Some Thoughts For Alliances ~
Forums › General Discussion › Some Thoughts For Alliances ~-
I don't get it...why the hell does everyone feel the need to form or join an alliance all of a sudden?
People who’re completely lacking leadership & organizational skills are trying to form & run these alliances & they're failing miserably; these alliances that keep popping up are poorly formed, ill-managed, & barely functional...& the problems keep perpetuating because newer players are seeing all the veterans doing it.
You know what? I honestly don't feel the need, nor do I understand the overwhelming urge you all feel, to publicly pledge your undying allegiance to some random group of computer friends in this game; who then as a crew, design all these policies that are intended to govern how you should act & play the game...& then there's the whole show of force thing, that if you F with me you F with my crew, then you’ll get F’d with...
I know who my friends are; they know who I am; I know they'll back me as they know I'll back them.
I don't need an alliance for that.
- Matt F’ing OUT!!
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Hahaha DAMN🎱♠
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Well said
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Sorry, but I gotta chime in on this one. GC3 is a grp of friends. For the most part, we all know who we r, with an occasional stray that says they r GC3. And like any PvP game Matt, there are always grps or teams or clans or guilds or mobs or gangs. W/e tha he'll u want to call it. As for all tue rules ir policies, some that is getting rediculous. All GC3 asks for is to have a little bit of integrity when playing the game. Integrity sums up everything we r about. Now, talk shit about us grp of friends and we will have each others back. GC3? Y the grp names? Well, this is a game and having a grp name just makes us known and who we r. It also sounds good.😄 So, I'm not sure if we were involved in the direction u were pointing, but this is y we r a grp and y we call ourselves GC3.
And btw, flexing your strength is always a part of PvP games. -
The game gets boring fast if all you do is punch codes and burn stamina.
Being part of Gc3 means establishment and management of safe zones, mentoring of newer players, comradeship and the satisfaction of achieving a shared goal.
Plus, we have a pretty fun poker game once a month or so. -
Don✯Page wrote:
being one of the friends Matt talks about we don't just punch codes and burn stamina. We've had some pretty epic wars the three of us. I agree with everything Matt said.The game gets boring fast if all you do is punch codes and burn stamina.
Being part of Gc3 means establishment and management of safe zones, mentoring of newer players, comradeship and the satisfaction of achieving a shared goal.
Plus, we have a pretty fun poker game once a month or so. -
The pluses far outweigh the minuses for joining an alliance. That being said, they aren't for everyone and that's fine.
I agree with you about some alliances being mismanaged. Most of them have a definite lack of leadership and organization. 👊🔨💀
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This was not aimed at any particular alliance...just alliances in general, especially the newer ones.
I have no gripe with GC3; you have some respectable players & have always been honorable to my knowledge...the only questionable action was the recruiting of someone, far outside your area of influence; half of you didn't seem to know he was a member & none of you seemed to know he recruited a member of his own.
Some of you could use a little more tact in my opinion, in order to avoid immediately escalating every emotional conversation to a full-blown verbal assualt (two way street, I know you're just defending each other). But we all have our flaws; you are among the more organized alliances in this game & I have mad respect for you guy's.
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Natedogg 👊🔨💀 wrote:
Aswell as like Widow said. The ECS are mostly real world friends.The pluses far outweigh the minuses for joining an alliance. That being said, they aren't for everyone and that's fine.
I agree with you about some alliances being mismanaged. Most of them have a definite lack of leadership and organization. 👊🔨💀
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It just brings a different dynamic into play. No need to bash them nor is there a reason to bash those not in an alliance.
Similar to The League, all alliances are designed to add flavour to the otherwise mundane day to day code punching and turf capping. 👊🔨💀
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Don✯Page wrote:
I have all of that with a group of us out here (except for the poker games...we need to hook that up!) but we don't need an official designated alliance to accomplish that.The game gets boring fast if all you do is punch codes and burn stamina.Being part of Gc3 means establishment and management of safe zones, mentoring of newer players, comradeship and the satisfaction of achieving a shared goal.Plus, we have a pretty fun poker game once a month or so.
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we doubled in size in a matter of 2 weeks
this was a little two fast.
There was also confusion in that all our members are encouraged to establish safe zones and recruit a crew to be under them.
This crew is not Gc3 but works directly for the Gc3 player who is mentoring them.
this last bit was apparently confusing to Flat Face or his crew member or both. -
Well every game I've played I've been in a crew( alliances are only what crews back eachother). And yes for the most part it's a group a friends just having fun. U back eachother, motivate eacother, make war plans etc. It's what I know on any mmo game. So for instance deadly assassinz is new here but we are all from other crews from other games we play
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Just to reiterate...I am not bashing alliances;
I am merely stating the fact, that I myself, do not feel the need to create an official, structured organization with the people I'm allied with and to create rules and policies that dictate gameplay.
You may say that this is a hypocrytical stance considering I got the ball rolling on the whole League concept...but the League is NOT an alliance, it's more of a club; or as Charlie so eloquently put it: it's more of a softball league. The League only governs it's members participating in competitions; it has no authority on a member's gameplay outside of that.
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Don✯Page wrote:
[piggybacking on ~Matt~ ] respect for gc3 in Texas as well, but there was a lot of confusion here in california. If Flat face was supposed to be recruiting a crew to establish up "safe zones" he didn't do so effectively. Benny a Boss and Grimjaow (new members of gc3 in Cali) created a v called "take v-town in the name of gc3" without any provocation. That is the opposite of "establishing safe zones" and what I understood gc3 was created for. Btw, brought it up with nelli, and they cancelled the v. I shouldn't have to be the voice for gc3 in central Californiawe doubled in size in a matter of 2 weeks
this was a little two fast.
There was also confusion in that all our members are encouraged to establish safe zones and recruit a crew to be under them.
