Global supremacy - first thoughts?
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✯ᎷᎪᎠᎠᎻᎪᎢᎢᎬᏒ✯ wrote:
Made an account, tried logging in again. Had no account.
This happened to Pimp, too! He messaged feedback and they haven't responded.
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☬ᏴᏒᏐᏃᏃ☬ wrote:
Support just got back to me and they changed my name to the one I reserved. Took 4 days but they got it sorted.✯ᎷᎪᎠᎠᎻᎪᎢᎢᎬᏒ✯ wrote:
Made an account, tried logging in again. Had no account.
This happened to Pimp, too! He messaged feedback and they haven't responded.
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Global supremacy isn't fun!!! They limit your upgrades and make you search for supplies.
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If comparing GS to TW is necessary, which I personally think is silly, keeping and/or expanding TW's version of capos is the main goal from what I can tell. Wars are local, based on where you are or have been. They won't be global. Hopping is slow intentionally, as its meant to be a localized game. As player density grows, this will be more apparent I think. It will bring RL activities (and their locations) more into the game. People need to realize that C4 only destroys the upgrades which can be rebuilt. It's just a way to impact someone's influence scores strategically (temporarily). So what if that's done from across the world? But I'm expecting this will be more limited as the game progresses.
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Global supremacy has no ingame airports, takes longer to hop, this makes it more of a GPS game. It was the GPS part that attracted me to TW years ago, I hope nick keeps ingame airports and other nonsense out of GS
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Lizardfrog wrote:
The Man, are you thinking the same thing I am?Global supremacy isn't fun!!! They limit your upgrades and make you search for supplies.
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Unless you travel for work or other reasons,this game is going to be very regional for a very long time. Doesn't make it worse, just makes it different. Directorship (capo) means something more because most people have bases where they live. It will be interesting to look at the map in a year; for now it's just mostly wide open spaces. Nice to be in at the beginning.
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I think the two games stand alone from each other despite the similarities. TW is based on gangsters fighting each other for turf, GS is about factions like the CIA etc taking control of whole nations. The scenarios could, would and do exist and take place in RL. Very cool.
I'd like to see the two linked somehow. Maybe the GS agencies could hire muscle from the TW mobs to destroy rival syndicate bases. And the mobsters get DP for accepting the jobs...
(Then everyone's happy) 👉👌
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Turf Wars wannabe. Slower and more expensive in the long run. More complex and not info friendly. Feels more like beta rather than the game itself. Please do not get rid of Turf Wars Nick!
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Blamesday wrote:
Twice the work, less than half the action and fun. Yes, I'm sure it will improve when more people start playing, but, war scenarios seem like they won't be as fun. Hopping seems like a waste, and detrimental to your profile. Waiting for upgrades to build is brutal. Scanning is lame. 3 forms of currency is annoying. And why do the bases disappear if you zoom out too much!? Very frustrating. Why am I even still playing it?...😓
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I. Started. A. Hop. Then. Fell. A slee........
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Done
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The Saw wrote:
Silly to compare the games? How so? He took TW and threw some paint on it and called it a new game. Of course they are going to be compared.If comparing GS to TW is necessary, which I personally think is silly, keeping and/or expanding TW's version of capos is the main goal from what I can tell. Wars are local, based on where you are or have been. They won't be global. Hopping is slow intentionally, as its meant to be a localized game. As player density grows, this will be more apparent I think. It will bring RL activities (and their locations) more into the game. People need to realize that C4 only destroys the upgrades which can be rebuilt. It's just a way to impact someone's influence scores strategically (temporarily). So what if that's done from across the world? But I'm expecting this will be more limited as the game progresses.
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It's bullshit for the people who already started that this weekend you get double tiberium for downloading the app. The promotion should have happened for those of us who downloaded day 1
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The only thing GS has in common with TW is that it is a GPS oriented game. The strategy and play style are not similar in any way and the two games cannot be compared to each other. I like GS but it's not a substitute for TW and I will probably keep playing both of them.
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The first couple days it was interesting, now looking in on it a couple of times a day is enough. Too slow for me compared to TW. Takes to long for things to develope, hopping is an eternity unless you want to spend cash.
I like the mobility of TW. I don't mind punching codes and will spend my cash in here rather than add anymore to the $80 I've put into GS thus far.
Just one players opinion.
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