TW2 - What would you change?
Forums › General Discussion › TW2 - What would you change?-
Defensive upgrades for individual turfs that are worthless
-
ΤΞ⊄Η∩➒₦∉ wrote:
But nobody in CMS has a lower mob than you.. If you actually can cap a member do so. It keeps the game fun.Mr. Empire 👊🔨💀 wrote:
I can't, as of right now most of them have a higher mob. And if I try to cap a weaker guy, he'll go running to a higher up and they'll just take it back. Waste of stamina of you ask me.ΤΞ⊄Η∩➒₦∉ wrote:
so cap a CMS member then.Belial wrote:
Yes, it's getting hard for me to cap people when everyone in my area is a noob or CMS member.10% rule gone. Don protection gone. 50% influence rule gone. Henchmen gone. Defensive slant gone.
-
USA vs britain that would be fun
-
🇬🇧🇬🇧🇬🇧🌊🌊🌊⛵🌊🌊🌊🇺🇸🇺🇸🇺🇸
-
Belial wrote:
I'll go with you on the 10% rule and henchies gone. If you remove the 10% rule however you need to keep the Don protection in place, it only helps those under level 25 so what is the harm? As for the defensive slant I agree as well, even add a slight offensive slant so both offense and defense have to use some strategy. Water hopping left out, maps left as is. The maps are to assist with hopping thru dead spots, not to hop cross-country with minimal effort. Leave some of the work in it.10% rule gone. Don protection gone. 50% influence rule gone. Henchmen gone. Defensive slant gone.
-
ΤΞ⊄Η∩➒₦∉ wrote:
The Rhino wrote:
Then how does nick make any money and pay his bills?Simple New server, no don points. Just commitment and strategy rather than big wallet
Seriously just read down it doesnt take that long.... I'd pay more for the app itself, just don't think that you should be able to buy victory. You can't buy an extra shot to the head in fps games
-
James87♏🅿🅰 wrote:
!add CHEAT🌇🌊3 wrote:
Rum anyone?James87♏🅿🅰 wrote:
Im in! Im on james's side!! Allys?!add CHEAT🌇🌊3 wrote:
Hoist the main sails...prepare the broadsides!!! TO ARMMMSSSSSSS!!!!!!!! PLEASE ALLOW ATLANTIC WATER TURFS!! Think of the extra revenue!!!LittleSwags wrote:
Yes!!! Literal war then!!James87♏🅿🅰 wrote:
I like this, lots of Brits and Americans setting sail and fighting it out in the North Atlantic!I want to spend 2 years hopping the pond so I can kick some US ass!!!
NICK! DO IT!
Please.Hmm perhaps some sort of pirate app would benefit from the turf wars idea
-
The Rhino wrote:
True but that magic number couldn't be reached between what people would pay and what would support the game.ΤΞ⊄Η∩➒₦∉ wrote:
The Rhino wrote:
Then how does nick make any money and pay his bills?Simple New server, no don points. Just commitment and strategy rather than big wallet
Seriously just read down it doesnt take that long.... I'd pay more for the app itself, just don't think that you should be able to buy victory. You can't buy an extra shot to the head in fps games
-
YOU wrote:
ΤΞ⊄Η∩➒₦∉ wrote:
The Rhino wrote:
Then how does nick make any money and pay his bills?Simple New server, no don points. Just commitment and strategy rather than big wallet
Seriously just read down it doesnt take that long.... I'd pay more for the app itself, just don't think that you should be able to buy victory. You can't buy an extra shot to the head in fps games
Or a monthly fee like pc mmos, lots of other options.
-
As a noob, I would like to see Don points thrown in occasionally as loot like Union Bosses. Also, why limit the game to 100 levels? When I reach 100 I will probably get bored and quit, so why buy points?
-
Putz wrote:
yup. Turf hopping is for losers.Travel. It is a gps based game.
-
I would want some player updates like gender, age, or change the skin of the app like instead of tan the main color is blue or red or black, and the lines could be yellow or white!
-
Updated
- dump 10% rule
- reduce the sensing slant from 20 to 10%
- fix geocoder deadspots
- more free turf for the spend thrift players
-
The Rhino wrote:
Not imposed, but it should boost your limit once every levelRight realistic changes then.
1.Attack and defense scrapped.
2.50% hench limit not 75%
3.max turf limit imposed -
a variety of ways to increase turf limit. maybe as loot?
