Hop
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Has anyone noticed that when you hop and tear down that the gps map portion hangs? I have to restart the game and build once again before I make the the next hop while using the UB?
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This brings me to another question...do you think it's better to use several police maps at once or one at a time?
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Gps doesn't get stuck for me, though after a few hours I get the gps error in the little window.
Police maps honestly I save for dead spots, I used four yesterday to hop a road that wasn't really there once I zoomed in.
So my answer is use em as needed. ✌
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That is happening to me. My gps just freezes. And it takes for ever to load it back up to place another turf. Nick has to fix it.
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"The Man" wrote:
Dead spots...good idea to hold on too. For those who are interested, with 2 hops and 3 police maps I went from the bottom of American fork, to Orem in about 10 min. Hope this helps for some thinking about going places...👍Gps doesn't get stuck for me, though after a few hours I get the gps error in the little window.
Police maps honestly I save for dead spots, I used four yesterday to hop a road that wasn't really there once I zoomed in.
So my answer is use em as needed. ✌
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♠♥RENO♦♣ wrote:
I use one first... If I can't place a turf close enough to the edge of range I add another and another if needed.This brings me to another question...do you think it's better to use several police maps at once or one at a time?
Logic behind this is several time I used one map and the was able to keep hopping regularly without using then. Not always the case, but no use in using extra maps if you don't need to.
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I am talking about deadspots of course
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