New - vendetta hire
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Players can send other players to start a vendetta for a fee which they can join.
I've not yet thought much in to it but it could introduce a new hired help element to the game.
Player A would go to player B vendetta page, there provides information on fee, which could be level linked, and a button to send a request.
With the request player A has to provide information to player B much like we do in the V forum.
The fee though is due for each of the 2 additional V member that may join. So for example if player A requests 2 members, they have to pay player B fee x 2. So player B fee is 100m, requiring player C the fee would become 200m.
To ensure that the system treats both parties fairly, upon player B accepting, the fee is taken by the don from player A. Now unlike normal Vs, these can only run for 5 days, but for player B to be paid they must stay in the V for the full duration, if they disband early they forfeit the V but player A also loses the fee.
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Upon duration completion the fee is split between the the 1, 2 or 3 participation V members.
Apart from that, the V would still function in exactly the same way as it already does, maintaining penalties.
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The minimal level for taking requests should be 50.
I've already seen an issue with what I just said but I'll wait for opinions and see who picks it up with a solution...
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Also, when turf are destroyed using the V, any cash due is split with the hired V members. The requester does not get a share.
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The fee, for argument sake, could be 1m per level. As 50 is the minimal level required to accept a request the starting fee would be 50m, it doesn't matter what level other members who join te V are. 2 additional V members means 150m to request the V.
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Another V condition could be that the V only works within a 500 mile radius, not 1000 miles, possibly to encourage more localised hire.
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Great idea! Please do this nick!
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Fee should be based on mob size instead of level.
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§αʋcɛ☠BʘՏՏ wrote:
But then where would that put me? Using mob has problems, as does level. Possibly needs a combined multipler that I will think on.Fee should be based on mob size instead of level.
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Great idea!
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👍👍👍👍
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Vadan™ v2.0 wrote:
Don't know if you understood me, the fee should be based on the helpers mob size. My thinking is if you need someone with a larger mob to take down someone big that it should come at a larger price then.§αʋcɛ☠BʘՏՏ wrote:
But then where would that put me? Using mob has problems, as does level. Possibly needs a combined multipler that I will think on.Fee should be based on mob size instead of level.
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What if this hired gun didn't help in the V? Like stayed in the ER the whole time or spent all his stam.
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Awesome idea
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§αʋcɛ☠BʘՏՏ wrote:
Agreed. Given the choice between a level 50 with a 10k mob or a level 100 with a 5k mob. The level 50 would be more useful and worth more. Why should I pay twice as much for a 100 with half the mob?Fee should be based on mob size instead of level.
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Billy Da' Kid wrote:
Well it's your choice who to make the request to. The system doesn't choose.§αʋcɛ☠BʘՏՏ wrote:
Agreed. Given the choice between a level 50 with a 10k mob or a level 100 with a 5k mob. The level 50 would be more useful and worth more. Why should I pay twice as much for a 100 with half the mob?Fee should be based on mob size instead of level.
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Ok so let's say if the fee is based on mob size, how is 1000 per mob mob member.
You make the request to a 15k they make 15m, they bring in another 2 guys at 10k (10m) and 25k (25m), this means the total fee to pay is 50m.
Now how much or how little they help would have to go on trust, there's no way to safeguard such a system.
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Vadan™ v2.0 wrote:
I think the player with the V, makes the offer (can be as high as he wants) and the other player has to agree on it. No level involved, or mob involved. Nick should at least consider this idea. For some vets money has become useless. But now they can spend their billions of $ on V's.Ok so let's say if the fee is based on mob size, how is 1000 per mob mob member.
You make the request to a 15k they make 15m, they bring in another 2 guys at 10k (10m) and 25k (25m), this means the total fee to pay is 50m.
Now how much or how little they help would have to go on trust, there's no way to safeguard such a system.
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I think this would work nicely, also because of the 30 days vendetta rule people wouldn't be able to exploit it as a way to send money and hoard it. Of course there should be a reasonable pay limit that could even change depending on the hired persons attack and defense. More powerful people would have higher pay limits this would most likely be more expensive.
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So they would likely be more expensive* ^
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So the only differences between this & a regular V are that it only lasts 5 days, attack range is 500 miles, the creator doesn't get any money from the destroyed turfs, & the creator has to pay the people that join the V? Why is this a good idea?
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Mystery wrote:
Because not everyone in-game is able to make the right friends that can help. This introduces a formal help system that's available to everyone, every size. And it also gives in-game cash a chance to spread throughout the economy.So the only differences between this & a regular V are that it only lasts 5 days, attack range is 500 miles, the creator doesn't get any money from the destroyed turfs, & the creator has to pay the people that join the V? Why is this a good idea?
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I think this is a good idea. If this were around something like Dirty Deeds would probably do well. It's an easy way to pay someone for their services.
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FRVS supports this message!
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Fat Raymond wrote:
^This^Vadan™ v2.0 wrote:
I think the player with the V, makes the offer (can be as high as he wants) and the other player has to agree on it. No level involved, or mob involved. Nick should at least consider this idea. For some vets money has become useless. But now they can spend their billions of $ on V's.Ok so let's say if the fee is based on mob size, how is 1000 per mob mob member.
You make the request to a 15k they make 15m, they bring in another 2 guys at 10k (10m) and 25k (25m), this means the total fee to pay is 50m.
Now how much or how little they help would have to go on trust, there's no way to safeguard such a system.
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If the fees are not fixed it'd be no use to low level players as others would just charge big amounts. It wouldn't work.
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I think the prices are too high as the people in the hired V get money from the vendetta anyway and surely if you have that much cash then u can take the person out urselves?
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Sorry, i realise 50m isnt really that much but seeing as the ppl in the V get to split the money they get from destroying turfs anyway i still think it is a bit much.
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Vadan™ v2.0 wrote:
If the fees are agreed upon by the 2 parties then they can factor in transportation costs. Hopping there to help can be compensated.If the fees are not fixed it'd be no use to low level players as others would just charge big amounts. It wouldn't work.
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Fee could also be in don points 😜😜
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Fat Raymond wrote:
You could benifet greatly from this ray.Vadan™ v2.0 wrote:
I think the player with the V, makes the offer (can be as high as he wants) and the other player has to agree on it. No level involved, or mob involved. Nick should at least consider this idea. For some vets money has become useless. But now they can spend their billions of $ on V's.Ok so let's say if the fee is based on mob size, how is 1000 per mob mob member.
You make the request to a 15k they make 15m, they bring in another 2 guys at 10k (10m) and 25k (25m), this means the total fee to pay is 50m.
Now how much or how little they help would have to go on trust, there's no way to safeguard such a system.
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