Mob vs level
Forums › General Discussion › Mob vs level-
Maybe more a help topic but I'd like opinions....
How many mob do you think that we should have at lleach level? like if your a godfather surely you should be pushing 20k mob?
Also how about influence? How much influence vs mob amount? -
This game is based on personal achievements, depends on time served.
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I think 2inf per mob is healthy, anything more is greed lol
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💢GOLIATH💢 wrote:
Drop ur inf then you greedy so and so lmao! 😺👍I think 2inf per mob is healthy, anything more is greed lol
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Level 2 you should have 22k mob. Hope that helps.
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Jimmy Needles wrote:
Then I would have almost 700 mob... So no💢GOLIATH💢 wrote:
Drop ur inf then you greedy so and so lmao! 😺👍I think 2inf per mob is healthy, anything more is greed lol
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To me, it's more by time period. Under 10k mob you should EASILY get 1,000 mob every 2 weeks, if you punch codes. My guess is these days it shouldn't even take 2 weeks, especially if you are really punching. From 17-18k it took me 16 days & from 18-19k it look me 18 days because I'm behind on regular codes. So if I can essentially average 1k per 2 weeks with my current amount of mob, it should be even easier for people with less mob.
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krissharm wrote: like if your a godfather surely you should be pushing 20k mob?
It took me 3 months to hit godfather, not possible to hit 20k mob, not enough codes to punch even if I tried.Inf should be 20-25k at 8-10k mob, lvl is insignificant
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The day I hit godfather, I had 7900 mob. I had already quit punching regularly though. If I had still been a code fiend & on the top mob list, I would've been at 9200. Of course, these days, with temp codes & the ever-growing popularity of tw, it's a lot easier to gain mob faster.
Also, on the day I hit godfather, I had 280 turfs if thar helps you.
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Troggy 🙎👊₲➋Ⓗ wrote:
Clearly, some people rush to hit godfather, whereas others, like me, stayed at low levels in the beginning to focus on mobbing up. So you can't base it on level.krissharm wrote: like if your a godfather surely you should be pushing 20k mob?
It took me 3 months to hit godfather, not possible to hit 20k mob, not enough codes to punch even if I tried.Inf should be 20-25k at 8-10k mob, lvl is insignificant
I'm not sure where Troggy's inf recommendation comes from either. I prefer quality over quantity & have less than 18k inf with 19.9k mob. Granted, I'd have to raise it to fight a war. I prefer having it around 16.5k though.
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Mystery wrote: Clearly, some people rush to hit godfather, whereas others, like me, stayed at low levels in the beginning to focus on mobbing up. So you can't base it on level.
I went crazy with stam refills to get loot so I hit GD in no time.I'm not sure where Troggy's inf recommendation comes from either. I prefer quality over quantity & have less than 18k inf with 19.9k mob. Granted, I'd have to raise it to fight a war. I prefer having it around 16.5k though.
My inf let's me support my upkeep while giving me approx. 200 mil a day to hop around and tear and build turf as I please.
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Troggy 🙎👊₲➋Ⓗ wrote:
Ahh, see I don't carry Tommy's around. I don't have near 200 mil income a day, but I have no problems hopping, building, & tearing down. Of course, I use the cheap method to hop, but I'd do that regardless of the amount of money I had. I prefer to save money. :)Mystery wrote: Clearly, some people rush to hit godfather, whereas others, like me, stayed at low levels in the beginning to focus on mobbing up. So you can't base it on level.
I went crazy with stam refills to get loot so I hit GD in no time.I'm not sure where Troggy's inf recommendation comes from either. I prefer quality over quantity & have less than 18k inf with 19.9k mob. Granted, I'd have to raise it to fight a war. I prefer having it around 16.5k though.
My inf let's me support my upkeep while giving me approx. 200 mil a day to hop around and tear and build turf as I please.
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At level 75 you should have at least twice as much mob as me.
...not going to be a problem for you, is it?
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ChainedHunter wrote:
So your mob is 1247 and your telling me you cant survive on 2494 inf which is 2 inf per mob member, which is actually more than you currently have?Jimmy Needles wrote:
Then I would have almost 700 mob... So no💢GOLIATH💢 wrote:
Drop ur inf then you greedy so and so lmao! 😺👍I think 2inf per mob is healthy, anything more is greed lol
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💢GOLIATH💢 wrote:
2494 inf means he is over my 10% , well close enough at least😜👊ChainedHunter wrote:
So your mob is 1247 and your telling me you cant survive on 2494 inf which is 2 inf per mob member, which is actually more than you currently have?Jimmy Needles wrote:
Then I would have almost 700 mob... So no💢GOLIATH💢 wrote:
Drop ur inf then you greedy so and so lmao! 😺👍I think 2inf per mob is healthy, anything more is greed lol
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Short of being at a sufficient level to acquire all the weapons and turf upgrades to arm your mob, I see no reason to relate the two at all, really, unless you just want to be a GF. Get into a few wars and you'll be leveled up quick. Ditto for trying to acquire loot w/o capping. But higher level affects cap limit so there are merits to staying at lower levels--supposedly.
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I'm level 91 and only have 3251 mob only because I don't punch codes just add people when they add me
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I wonder what the highest mob achieved just by bumping your code is?
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krazijay wrote:
Not too high, but it prob depends on the ease of the code a short easy code is better than ghyj1234 isn't it. And no that isn't my code thanksI wonder what the highest mob achieved just by bumping your code is?
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💢GOLIATH💢 wrote:
I imagine someone has done the maths of income verses tommy lapuna and body armour per mob member. But it's got to be pretty high.ChainedHunter wrote:
So your mob is 1247 and your telling me you cant survive on 2494 inf which is 2 inf per mob member, which is actually more than you currently have?Jimmy Needles wrote:
Then I would have almost 700 mob... So no💢GOLIATH💢 wrote:
Drop ur inf then you greedy so and so lmao! 😺👍I think 2inf per mob is healthy, anything more is greed lol
I was asking really about mob number verses level because ti be a certain level implys that you have been playing either a long time or frequently, so should your mob reflect this?
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🔥GOD of WAR🔥 wrote:
Level 2 you should have 22k mob. Hope that helps.
20k mobb if that easy to do at that level den every1 wud of dun it
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