Level DOES mean something
Forums › General Discussion › Level DOES mean something-
It's a fairly decent indicator of how long you have been playing this game.
Anyone over over level 50 should know how it works by then. Mob, mob, mob.
I generally don't cap from under 50. But when I see all these level 60s, 70s, 80s...with less than 5k mob, and far above what their level allows for turf-some by hundreds....I see cap heaven.
So no excuses. if you lose turf to someone with double, triple or even four times your mob, just remember, they put the same time in that you did, but they put in much more effort, and deserve to reap the rewrds of their efforts.
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👍👍👍👍👍
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Aw great, why do I get the feeling this was targeting me?
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😱 where's the lvl 50+ players with hundreds of turfs and no mob????
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Primo Loco wrote:
me lol.😱 where's the lvl 50+ players with hundreds of turfs and no mob????
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I didn't say no mob.
There was a time when I would look at mob, and they had half what i have, or a third what i have, I would move on. But level 70 with 5k mob and 300+ turf? I'll still move on, but it's going to be with a lot more turf.
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ChainsawCharlie wrote:
I'm gettin rid of my turfs slowly one by one, I got all these turfs from my small rampage through California a few months back, but I made a thread statin Ima slowly lower my defence so everyone can pick off my turfs from me all I ask is that I keep the 1 inf turfs.....which I still gotta continue choosin which will benefit me.... Also I never have time to mob up, I try and Im always interrupted with somethin, yet when I'm in the forums I'm never bugged, the second I leave to punch codes somethin always comes up wheather I gotta go somewhere or watch my nieces cuz they're goin crazy or....idk but it's always somethingI didn't say no mob.
There was a time when I would look at mob, and they had half what i have, or a third what i have, I would move on. But level 70 with 5k mob and 300+ turf? I'll still move on, but it's going to be with a lot more turf.
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Lol my mob increases over time; I don't punch codes. However, my influence is low compared to most. Does that mean you won't target me if you had the chance?
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ChainsawCharlie wrote:
I'm with you on this Charlie. While I won't be keeping any turfs I cap, I plan to have fun lowering those players' turf counts. I'm looking at one player in particular in CA, he's a police officer with plenty of time on his hands.I didn't say no mob.
There was a time when I would look at mob, and they had half what i have, or a third what i have, I would move on. But level 70 with 5k mob and 300+ turf? I'll still move on, but it's going to be with a lot more turf.
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JmanX wrote:
time cop?ChainsawCharlie wrote:
I'm with you on this Charlie. While I won't be keeping any turfs I cap, I plan to have fun lowering those players' turf counts. I'm looking at one player in particular in CA, he's a police officer with plenty of time on his hands.I didn't say no mob.
There was a time when I would look at mob, and they had half what i have, or a third what i have, I would move on. But level 70 with 5k mob and 300+ turf? I'll still move on, but it's going to be with a lot more turf.
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More than 1000 turfs with less than 5k mob, its got to be timecop.
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I won't be targeting anybody.
But I'm only at about 60% of my turf limit right now, and it's a whole lot easier to cap than it is to build.
So i'm just going to start seeing what's in cap range. If you are level 49 or below, you will be relatively safe from me.
I won't cap anyone out of an area, and I won't cap in a way that hurts the areas income.
I will, however, be hunting Union Bosses.
And as I cap, my influence will rise. This will work in your favor. Maybe you will fall below the 10% rule and be safe from me. but if you are above 10% of my influence, you are big enough to be capped. Especially once my inf passes 50,000.
If you are that big, and that high of a level, you definitely want to mob up to protect your investment.
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Ever since I've started reading the forums my respect for you has grown CC. You treat the newer people fairly and are always answering questions for the noobs (me included). Just wanted to say thank you.
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ChainsawCharlie wrote:
Well said and I agree. Although currently I'm dormant unless anything grabs my attention.It's a fairly decent indicator of how long you have been playing this game.
Anyone over over level 50 should know how it works by then. Mob, mob, mob.
I generally don't cap from under 50. But when I see all these level 60s, 70s, 80s...with less than 5k mob, and far above what their level allows for turf-some by hundreds....I see cap heaven.
