Aug 11th - Huge changes!!! 🔥🔥
Forums › General Discussion › Aug 11th - Huge changes!!! 🔥🔥-
Btw 2 airports in Germany and in the US but none in France Spain Italy Greece Belgium Switzerland Poland Sweden Africa turkey Egypt or India Thailand?
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He's adding airports as per demand.. If not enough people are requesting Brazil or other places then why would he bother? Nice update!
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Top stuff! Get that 10% rule changed asap! Y'all gonna 🔥🔥🔥🔥🔥
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TheRamb Add: 86 wrote:
I've encountered quite a few swedes... Thought there might be call for a Swedish oneHe's adding airports as per demand.. If not enough people are requesting Brazil or other places then why would he bother? Nice update!
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I'm curious to know the new level definitions, exp required, turf limit rises etc.
Be nice to know how many levels I'm getting next week.
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sounds good👍
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Ya looks like a great update! Wondering what the 10% adjustments going to be?
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BTW Nick the 11th is my birthday....and I thought you'd forget! Thanks!
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Euro✯ wrote:
What is the 10% rule change?
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This is exciting news!! I'm excited. Can you tell I'm excited??
10% rule change???? If it's as good as I think I might get myself back in the hunt....
Who would like to recruit me? 😺 -
Then 10% rule change has me really curious.
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Nick could you clarify if skill points will be issues for each new level? And also turf limit increase as per he first 100 levels,
Cheers nick
The new update sounds quality and could change the game in a whole new way. I like it 👍
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This would be the right time to adjust TL to 1 every 2 level ups. 75 would be the new minimum amount acquired. It makes sense Nick.
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VADAN wrote:
1 a level would be nice 😝This would be the right time to adjust TL to 1 every 2 level ups. 75 would be the new minimum amount acquired. It makes sense Nick.
Remember we're all going to he packing new weapons, so more upkeep.
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Nick. You really need to share the 10% change. This is a touchy area. IMO get rid of it or keep it. Adjustment sounds bad
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Im going to consider this game doomed for new player retention until the turf limit able to be reached for free is around 200-400. Seriously it needs to increase by 5-10 every month because of "cost of mobbing". This would keep twice as many noobs playing and they woyld get hooked and put money into tl and dp for other things. Theres a long term investment plan. Your welcome nick- happy quintupling your profits now. Lol
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💀Ƭʊ٣ғ🌹ཞ∉λ༲∉/⁀💀™ wrote:
No. The idea is to cap to support your mob. It shouldn't be given away.Im going to consider this game doomed for new player retention until the turf limit able to be reached for free is around 200-400. Seriously it needs to increase by 5-10 every month because of "cost of mobbing". This would keep twice as many noobs playing and they woyld get hooked and put money into tl and dp for other things. Theres a long term investment plan. Your welcome nick- happy quintupling your profits now. Lol
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This is gunna make the game soo much bettr. I hope the turf limit goes up by at least 15. Any hints on whether this is happening or not?
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Only real way to handle 10% is to leave it. Also why add melee weapons. You domt bring a knife to a gunfight. Makes no sense on a tactical level
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ßelial wrote:
Of course you bring a knife to a gunfight.. You run out of bullets and then stab the fucker.Only real way to handle 10% is to leave it. Also why add melee weapons. You domt bring a knife to a gunfight. Makes no sense on a tactical level
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TheRamb Add: 86 wrote:
Most generally you run out of bullets and die. In gunfights you rarely get close enough to use a knifeßelial wrote:
Of course you bring a knife to a gunfight.. You run out of bullets and then stab the fucker.Only real way to handle 10% is to leave it. Also why add melee weapons. You domt bring a knife to a gunfight. Makes no sense on a tactical level
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ßelial wrote:
Not been in a gun fight myself but I'm sure carrying a blade is a little more security should you get the option to use it.TheRamb Add: 86 wrote:
Most generally you run out of bullets and die. In gunfights you rarely get close enough to use a knifeßelial wrote:
Of course you bring a knife to a gunfight.. You run out of bullets and then stab the fucker.Only real way to handle 10% is to leave it. Also why add melee weapons. You domt bring a knife to a gunfight. Makes no sense on a tactical level
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What's going to be funny is if we get melee weapons which add 1-3 attack and 3-5 def. Then we'll be square 1 minus 1.
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ßelial wrote:
That's ridiculous... The people using low inf shouldn't be compensated.... If they can't afford to rebuild, too bad.I also think a full cah reimbursement to help those using 10% rebuild sounds fair.
Should introduce a 'loan' scheme.... Cupcake being the equivalent to wonga.com! -
Can I un-reset????? Sigh
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Hell no, I agree with amnez. You go low by choice you deal with the consequences. No compensation, no compromise.
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VADAN wrote:
You're an idiot. I for one had no choice. So I should have to reset on Thursday because nick decided to implement a bad system?Hell no, I agree with amnez. You go low by choice you deal with the consequences. No compensation, no compromise.
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ßelial wrote:
You have so many double standards it's unbelievable. You most of all has been on te band wagon for a fix to the 10% rule exploit and now you've had your fun exploiting it you want to be compensated? Get off your high horse B, this game don't revolve around you. Let's wait and see what the fix is before making silly assumptions.VADAN wrote:
You're an idiot. I for one had no choice. So I should have to reset on Thursday because nick decided to implement a bad system?Hell no, I agree with amnez. You go low by choice you deal with the consequences. No compensation, no compromise.
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ßelial wrote:
Lots of people were gutted lwith bayonets in WWI and WWIITheRamb Add: 86 wrote:
Most generally you run out of bullets and die. In gunfights you rarely get close enough to use a knifeßelial wrote:
Of course you bring a knife to a gunfight.. You run out of bullets and then stab the fucker.Only real way to handle 10% is to leave it. Also why add melee weapons. You domt bring a knife to a gunfight. Makes no sense on a tactical level
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ßelial wrote:
Makes about as much sense as adding plane tickets to a gps gameOnly real way to handle 10% is to leave it. Also why add melee weapons. You domt bring a knife to a gunfight. Makes no sense on a tactical level
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