Noob protectors.... I have an urgent question.
Forums › General Discussion › Noob protectors.... I have an urgent question.-
I know you're not supposed to help a noob against another noob, but what if one noob has like 300 turfs, while the other one has only about 20 turfs? What are you supposed to do? The small player can mob up, but truly doesn't have the bankroll to weapon up. What now??? (Neko, please don't say anything)
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Seriously. I need an answer to this question. I'm going to keep bumping this until I get an answer.
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A noob with 300 turf?
He's awesome
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How noob like are there? Lvl? Mob? Weeks played.
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Muse wrote:
Mob, weeks played, maTurity, knowledge of game.How noob like are there? Lvl? Mob? Weeks played.
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YOU wrote:
Seriously. I need an answer to this question. I'm going to keep bumping this until I get an answer.
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Help the guy with 20
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zraygo wrote:
How would you help him?Help the guy with 20
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Yea really it's your call whether you wanna help the guy out or not. Now of course don't go overboard or anything, but get his back and protect him till he gets a good foothold on his area or till he can take on the big noob himself. But that's just imo.
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~|LINE|~ wrote:
zraygo wrote:
How would you help him?Help the guy with 20
By capping 280 of the other guys tury. He's more likely a reset than a noob.
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I think time should determine if a player is a "noob", mob should not matter since the same resources are available to everyone, maturity or knowledge of the game is just silly to judge by. If the player is immature or just not a good player, why should that help them. If someone is "new" to the game I'll help them as much as I can but if after a month or 2 they haven't tried to mob up or figured out how to play than they need to be kicked out of the nest.
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Rex♛Splode ♏🅿🅰 wrote:
I think time should determine if a player is a "noob", mob should not matter since the same resources are available to everyone, maturity or knowledge of the game is just silly to judge by. If the player is immature or just not a good player, why should that help them. If someone is "new" to the game I'll help them as much as I can but if after a month or 2 they haven't tried to mob up or figured out how to play than they need to be kicked out of the nest.
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Rex♛Splode ♏🅿🅰 wrote:
I guess I'll have to buy some don points.I think time should determine if a player is a "noob", mob should not matter since the same resources are available to everyone, maturity or knowledge of the game is just silly to judge by. If the player is immature or just not a good player, why should that help them. If someone is "new" to the game I'll help them as much as I can but if after a month or 2 they haven't tried to mob up or figured out how to play than they need to be kicked out of the nest.
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Rex♛Splode ♏🅿🅰 wrote:
I mean, let's say if this guy gets really pissed (1-3 attacks) he'll buy enough loot packs he can fully arm himself with ARs and Riot shields.I think time should determine if a player is a "noob", mob should not matter since the same resources are available to everyone, maturity or knowledge of the game is just silly to judge by. If the player is immature or just not a good player, why should that help them. If someone is "new" to the game I'll help them as much as I can but if after a month or 2 they haven't tried to mob up or figured out how to play than they need to be kicked out of the nest.
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~|LINE|~ wrote:
😳300 u say?.......u sure momo didn't reset?.....where us momo anyways?I know you're not supposed to help a noob against another noob, but what if one noob has like 300 turfs, while the other one has only about 20 turfs? What are you supposed to do? The small player can mob up, but truly doesn't have the bankroll to weapon up. What now??? (Neko, please don't say anything)
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If a noob is under my protection and recieving trouble the first thing I do is talk to the person that's causing him trouble and try and work out some agreement, if that doesn't work then I'll get involved, and if it's the other noob with 300 turf then I'll cap one or two as a warning, or if they don't have as much influence then I'll set up a v as protection for my noob and order a mob up, all the noobs I help I have this kinda let them learn to fight for themselves but I'll always be their to jump in when and if it gets outta hand rule
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But yeah I never get involved in the sense that I appear like a bully to another noob, and the way I work works, cos alot of times when trouble has kicked off I've always been the one everyone runs too even the ones causing the trouble lol
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Primo Loco wrote:
Nah... Kid who stole his dads credit card.~|LINE|~ wrote:
😳300 u say?.......u sure momo didn't reset?.....where us momo anyways?I know you're not supposed to help a noob against another noob, but what if one noob has like 300 turfs, while the other one has only about 20 turfs? What are you supposed to do? The small player can mob up, but truly doesn't have the bankroll to weapon up. What now??? (Neko, please don't say anything)
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Also helps to read both their Walls for comments from other players. U can often tell who is a bully from the posts asking to stop. A good way to deal with is (if it's close) hop to the "apparent" bullys area and drop a few turfs, warn them to behave and assure the other player they can build in peace from the other player.
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Simple play smarter, reduce all your turfs to 1 inf, there safe, them punch shiploads of codes till you have enough to properly defend yourself using just upkeep free weapons
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