-
Belial wrote:
what about increasing your mob's power by frequenting an area / spot / town / city, something like they do in foursquare?Mr. Bushwick wrote:
There's no other possible fight system that would work in a game like thiscode punching is just a total. fucking. waste. of time.
you really think slaving away punching codes is the only way a GPS-based game can work? you're basically saying that it is impossible to have a GPS game that is strategy based rather than based on wasting time punching codes?
-
Mr. Bushwick wrote:
So you're saying you'd like it to be based only on the gps killing the chance of anyone using an iPod instead of the phone of ever becoming a strong player because you don't like to punch codes?Belial wrote:
what about increasing your mob's power by frequenting an area / spot / town / city, something like they do in foursquare?Mr. Bushwick wrote:
There's no other possible fight system that would work in a game like thiscode punching is just a total. fucking. waste. of time.
you really think slaving away punching codes is the only way a GPS-based game can work? you're basically saying that it is impossible to have a GPS game that is strategy based rather than based on wasting time punching codes?
-
ChainsawCharlie wrote:
LoLBigBK wrote:
If the us and uk went to war, where would Canada be? We'd have to back the Brits....its kinda like the rules
Don't make us evict you from the Continent.
-
Mr. Bushwick wrote:
I've played just about every mob game out there and the code based games are the only ones that are really any good. I've seen plenty of alternatives like say cw. And games like that end up taking less strategy in the endBelial wrote:
what about increasing your mob's power by frequenting an area / spot / town / city, something like they do in foursquare?Mr. Bushwick wrote:
There's no other possible fight system that would work in a game like thiscode punching is just a total. fucking. waste. of time.
you really think slaving away punching codes is the only way a GPS-based game can work? you're basically saying that it is impossible to have a GPS game that is strategy based rather than based on wasting time punching codes?
-
Belial wrote:
I'm with you for the turf that's for sure. 1 per level sounds fair. And more don points. Not asking for 100s. Also maybe just one per levelUpdated
- dump 10% rule
- reduce the sensing slant from 20 to 10%
- fix geocoder deadspots
- more free turf for the spend thrift players
-
Belial wrote:
Why then I can't play cause i 14I'd also change the games rating to 18+.
-
Belial wrote:
You are losing this everytime... You can take an iPod to Starbucks and Mcdonalds for free wifi... You still exaggerate too muchMr. Bushwick wrote:
So you're saying you'd like it to be based only on the gps killing the chance of anyone using an iPod instead of the phone of ever becoming a strong player because you don't like to punch codes?Belial wrote:
Mr. Bushwick wrote:
There's no other possible fight system that would work in a game like thiscode punching is just a total. fucking. waste. of time.
you really think slaving away punching codes is the only way a GPS-based game can work? you're basically saying that it is impossible to have a GPS game that is strategy based rather than based on wasting time punching codes?
-
Who said I was talking about myself. His system still sucks. It would allow someone living in NYC to beat everyone else. Once again putz you live in a high population area alot of us don't. To turn it back to myself for just a second I'm the only player in my city.
-
don zeta wrote:
Then we could have more freedom of speech and raise the overall quality of the forumsBelial wrote:
Why then I can't play cause i 14I'd also change the games rating to 18+.
-
Fix the Vendetta glitch
-
don zeta wrote:
Like raising ratings ever keeps kids out of games anyways. It just like I said raises the quality of the forums.Belial wrote:
Why then I can't play cause i 14I'd also change the games rating to 18+.
-
And I'm open minded about a mob free system. But to make anything work it would require a complete overhaul of everything in the game including income and turf limit. A system like cw has could work if income was dramatically reduced.
-
I always thought the money in this game was a little messed. Like 350 an hour for upkeep of a Tommy gun? 5millin an hour in the bank?
-
don zeta wrote:
Hahahahahahaaaaa!! Wow, that belongs in the joke of the day thread!Belial wrote:
Why then I can't play cause i 14I'd also change the games rating to 18+.
-
Player from a derp emoji alliance takes many of your turfs? Put a wanted poster job on him/her with money reward. Wanted jobs are annonimous, set how much money and what conditions like all turfs captured from player x must be destroyed. Money then goes in escrow until done. Other players can add to the bounty but only money.
![[][]](https://turfwarsapp.com/img/app/ajax-forbutton.gif)
Purchase Respect Points NEW! · Support · Turf Map · Terms · Privacy
©2021 MeanFreePath LLC