No active player's turfs
Forums › General Discussion › No active player's turfs-
What is the proper way to do with someone that has sold all the weapons but still have turfs and is not responding to PM's?
-
Leave whoever it is alone. Please don't cap Inactives
-
Farm them, don't cap them
-
Build a turf on top of theirs and make your influence bigger than theirs so that you may tax them....
-
👆👆👆👆👆
-
Thanks!
-
Im still a little confused about this subject, i agree dont cap inactives in some cases. If i am in a town with 100 diffrent people all over 2k inf. and i cap about 20 different inactive turf, it dosent hurt the economy, so why not do it?
-
Go for their loot!!!🏃
-
Ϯℎє💀₲ơժ💀ƒA͜ђέʀ wrote:
Because if everyone done that they would soon be gone never to be taxed again 👎Im still a little confused about this subject, i agree dont cap inactives in some cases. If i am in a town with 100 diffrent people all over 2k inf. and i cap about 20 different inactive turf, it dosent hurt the economy, so why not do it?
-
SmokeyJoe wrote:
Exactly what he said, why should you be the 1 allowed to cap the turf. Just greedy, just build your damn turf if your only other options are capping inactives.Ϯℎє💀₲ơժ💀ƒA͜ђέʀ wrote:
Because if everyone done that they would soon be gone never to be taxed again 👎Im still a little confused about this subject, i agree dont cap inactives in some cases. If i am in a town with 100 diffrent people all over 2k inf. and i cap about 20 different inactive turf, it dosent hurt the economy, so why not do it?
-
🎩 MaddHatter 🎩 wrote:
Besides, if I had that many inactives to tax, I'd be doing a dance!SmokeyJoe wrote:
Exactly what he said, why should you be the 1 allowed to cap the turf. Just greedy, just build your damn turf if your only other options are capping inactives.Ϯℎє💀₲ơժ💀ƒA͜ђέʀ wrote:
Because if everyone done that they would soon be gone never to be taxed again 👎Im still a little confused about this subject, i agree dont cap inactives in some cases. If i am in a town with 100 diffrent people all over 2k inf. and i cap about 20 different inactive turf, it dosent hurt the economy, so why not do it?
-
༺☣ℳཞ71ᏤཡℬüᎦ☣༻ wrote:
So much extra money to be made from taxing as opposed to capping. People think so short term.🎩 MaddHatter 🎩 wrote:
Besides, if I had that many inactives to tax, I'd be doing a dance!SmokeyJoe wrote:
Exactly what he said, why should you be the 1 allowed to cap the turf. Just greedy, just build your damn turf if your only other options are capping inactives.Ϯℎє💀₲ơժ💀ƒA͜ђέʀ wrote:
Because if everyone done that they would soon be gone never to be taxed again 👎Im still a little confused about this subject, i agree dont cap inactives in some cases. If i am in a town with 100 diffrent people all over 2k inf. and i cap about 20 different inactive turf, it dosent hurt the economy, so why not do it?
-
Ϯℎє💀₲ơժ💀ƒA͜ђέʀ wrote:
U get more out of it if u just place true over it n tax them it also gives everyone around a $$ boost sometimes u font see it but if someone else takes one ull see itIm still a little confused about this subject, i agree dont cap inactives in some cases. If i am in a town with 100 diffrent people all over 2k inf. and i cap about 20 different inactive turf, it dosent hurt the economy, so why not do it?
-
obscenesalute wrote:
If he ever comes back he's gonna be fuuuuuckedIn 4 months I have taken 1Billion dollars from an inactive player
-
Ꮹཞ།ཀཀ wrote:
I don't know, I left for 6 weeks and dropped all my turf to 85 inf. when I came back I was paying near 18 mil an hour in protection, and still had 7 bil on hand to buy my weapons back. It takes a lot of people taxing everything to go negative.obscenesalute wrote:
If he ever comes back he's gonna be fuuuuuckedIn 4 months I have taken 1Billion dollars from an inactive player
-
I get pissed when I cap another guy who capped inactives, and it makes it seem like it was my doing. It's either erase the turf forever to avoid idiots getting confused, or look like a dick when you were only trying to put an end to a inactive capper.
-
₲яєєŋϻɑɳÐɪʂɪƞfø wrote:
Don't keep the turf after you capped them from the other person capping. I usually don't because I don't want the turf in the first placeI get pissed when I cap another guy who capped inactives, and it makes it seem like it was my doing. It's either erase the turf forever to avoid idiots getting confused, or look like a dick when you were only trying to put an end to a inactive capper.
-
Ϯℎє💀₲ơժ💀ƒA͜ђέʀ wrote:
I've got the same mentality.Im still a little confused about this subject, i agree dont cap inactives in some cases. If i am in a town with 100 diffrent people all over 2k inf. and i cap about 20 different inactive turf, it dosent hurt the economy, so why not do it?
![[][]](https://turfwarsapp.com/img/app/ajax-forbutton.gif)
Purchase Respect Points NEW! · Support · Turf Map · Terms · Privacy
©2021 MeanFreePath LLC