New “Buy Multiple” interface in Market
Forums › General Discussion › New “Buy Multiple” interface in Market-
★CHUCKDΛVΞ★ wrote:
ฅຮอศརຮƴ♆яїн♆ wrote:
It's still working on my turf upgrades. I like it best for selling upgrades but it's kinda cool for buying them too.Nick ... Thanks for working on this. I saw the slider as well earlier today when buying upgrades for turf, worked like a charm. It's now gone, turf upgrades crash the app when selecting multiples. If it's solid for the market, can you roll into turf upgrades?
It appears you can keep buying weapons over your current mob it just stops at your mob the first time which is pretty cool I think. 👍... Wonder what the issue is (perhaps just me) when holding down the 'buy' button on turf upgrades that crashes the app. New slider works fine but both ways should work. iOS 8 issue, TW issue, individual (my) issue on device?
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I like it nick! Thanks, but while trying to slide multiplier it was grabbing the side of the weapons page and sliding in the home page from time to time. Don't know if others were having same issues.
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fizzyfuzzy wrote:
YesI like it nick! Thanks, but while trying to slide multiplier it was grabbing the side of the weapons page and sliding in the home page from time to time. Don't know if others were having same issues.
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fizzyfuzzy wrote:
I did have that issueI like it nick! Thanks, but while trying to slide multiplier it was grabbing the side of the weapons page and sliding in the home page from time to time. Don't know if others were having same issues.
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Boner Jams '03 wrote:
Yep..fizzyfuzzy wrote:
YesI like it nick! Thanks, but while trying to slide multiplier it was grabbing the side of the weapons page and sliding in the home page from time to time. Don't know if others were having same issues.
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Works great so far. Very nice!
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Few observations and question....
Think the slider needs to be moved away from edge of the screen - I'm having problems grabbing slider when at low numbers - I also slide out of the market screen, back to profile screen (a feature I've just found out about 👍) when trying to grab slider at low numbers.
Instead of having the number of items to purchase , on right side of slider, have number over the slider - that should allow for bigger slider (or centralised to the screen and away from edges of screen).
Also slider limits purchase to 1000 on some items but on others it allows you to max out to match your mob ??? 1k knives max purchase, 6.5k lapaus and 29k on Tommy's (that could be a very expensive purchase😳) ?!?!
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ɆͣƉͩƉͩ∙∘•💥🔫ᏚℍʘŦ wrote:
For the slider, you don't have to start from the left. Slide it to the right starting at the middle. Then it'll be easier to grab since away from the edge. Just a tip.Few observations and question....
Think the slider needs to be moved away from edge of the screen - I'm having problems grabbing slider when at low numbers - I also slide out of the market screen, back to profile screen (a feature I've just found out about 👍) when trying to grab slider at low numbers.
Instead of having the number of items to purchase , on right side of slider, have number over the slider - that should allow for bigger slider (or centralised to the screen and away from edges of screen).
Also slider limits purchase to 1000 on some items but on others it allows you to max out to match your mob ??? 1k knives max purchase, 6.5k lapaus and 29k on Tommy's (that could be a very expensive purchase😳) ?!?!
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Also (this might be tied in to placement of the slider), would be good to be able to go through low numbers a little easier
Once I've grabbed the slider I slide all the way across the slider to get to 30 - then slide all the way across to get to 80-90 - then slide across again to get to high numbers 1k, 6k, 30k
On old wheel it would only take 1 swipe of screen to scroll quickly through to higher numbers (1k plus)
Anyway thanks for trying to improve things for the users 👍
And Anything you could do to make hopping, building and maxing out individual turfs easier and quicker e.g. "Max all" button (to max to 86inf) would be so appreciated 😜😃👍
Thanks
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Correction: slider works a treat on low numbers on turf upgrades 😃👍
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nick wrote:
😂😂😂😂Bėauty wrote:
That’s odd, it works ok for me...I'm not seeing the get 4,000 hench slider though.
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Can you save the setting so that if we opt into the beta, we don't have to opt in again when we start the game back up?
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How about a "complete income upgrade" button for turfs? Would make building turfs on a hop a heck of a lot less tedious.
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Ϯℌɛ ǤɪǷǷęƦ wrote:
this definently gets my vote. would help out people whos phones operate on 3g onlyHow about a "complete income upgrade" button for turfs? Would make building turfs on a hop a heck of a lot less tedious.
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ɆͣƉͩƉͩ∙∘•💥🔫ᏚℍʘŦ wrote:
I'm having the same problem (iOS 7+) where I'm accidentally sliding the screen itself back if I start sliding from the far left.Few observations and question....
Think the slider needs to be moved away from edge of the screen - I'm having problems grabbing slider when at low numbers - I also slide out of the market screen, back to profile screen (a feature I've just found out about 👍) when trying to grab slider at low numbers.
A suggestion would be to have the count on the left side of the slider bar, to keep the starting point of the slider toward the middle of the screen. For users who mostly swipe using the right hand (after holding the buy button), the additional benefit would be better visibility of the buy count during the sliding. -
Ϯℌɛ ǤɪǷǷęƦ wrote:
I agree with some others that the "built-in" duration for upgrading turfs is a fairly significant element of game balance, so major players can't hop 100mph, but nonetheless it would be nice to cut down the time somewhat.How about a "complete income upgrade" button for turfs? Would make building turfs on a hop a heck of a lot less tedious.
Perhaps using a slider to scroll through the major influence jumps with buying all of a particular upgrade, going from 1-6-12-20-30-51-66-86, so users can more quickly hit the desired influence on a turf -
Who cares
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Android phone the swipe option is there but there is no buy or sell
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Hey everyone,
We've made a couple updates to the interface:
- slider moved from the left to the right
- fixed positioning issue on Android
- you can now tap the slider to dismiss it
- the beta opt-in will now last ~30 daysRegarding the max quantities when buying, it's the least of the item maximum (base upgrades), the number of that item you can afford, or the size of your Mob (if you have more items than Mob members, you can buy 1000 more at a time).
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Thanks, that works great now, should make, hopping, running away and spamming alot easier 😃👍
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Why not just have a "Buy Max" button? It'd sure make life easier for turf building/hopping, etc.
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