓜𝓬𝓜@𝓓 wrote:
Same here. It’s like the entire app keeps refreshing. Can’t get my free don points either.My screen is flashing home and back like it’s on dope. Sure you fixed anything?
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YOU wrote:
Took me about 20 tries to post my previous comment and this one too. The whole app refreshes every time I hit “post” Help us @nick𝓥𝓲𝓷𝓬𝓮 𝓜𝓬𝓜@𝓓 wrote:
Same here. It’s like the entire app keeps refreshing. Can’t get my free don points either.My screen is flashing home and back like it’s on dope. Sure you fixed anything?
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℣į₭ϊ₦Ǥ👹 wrote:
More turf on the map but cap limit is still a thing, and less players being active. I think it has more to do with crappy old system trying to keep up with the times and no hardware upgrades coming ever.λΙΙuviøη wrote:
Idk, I remember when slacker was the first to a million influence. This was back when the game was so “active”. The map is so congested now. You have builders, fattys, large scale global wars going on involving 25,000-50,000 turf being traded a day. Makes sense this is unprecedented volumeI seriously doubt these are “unprecedented levels.” The game was much more active in the past.
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Nick thought you fixed this? The app kicks back to the home page no matter where I am on the game. Its a repeated problem. Sure I dont get the 500 error as much. It just dont give an error or times out.
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game is completely crashing every few seconds :(
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This is booooty! Pay for better servers
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Only just been able to open the game without it crashing 😂
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The closer is coming!!
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The end has arrived
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The game is crumbling before our eyes 💔
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