So no excuses. if you lose turf to someone with double, triple or even four times your mob, just remember, they put the same time in that you did, but they put in much more effort, and deserve to reap the rewrds of their efforts.
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I kinda fall into this group.. I can't help it really works got my hands tied as of now. Once the temp drops another 5-10 deg's or it snows I'm gunna put some time in 😝
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Theres not that many players over level 80 actually.
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JmanX wrote:
The doctor? I know his police box time machine can confuse people.ChainsawCharlie wrote:
I'm with you on this Charlie. While I won't be keeping any turfs I cap, I plan to have fun lowering those players' turf counts. I'm looking at one player in particular in CA, he's a police officer with plenty of time on his hands.I didn't say no mob.
There was a time when I would look at mob, and they had half what i have, or a third what i have, I would move on. But level 70 with 5k mob and 300+ turf? I'll still move on, but it's going to be with a lot more turf.
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Primo Loco wrote:
Van DamJmanX wrote:
time cop?ChainsawCharlie wrote:
I'm with you on this Charlie. While I won't be keeping any turfs I cap, I plan to have fun lowering those players' turf counts. I'm looking at one player in particular in CA, he's a police officer with plenty of time on his hands.I didn't say no mob.
There was a time when I would look at mob, and they had half what i have, or a third what i have, I would move on. But level 70 with 5k mob and 300+ turf? I'll still move on, but it's going to be with a lot more turf.
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Has anyone looked at piggy bank gang? He's like, below 3k and has like 400 capped inactive turf. It's ridiculous how much turf was practically given to him
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Neko wrote:
you don't know just how many times...Has anyone looked at piggy bank gang? He's like, below 3k and has like 400 capped inactive turf. It's ridiculous how much turf was practically given to him
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__Don_Line__ wrote:
>8O LETS GET EM!Neko wrote:
you don't know just how many times...Has anyone looked at piggy bank gang? He's like, below 3k and has like 400 capped inactive turf. It's ridiculous how much turf was practically given to him
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Primo Loco wrote:
But timecop has bought his turf limit so it won't make a difference capping from him. He will just rebuild it.JmanX wrote:
time cop?ChainsawCharlie wrote:
I'm with you on this Charlie. While I won't be keeping any turfs I cap, I plan to have fun lowering those players' turf counts. I'm looking at one player in particular in CA, he's a police officer with plenty of time on his hands.I didn't say no mob.
There was a time when I would look at mob, and they had half what i have, or a third what i have, I would move on. But level 70 with 5k mob and 300+ turf? I'll still move on, but it's going to be with a lot more turf.
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I'm about to hit a person who has 12k inf, level 77, and 1.8k mob.
And I don't feel sorry about it -
I actually have stopped doing missions so that I don't fall into this group. Temp codes are such a great mob builder. It seems to be getting a 50-75% accept rate, but that's just a rough estimate...
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No one should feel bad about fighting for turf...it's the game. There is a point of going to far and being mean, but everyday should be gas day.
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!Ηξ₦R♆☣δΩΓζδ☠ wrote:
Primo Loco wrote:
me lol.😱 where's the lvl 50+ players with hundreds of turfs and no mob????
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♠♥RENO♦♣ wrote:
No one should feel bad about fighting for turf...it's the game. There is a point of going to far and being mean, but everyday should be gas day.
Exactly. And I will a player's turf count into consideration when capping.
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ChainsawCharlie wrote:
That's a slippery slope you are on there charlie. The game limits capping from anyone under 10% of your inf. That should be the only thing stopping you unless you find a way around it.♠♥RENO♦♣ wrote:
No one should feel bad about fighting for turf...it's the game. There is a point of going to far and being mean, but everyday should be gas day.
Exactly. And I will a player's turf count into consideration when capping.
You see if you tell yourself that you are only going to practice "a little bit" of humanitarianism pretty soon you find yourself spending all your time in the forums making posts that have cute little emoji icons in them like puppies and flowers and smilies.
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🐶😋🌺
oh no...
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@ Jim. I hear ya. But I need to
Leave something for everybody else.My plan is spread the love. Instead of 100 from 2 or 3, why not 2 or 3 each from 40-50?
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That way, more get the message.
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