12,500 mob vs 500 mob
Forums › General Discussion › 12,500 mob vs 500 mob-
I've been playing for about a year, I was up to 96 turfs but it only 500 mob. I know growing my numbers doesn't happen overnight and was committed to just working at getting my numbers up. Well I sign on today and have about 290 notifications. Someone with 12,500 mob had spent the better part of their day capturing 90 of the 96 turfs I had built up. I don't have any history with this person at all. Any advice? Besides the obvious of growing my mob to avoid this type of situation in the future?
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Who capped your lil ass?
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Who capped you ?
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Prolly for your loot but that’s a lot of turfs
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Who???
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Who's capped you like that??
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Please do share the details
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Reaper from smoking fungus. He or she decided it was necessary to take 92 of my 96 turfs. Not sure the reason, I only do missions and havnt attacked anyone in half a year. It is part of the game I guess and I just need to get my numbers up to avoid this type of happy horseshit in the future.
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Smoking Fungus and Fungal tend to do that to newbies. Let’s all watch them go silent now.
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☠︎🅓🅔🅑🅔🅡🅖☠︎ wrote:
Shut up you flufferSmoking Fungus and Fungal tend to do that to newbies. Let’s all watch them go silent now.
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♆𝐏𝐎𝐒𝐄𝐈𝐃𝐎𝐍♆ wrote:
Cap more newbies and inactives. It’s your guys signature 😘☠︎🅓🅔🅑🅔🅡🅖☠︎ wrote:
Shut up you flufferSmoking Fungus and Fungal tend to do that to newbies. Let’s all watch them go silent now.
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☠︎🅓🅔🅑🅔🅡🅖☠︎ wrote:
1 rule cap baic and only baic very simple♆𝐏𝐎𝐒𝐄𝐈𝐃𝐎𝐍♆ wrote:
Cap more newbies and inactives. It’s your guys signature 😘☠︎🅓🅔🅑🅔🅡🅖☠︎ wrote:
Shut up you flufferSmoking Fungus and Fungal tend to do that to newbies. Let’s all watch them go silent now.
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♆𝐏𝐎𝐒𝐄𝐈𝐃𝐎𝐍♆ wrote:
But this post is about you losers capping newbies…well not you, you don’t cap anyone who’s active or outside your family 😂☠︎🅓🅔🅑🅔🅡🅖☠︎ wrote:
1 rule cap baic and only baic very simple♆𝐏𝐎𝐒𝐄𝐈𝐃𝐎𝐍♆ wrote:
Cap more newbies and inactives. It’s your guys signature 😘☠︎🅓🅔🅑🅔🅡🅖☠︎ wrote:
Shut up you flufferSmoking Fungus and Fungal tend to do that to newbies. Let’s all watch them go silent now.
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your cap limit is 43. i cap noobs who drop most of their turf in a single area because they need to spread out. i also build them temp flowers to tax sometimes to help kickstart their income. capping is not bad. and not always an act of war. sometimes it is :) spread out.
place safeties. build income. build friendships and enemies. enjoy the fight 💪🏼 -
capping me out of my area is what got me into the game. started punching after i was wiped out.
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BillyMFC👊🏽🇬🇧 wrote:
Your peopleWho capped your lil ass?
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Yall so soft, always trying to point the finger. Who gives a shit😂
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You never even tried to add mob to get bigger. Don’t be surprised when someone who did put in the effort comes along and destroys you. It’s turf wars not turf hugs You’ve been playing long enough where you easily should have been 10k by now.
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℣į₭ϊ₦Ǥ👹 wrote:
10 k is ambitious unless you’re splashing the cash, which not everyone can/wants to doYou never even tried to add mob to get bigger. Don’t be surprised when someone who did put in the effort comes along and destroys you. It’s turf wars not turf hugs You’ve been playing long enough where you easily should have been 10k by now.
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𝖀𝖌𝖑𝖞💔𝕮𝖔𝖓𝖛𝖎𝖈𝖙 wrote:
Mob isn't a money investment, just time. You of course can buy henchmen but thats stupid when you can just punch codes throughout the year then click a button for 72 hours straight during the event℣į₭ϊ₦Ǥ👹 wrote:
10 k is ambitious unless you’re splashing the cash, which not everyone can/wants to doYou never even tried to add mob to get bigger. Don’t be surprised when someone who did put in the effort comes along and destroys you. It’s turf wars not turf hugs You’ve been playing long enough where you easily should have been 10k by now.
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10 K mob, absent hench, should take about 2 years. Then you can officially become a noob. The 1st 2k is easy. Each subsequent 1k gets exponentially more difficult time wise. Ice the thumbs daily.
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〓∞Persephone∞〓 wrote:
2 years for 10k?10 K mob, absent hench, should take about 2 years. Then you can officially become a noob. The 1st 2k is easy. Each subsequent 1k gets exponentially more difficult time wise. Ice the thumbs daily.
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Shyt Talker wrote:
Yes, 2 years. This would only require you to get to like 3,333 real mob to reach 10k with absent hench.〓∞Persephone∞〓 wrote:
2 years for 10k?10 K mob, absent hench, should take about 2 years. Then you can officially become a noob. The 1st 2k is easy. Each subsequent 1k gets exponentially more difficult time wise. Ice the thumbs daily.
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☠︎🅓🅔🅑🅔🅡🅖☠︎ wrote:
3333 real mob 🤣Shyt Talker wrote:
Yes, 2 years. This would only require you to get to like 3,333 real mob to reach 10k with absent hench.〓∞Persephone∞〓 wrote:
2 years for 10k?10 K mob, absent hench, should take about 2 years. Then you can officially become a noob. The 1st 2k is easy. Each subsequent 1k gets exponentially more difficult time wise. Ice the thumbs daily.
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♆𝐏𝐎𝐒𝐄𝐈𝐃𝐎𝐍♆ wrote:
3333.333333333333333333333☠︎🅓🅔🅑🅔🅡🅖☠︎ wrote:
3333 real mob 🤣Shyt Talker wrote:
Yes, 2 years. This would only require you to get to like 3,333 real mob to reach 10k with absent hench.〓∞Persephone∞〓 wrote:
2 years for 10k?10 K mob, absent hench, should take about 2 years. Then you can officially become a noob. The 1st 2k is easy. Each subsequent 1k gets exponentially more difficult time wise. Ice the thumbs daily.
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