Turf Capture Update
Forums › General Discussion › Turf Capture Update-
Seems pretty good so far. For those of you who haven't read it, it basicly let's you capture a turf from multiple elligable turf not just your closest. I'm guessing this means if the closest isn't matured yet but there's another turf in cappin range you can still cap the said turf. Feel free to correct me if I'm wrong, but that's what I got from it.
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Cool, when did this happen?
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Yeah it looks good. I wasnt able to cap even though I was in range because of it, glad he addressed the issue
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It goes live Friday
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So if I'm reading it right, large mobs will have greater reach now?
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Keyser⌖Söze wrote:
No. Unless I read it wrong lol. Pretty sure there's a thread on this already :)So if I'm reading it right, large mobs will have greater reach now?
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Keyser⌖Söze wrote:
No just think of it more as a bug fix. If I had turf "A" close enough to cap a turf "1" of yours, but then for whatever reason I built turf "B" even closer to "1". I would then have to wait until "B" matures for 24 hours before capping "1". This update makes it where even though "B" is closer I can still cap from "A" provided it meets all the cap requirements.So if I'm reading it right, large mobs will have greater reach now?
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Pretty cool, goes live on my birthday!
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thegame🍀 wrote:
bday smash >:) hahaPretty cool, goes live on my birthday!
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It says "local time based on device" so I wanna know if I change the time zone on my phone from central to eastern will it go live before the people in my area?
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Billy Da' Kid wrote:
Try it and let us know.It says "local time based on device" so I wanna know if I change the time zone on my phone from central to eastern will it go live before the people in my area?
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