Quick GD opinion pole
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✗Oςϵιοτ✗ wrote:
Mad? I wasn't mad about it. I haven't been mad about that in over a year and that was really due to other issues & with 1 person.It's 1inf. That's hard not to tax. And how heavily can it even get taxed? Honestly, if your get mad over someone taxing a 1inf turf raise it to 86.
I typically cap the player. Sometimes I'll ask them to move instead, since they don't lose loot (if there's any on there) or money that way.
So it's ok to cap a turf for fun, for cash, or because you feel like it, but not because a 1 inf turf is being taxed? This is where I'm confused.
Also, why is an entire alliance upset with me for not capping a player's loot?
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randombloke wrote:
I think he's talking about general situations where the 1inf is bring taxed by standard 86inf turf. Because admit it, that's usually the case.✗Oςϵιοτ✗ wrote:
Such a noob comment lol. Read what mystery says above why raising it to 86 inf would have made the taxing worse.It's 1inf. That's hard not to tax. And how heavily can it even get taxed? Honestly, if your get mad over someone taxing a 1inf turf raise it to 86.
You're right too though. If your pin is being taxed by a 87+inf then you'll simply be taxed more heavily for upgrading. -
Mystery wrote:
Mystery, You wanna cap, or not cap, it's your choice. Now go cap! ✊😜✗Oςϵιοτ✗ wrote:
Mad? I wasn't mad about it. I haven't been mad about that in over a year and that was really due to other issues & with 1 person.It's 1inf. That's hard not to tax. And how heavily can it even get taxed? Honestly, if your get mad over someone taxing a 1inf turf raise it to 86.
I typically cap the player. Sometimes I'll ask them to move instead, since they don't lose loot (if there's any on there) or money that way.
So it's ok to cap a turf for fun, for cash, or because you feel like it, but not because a 1 inf turf is being taxed? This is where I'm confused.
Also, why is an entire alliance upset with me for not capping a player's loot?
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@ weapon... I see where you're coming from 👍. But ocey is alligned with/part of/helps/other* (*delete as appropriate) massholes so chances are he/she/it would have known the background story on this, and still reckons that it should be raised to 86 inf. mystery should have capped the loot as everyone else seems to agree that is ok.
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ՏᎥɴısтeʀ ⋁ㄒㅌᏟ ☠ wrote:
👆Who cares? If you have a 1 inf turf, does it even tax a 1k an hour? The amount is nothing
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Mystery wrote:
I'd say they lose money that way. Say you have a one pin being fully taxed, I think $515 is about the Max it'll be taxed by an 86. Something like that. So I figured it up -- it'll take you 137 days to lose the 1.7 mil it takes to upgrade an 86. Of course that doesn't include the plant cost which varies from like 200k to 100mil depending on your influence and density of the area. Yet they lose that in an instantly to move an 86 off a one pin. Forget the loot, I don't think that's the issue. Anyone will move that if they are aware it's there. I think we are talking about real events not hypothetical 86's.✗Oςϵιοτ✗ wrote:
I typically cap the player. Sometimes I'll ask them to move instead, since they don't lose loot (if there's any on there) or money that way.
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I tried to tax one of mysterys pins in Houston. Thought i could slide one by her. It made it about 4 days.😃
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If I have a 1 inf being taxed by a 86 I will just raise my influence, if it's being taxed by loot I will cap the loot depending on who it is.... If I have hundreds of pins around like some players then I wouldn't be upset, it's just asking to be taxed....
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Their was a shopping plaza that had a pin on it so I thought I would tax it without looking at who it was. When I got the message I took cappo of it from das hyena I decided to do my shopping elseware.
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I once planted an 86 on top of one of das hyenas pins in minn I pm'd him told him I didn't realize it til later and it obviously didn't bother him do I left it alone and he never capped me.... It all depends on the player....
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randombloke wrote:
I wasn't referring to mystery. I was speaking in general.@ weapon... I see where you're coming from 👍. But ocey is alligned with/part of/helps/other* (*delete as appropriate) massholes so chances are he/she/it would have known the background story on this, and still reckons that it should be raised to 86 inf. mystery should have capped the loot as everyone else seems to agree that is ok.
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Mystery wrote:
I wasn't referring to you. I was speaking in general.✗Oςϵιοτ✗ wrote:
Mad? I wasn't mad about it. I haven't been mad about that in over a year and that was really due to other issues & with 1 person.It's 1inf. That's hard not to tax. And how heavily can it even get taxed? Honestly, if your get mad over someone taxing a 1inf turf raise it to 86.
I typically cap the player. Sometimes I'll ask them to move instead, since they don't lose loot (if there's any on there) or money that way.
So it's ok to cap a turf for fun, for cash, or because you feel like it, but not because a 1 inf turf is being taxed? This is where I'm confused.
Also, why is an entire alliance upset with me for not capping a player's loot?
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