Add 1 graffitti per year
Forums › Suggestions & Feedback › Add 1 graffitti per year-
As a way to sort inactives from actives. Add 1 grafiti to limit per year. So next years turf max would be 87 etc. This wouldnt drastically affect play for active players, and would help to clearly designate inactives ( plus make it more advatageous to protect inactives)
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👍👍👍👍
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its Dylan wrote:
👍👍👍👍
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James87💀🔫⚠ wrote:
its Dylan wrote:
👍👍👍👍
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its Dylan wrote:
👍👍👍👍
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kavinaugh wrote:
James87💀🔫⚠ wrote:
its Dylan wrote:
👍👍👍👍
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Makes it easier to tax inactives too. 👍
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What if you make available at level 70-80?
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I like just 1 per year better
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How would this help? And I don't understand what you mean by graffiti.
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🔱ADD🔱UILO🔱 wrote:
How about those that want to camp out below those levels but are active? Not really fair to them.What if you make available at level 70-80?
I like it. It would also help out those that don't get a 86 till the upper levels as well.
+1
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🔥zUntamed🔥 wrote:
From what I understood, each year one more graffiti turf upgrade (+1inf) is allowed. So you can instantly know of someone hasn't played (or at least upgraded) in the past year or so.How would this help? And I don't understand what you mean by graffiti.
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So we would have less capping of inactives and more taxing of them, as well as more income for practically all players
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👍👍👍👍👍👍👍
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I agree👍
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👍👍👍
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No way! I remember spending ten hours straight to add yhe extra graffiti last time. This idea sucks
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Wow 10 hours b thats a lot. I still like the idea though. +1
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Exactly! Overall it's a good idea!
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🔥zUntamed🔥 wrote:
Graftti is the first upgrade on a turfHow would this help? And I don't understand what you mean by graffiti.
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I think it's a good idea👍 But as B said, think of the high inf people with 1mil+ inf... How long is it gonna take them to go through 10k-20k turf and upgrade them?😱
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I think we all know havoc's or swagger's turfs,so as not to touch them,he he he.people like them don't have to do it in a blast! I like the idea!👍
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It could be a one touch thing, as in when you log in or open the app on that day, every one of your turfs gain one influence. That would solve the large player's problems.
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~B~ wrote:
This man geniusNo way! I remember spending ten hours straight to add yhe extra graffiti last time. This idea sucks
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Now that I understand it, 👎👎👎👎👎👎. Some people have hundreds, even thousands of turf.
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admittedly i didn't think about the people with ungodly amounts of turf that would need to be upgraded... i suppose there could be a new turf category such as 'Flag' (completely random idea). that is 1 infl, 100 dollars, apply-able to all turf. Then yearly, you could have 2 flags, etc etc....decent fix?
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How about we use common sense and look at their comments and most recent turf..
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✯МяΛиоиγмоυs✯ wrote:
Because some people dont leave public comments, and ive seen many people who arent inactive, but havent laid a turf in months. Not to mention, the cost/benefit of adding in a new turf category worth 1 infl is immensly in favor of the benefit sideHow about we use common sense and look at their comments and most recent turf..
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👍👍👍
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This could backfire...it could simply point out the inactive to those gready people that love capping inactives. Makes inactives more of a target.
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dagamer01 wrote:
Society would sort that out real quick. No one gets away with capping inactives for longThis could backfire...it could simply point out the inactive to those gready people that love capping inactives. Makes inactives more of a target.
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