TW2 - What would you change?

ForumsGeneral Discussion › TW2 - What would you change?
  • VinnyF
    The Rhino wrote:

    Right realistic changes then.

    1.Attack and defense scrapped.
    2.50% hench limit not 75%
    3.max turf limit imposed

    Not imposed, but it should boost your limit once every level
  • mikeysee

    a variety of ways to increase turf limit. maybe as loot?

  • Mr. Bushwick
    Belial wrote:
    Mr. Bushwick wrote:

    code punching is just a total. fucking. waste. of time.

    There's no other possible fight system that would work in a game like this
    what about increasing your mob's power by frequenting an area / spot / town / city, something like they do in foursquare?

    you really think slaving away punching codes is the only way a GPS-based game can work? you're basically saying that it is impossible to have a GPS game that is strategy based rather than based on wasting time punching codes?

  • 👿Belial
    Mr. Bushwick wrote:
    Belial wrote:
    Mr. Bushwick wrote:

    code punching is just a total. fucking. waste. of time.

    There's no other possible fight system that would work in a game like this
    what about increasing your mob's power by frequenting an area / spot / town / city, something like they do in foursquare?

    you really think slaving away punching codes is the only way a GPS-based game can work? you're basically saying that it is impossible to have a GPS game that is strategy based rather than based on wasting time punching codes?

    So you're saying you'd like it to be based only on the gps killing the chance of anyone using an iPod instead of the phone of ever becoming a strong player because you don't like to punch codes?
  • BigBK
    ChainsawCharlie wrote:
    BigBK wrote:

    If the us and uk went to war, where would Canada be? We'd have to back the Brits....its kinda like the rules

    Don't make us evict you from the Continent.

    LoL
  • 👿Belial
    Mr. Bushwick wrote:
    Belial wrote:
    Mr. Bushwick wrote:

    code punching is just a total. fucking. waste. of time.

    There's no other possible fight system that would work in a game like this
    what about increasing your mob's power by frequenting an area / spot / town / city, something like they do in foursquare?

    you really think slaving away punching codes is the only way a GPS-based game can work? you're basically saying that it is impossible to have a GPS game that is strategy based rather than based on wasting time punching codes?

    I've played just about every mob game out there and the code based games are the only ones that are really any good. I've seen plenty of alternatives like say cw. And games like that end up taking less strategy in the end
  • BigBK
    Belial wrote:

    Updated

    • dump 10% rule
    • reduce the sensing slant from 20 to 10%
    • fix geocoder deadspots
    • more free turf for the spend thrift players
    I'm with you for the turf that's for sure. 1 per level sounds fair. And more don points. Not asking for 100s. Also maybe just one per level
  • El ZETA
    Belial wrote:

    I'd also change the games rating to 18+.

    Why then I can't play cause i 14
  • PUTZ
    Belial wrote:
    Mr. Bushwick wrote:
    Belial wrote:
    Mr. Bushwick wrote:

    code punching is just a total. fucking. waste. of time.

    There's no other possible fight system that would work in a game like this

    you really think slaving away punching codes is the only way a GPS-based game can work? you're basically saying that it is impossible to have a GPS game that is strategy based rather than based on wasting time punching codes?

    So you're saying you'd like it to be based only on the gps killing the chance of anyone using an iPod instead of the phone of ever becoming a strong player because you don't like to punch codes?
    You are losing this everytime... You can take an iPod to Starbucks and Mcdonalds for free wifi... You still exaggerate too much
  • 👿Belial

    Who said I was talking about myself. His system still sucks. It would allow someone living in NYC to beat everyone else. Once again putz you live in a high population area alot of us don't. To turn it back to myself for just a second I'm the only player in my city.

  • 👿Belial
    don zeta wrote:
    Belial wrote:

    I'd also change the games rating to 18+.

    Why then I can't play cause i 14
    Then we could have more freedom of speech and raise the overall quality of the forums
  • PUTZ

    Fix the Vendetta glitch

  • 👿Belial
    don zeta wrote:
    Belial wrote:

    I'd also change the games rating to 18+.

    Why then I can't play cause i 14
    Like raising ratings ever keeps kids out of games anyways. It just like I said raises the quality of the forums.
  • 👿Belial

    And I'm open minded about a mob free system. But to make anything work it would require a complete overhaul of everything in the game including income and turf limit. A system like cw has could work if income was dramatically reduced.

  • BigBK

    I always thought the money in this game was a little messed. Like 350 an hour for upkeep of a Tommy gun? 5millin an hour in the bank?

  • Brown🎵Note
    don zeta wrote:
    Belial wrote:

    I'd also change the games rating to 18+.

    Why then I can't play cause i 14
    Hahahahahahaaaaa!! Wow, that belongs in the joke of the day thread!
  • Euro✯

    Player from a derp emoji alliance takes many of your turfs? Put a wanted poster job on him/her with money reward. Wanted jobs are annonimous, set how much money and what conditions like all turfs captured from player x must be destroyed. Money then goes in escrow until done. Other players can add to the bounty but only money.

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