Who supports the new changes?
Forums › General Discussion › Who supports the new changes?-
Silent Joe wrote:
Me tooI got it from the mention of 1 inf exploit. That's what I thought Nick was referring to.
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Silent Joe wrote:
Like I said the 1 inf exploit still exists. Just not common kowledge which is why I don't understand the need for chamgeI got it from the mention of 1 inf exploit. That's what I thought Nick was referring to.
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Okay it just needs Clarifying because shaggly razors and Brit fury are trying to take over Manchester now and this will help!
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Silent Joe wrote:
I would say it will be well over by then but ironically you have a low infl alliance member there to put pay to it!!Okay it just needs Clarifying because shaggly razors and Brit fury are trying to take over Manchester now and this will help!
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You won't do that bad Brit chin up
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Lol probably not u know me!
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Turf🐑Warrior wrote:
Me three.Silent Joe wrote:
Me tooI got it from the mention of 1 inf exploit. That's what I thought Nick was referring to.
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These changes need to be clarified. It is just not clear what they are and it does seem like these are very big changes to game play.
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So I have until the 15th to cap out those smaller players who I spent 2 weeks turf hopping to? I put a lot of work in to this mission and Im not willing to tear down turf just to cap shitheads.
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I think you have all got it wrong . If you read it properly although yeah it could have been clearer what nick MEANT by the 1 infl I reckon is that big players at present can drop Infl to 1 to hide under 10 pct BUT also can say reduce turf numbers to eg 100 therefore given them big range over someone with 1000 turf . This new way yes you could still hid under 10 pct but you would not get the bigger range from lower turf . So good for fatty turf gobblers . Most of the exploiters of 10 pct rule don't tear down all their turf anyway so didn't really use it in the way mentioned
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OK... My view in this is that it will make no difference at all to the game. All it does is stop big players selling all of their turfs to get down to about 13 turfs at inf 1 to avoid capture. I don't think many of the really big guys do that too often lol
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My god shag can actually right a sentence that makes sense (kind of)
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Write!
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How can I support or not support something that hasn't been explained thoroughly? This always happens, Nick is an ass like this, he loves to give a bit of information and watch everyone squabble over it.... Just wait until more information is available and make a decision then... And belial not every change is a disadvantage to you....
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lest we forget. every time there's a game change everyone freaks the fuck out and it always works in the long run. if any new features need tweaking, they get fixed. and we get happy that it's out there.
so maybe we should all just stfu and enjoy it.
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Silent Joe wrote:
ClassicWrite!
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Guys it's pretty obvious why nick means. From now on capping turf will take into account your iq divided by your age, add your shoe size and BAM that equals cap distance. Makes perfect sense as the bigger your shoe the less you would have to walk to replant a turf. Also now horseheads will be filled with expresso. How am I the only one that gets this?
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\\// (/\dd Vee) wrote:
Sh💩t man!! I understand it completely now. Thanks \V/Guys it's pretty obvious why nick means. From now on capping turf will take into account your iq divided by your age, add your shoe size and BAM that equals cap distance. Makes perfect sense as the bigger your shoe the less you would have to walk to replant a turf. Also now horseheads will be filled with expresso. How am I the only one that gets this?
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randombloke wrote:
Don't mention it. 👍\\// (/\dd Vee) wrote:
Sh💩t man!! I understand it completely now. Thanks \V/Guys it's pretty obvious why nick means. From now on capping turf will take into account your iq divided by your age, add your shoe size and BAM that equals cap distance. Makes perfect sense as the bigger your shoe the less you would have to walk to replant a turf. Also now horseheads will be filled with expresso. How am I the only one that gets this?
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Silent Joe wrote:
Sorry but I can't feel your pain , you are rite about giving smaller players a chance to catch up cuz at the moment they don't stand a chance To carry on playing with smaller mobs before Bas start smashing them for his upkeep, But still it's not clear ! I hope nick explains in English 🙏Ive punched every code twice over and bought 3,500 hench. Alas I am now a massive and easy target!
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\\// (/\dd Vee) wrote:
Thank you!! Jeez. People were about to starting eating each other. Wow.Guys it's pretty obvious why nick means. From now on capping turf will take into account your iq divided by your age, add your shoe size and BAM that equals cap distance. Makes perfect sense as the bigger your shoe the less you would have to walk to replant a turf. Also now horseheads will be filled with expresso. How am I the only one that gets this?
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I think confusion arose because people really want the 10% exploit fixed.
this fixes only the 1 influence cap distance exploit, not the 10% one.
if I'm understanding correctly, that is.
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Yeah one of our players got feedback saying that the 10percent is staying so we will continue to adapt our tactics.
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\\// (/\dd Vee) wrote:
Hey \V/, does it take into account whether you are male /female & also your BMI? Afterall, we would not want so much confusion now would we.Guys it's pretty obvious why nick means. From now on capping turf will take into account your iq divided by your age, add your shoe size and BAM that equals cap distance. Makes perfect sense as the bigger your shoe the less you would have to walk to replant a turf. Also now horseheads will be filled with expresso. How am I the only one that gets this?
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🐱 mama tek wrote:
You aren't the ine who just got a big target on their back ;)lest we forget. every time there's a game change everyone freaks the fuck out and it always works in the long run. if any new features need tweaking, they get fixed. and we get happy that it's out there.
so maybe we should all just stfu and enjoy it.
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YOU wrote:
That said I kind of like the idea. But it made sense before. A cap happy player got a huge range penalty. I'm just not sure of the fairness on basing it on mob. So now it becomes harder to fight wars the more mob you have? Smaller mob players get the advantage? It just makes no logical seems🐱 mama tek wrote:
You aren't the ine who just got a big target on their back ;)lest we forget. every time there's a game change everyone freaks the fuck out and it always works in the long run. if any new features need tweaking, they get fixed. and we get happy that it's out there.
so maybe we should all just stfu and enjoy it.
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