This crew is not Gc3 but works directly for the Gc3 player who is mentoring them.
this last bit was apparently confusing to Flat Face or his crew member or both. -
Who said we make rules and policies? Lol
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When I think of the TW legends, not once do I ever think of an alliance or group, it's always solo players.
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Like I posted in the other threads.. I will clear up exactly who is in GC3 and who isn't. There r confusions there that will be straightened out soon.
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I am sure none of you know me. I am relatively new to the turf war scene. I will say that my alliance with GC3 has allowed me to establish myself in the game or at least get to a point were I can somewhat protect myself. There have been times where my alliance has protected me, when I would have otherwise been knocked down to a point of losing interest. In turn I feel it is my duty to play forward what has been done for me. This is what I feel alliances are all about. I am sure there have been player on here that were not as fortunate as me, that's why I think it is important to form alliances to protect yourself
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Mel T wrote:
Are you saying that an organized alliance does NOT have any expectations of it's members, regardless of whether it is explicitly stated or implicitly left unspoken?Who said we make rules and policies? Lol
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Matt, I agree with you and understand your opinion about the game at the same time. Just like Nate said, these alliances r just a different way of spicing up gameplay. Tactic u can call it. Sone prefer a different approach. But there will always be nooks that look at the veteran players and take notes. Some veterans r good to follow, others not so much. Whatever the case may be, I think it all creates a good balance in a game. And I gotta be honest, since these so-called crews have been popping up everywhere, with it has created alot more conflict which is healthy for a game like this. There will always be haters as long as there are opinions. Bottom line, I understand your view, Matt. Cheers good friend.
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Here's another problem that I perceive about alliances:
Alliances tend to over-embolden it's members. Someone can go out, talk shit to someone, F with other players then go hide behind their alliance...because it is an an arguable point that alliances tend to unquestionably, and often blindly, back their own before giving an outsider 2 seconds worth of consideration.
Again...and I stress...I am not calling anyone out, merely stating a perceived generality.
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Stop calling me out Matt!!!! The devils rejects isn't even official yet. Wc3 is tho.
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Widowmaker wrote:
Again Widowmaker, it's always a pleasure to debate with you because you tend to remain open-minded & never feel the need to escalate the conversation to get a point across...cheers back at you my friend!Matt, I agree with you and understand your opinion about the game at the same time. Just like Nate said, these alliances r just a different way of spicing up gameplay. Tactic u can call it. Sone prefer a different approach. But there will always be nooks that look at the veteran players and take notes. Some veterans r good to follow, others not so much. Whatever the case may be, I think it all creates a good balance in a game. And I gotta be honest, since these so-called crews have been popping up everywhere, with it has created alot more conflict which is healthy for a game like this. There will always be haters as long as there are opinions. Bottom line, I understand your view, Matt. Cheers good friend.
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~Matt~ wrote:
Agreed, saw it first hand.Here's another problem that I perceive about alliances:
Alliances tend to over-embolden it's members. Someone can go out, talk shit to someone, F with other players then go hide behind their alliance...because it is an an arguable point that alliances tend to unquestionably, and often blindly, back their own before giving an outsider 2 seconds worth of consideration.
Again...and I stress...I am not calling anyone out, merely stating a perceived generality.
And Widowmaker, I think you should be the official Forum / Press Secretary for GC3 -
I understand the dynamic of the "oraganized" alliance; I'm only trying to articulate that it's not always necessary & is definitely not required to survive in this game.
With that said, I will continue on as a solo player...making my own decisions & defining my own legacy. I hope that most of the alliances out there will view me as an ally not an enemy; although that would make an interesting end-game.....
But let it be known, I will never go against my in-game friends & you don't need an alliance to know who they are.
Peace Out!
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I think some of the appeal of alliances also has to do with players feeling they are part of something. I myself feel this at times. Also some players are fairly antisocial and an alliance gives them a chance to make more ingame friends than they wouldve had otherwise
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👿Belial wrote:
I feel more a part of by helping small players that are being unjustly pushed around. I did fine without any type of alliance, as did most people. I always got assistance when needed because the people around me knew I wasn't crying wolf. Punching codes builds you up with or without a crew. As far as paying it forward, that is what should be done because it's the right thing to do, in game and out.I think some of the appeal of alliances also has to do with players feeling they are part of something. I myself feel this at times. Also some players are fairly antisocial and an alliance gives them a chance to make more ingame friends than they wouldve had otherwise
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KvnK wrote:
helping noobs only goes so far tho.👿Belial wrote:
I feel more a part of by helping small players that are being unjustly pushed around. I did fine without any type of alliance, as did most people. I always got assistance when needed because the people around me knew I wasn't crying wolf. Punching codes builds you up with or without a crew. As far as paying it forward, that is what should be done because it's the right thing to do, in game and out.I think some of the appeal of alliances also has to do with players feeling they are part of something. I myself feel this at times. Also some players are fairly antisocial and an alliance gives them a chance to make more ingame friends than they wouldve had otherwise
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👿Belial wrote:
Yeah...eventually they get big enough to bash!!KvnK wrote:
helping noobs only goes so far tho.
👿Belial wrote:
I feel more a part of by helping small players that are being unjustly pushed around. I did fine without any type of alliance, as did most people. I always got assistance when needed because the people around me knew I wasn't crying wolf. Punching codes builds you up with or without a crew. As far as paying it forward, that is what should be done because it's the right thing to do, in game and out.
I think some of the appeal of alliances also has to do with players feeling they are part of something. I myself feel this at times. Also some players are fairly antisocial and an alliance gives them a chance to make more ingame friends than they wouldve had otherwise
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I agree that alliances are not always necessary. While it works for some, it might not be needed for others. I guess it depends on the environment you start out in.
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