Idea: using mob as a resource
Forums › Suggestions & Feedback › Idea: using mob as a resource-
Maybe have a screen where you can choose to assign your mob members to be "fighters" or "earners"... Earners can't use weapons but they help make you more money. Ex if you have 1000 mob and you need to boost your income for a while you could go to that screen and do like 800 fighters, 200 earners. Now you are not as strong in fights but you will get a significant increase in earnings until you switch them back.
-
I would enjoy that alot. I have alot of turf in unpopulated areas so I don't make a lot of compared to someone in say new York. Allowing us to able to designate some of our mob as musclemen and some as collectors or bookies would be awesome. I think this was kind of brought up a whole ago but not sure if anyone heard anythig about it.
-
Moridin wrote:
by far one of the best suggestions i've heard. This would be totally freakin awesome.Maybe have a screen where you can choose to assign your mob members to be "fighters" or "earners"... Earners can't use weapons but they help make you more money. Ex if you have 1000 mob and you need to boost your income for a while you could go to that screen and do like 800 fighters, 200 earners. Now you are not as strong in fights but you will get a significant increase in earnings until you switch them back.
-
Bump
-
I don't fight often and don't get much income. This would be great
-
Interesting idea!
-
nick wrote:
Interesting idea!
-
lolRay wrote:
that says it all really.nick wrote:
Interesting idea!
-
Innit if Nicks commenting on it, it's gotta b gd
-
lolRay wrote:
nick wrote:
Interesting idea! -
coolio
-
Is this gunna happen? If so AWESOME!!!
-
It would only benefit lower lvls since once u get to a certain mob/ turf limit all u can do is buy weapons and in the beginning is pretty much the only time u have to worry about that
-
Mouse, you have the benefit of being In a densely populated area, many of us aren't so lucky. I'm lvl 54 and still struggle a bit with equipping my growing mob and financing new turfs and such. Sure, eventually individual players may reach a point where this doesn't benefit you much, but it won't be any different than having Energy to use on Missions for money you don't "need".
-
nick wrote:
dude nick never comments in the suggestion forums. He must really like this idea. Hey Moridin if this goes through I think you should her some don points or something.Interesting idea!
-
I too think this idea is great! Do it!... Um, please.
-
Thanks guys!
-
Moridin wrote:
shucks man...😚Thanks guys!
-
Bump
-
If you like this idea see the posts I made in Tom Hagen's topic titled 'Another Armor.' It's along the same lines and may have some extra things to think about.
-
Bump
-
I really like this idea
-
Enforcer3306 wrote:
I really like this idea
Really? We couldn't tell by your constant bumping...
: P
-
This really isn't a bad idea. You can be a rich pussy, or a broke brawler. It would help bring balance. Add some aspect of vulnerability to the big dogs.
-
Bump
-
I like it!
-
Wouldn't create the ballence that is lacking in the game I'm afraid. The people who are biggest tend to have alot of influEnce and don't need money. This would make new players weaker and old players stronger. Good idea on the surface, but doesn't work with the current game mechanics
-
Love the idea... Creates a whole new strategic direction for how you control your mob. Let's get this one done!
-
The Rhino wrote:
I see what you are saying but I don't think it would work the way you are saying. I think the big guys would stick to the mob for defensive purposes. This allowed the smaller players to mob up and collect money to properly defend themselves.Wouldn't create the ballence that is lacking in the game I'm afraid. The people who are biggest tend to have alot of influEnce and don't need money. This would make new players weaker and old players stronger. Good idea on the surface, but doesn't work with the current game mechanics
-
Did that make sense?
-
Well it would work in that sense but I don't think that's really a problem.
![[][]](https://turfwarsapp.com/img/app/ajax-forbutton.gif)
Purchase Respect Points NEW! · Support · Turf Map · Terms · Privacy
©2021 MeanFreePath LLC