Average mob size?
Forums โบ General Discussion โบ Average mob size?-
What do you think it is?? I was think 3-5k? Somewhere in there?
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I'd say for level 10-30 it's 750-2k
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They say it's about 6" when fully aroused.
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Suga Danio wrote:
๐They say it's about 6" when fully aroused.
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Y'all are naming some really small mobs. 10k is small to me. I'm working on 20k
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Mr. Beefy0 wrote:
That's great for you! I was just curious what the average mob size is. 10k is definately not average or small.Y'all are naming some really small mobs. 10k is small to me. I'm working on 20k
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Level x 100 = recommended mob size
So for you it would be 6400 so your doing just fine. -
12K is average.
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Pingas wrote:
Level x 100 = recommended mob size
So for you it would be 6400 so your doing just fine.I would disagree and say level x 250 is a good indicator.
Coming off of protection you would have 6250 mob.
Level 50 12500 mob and 25000 by godfather.
Beyond that levelling slows so I would expect the ratio to be greater ie upto 300/350.
Level don't mean much 1k a week mob growth or more effectively means you will stay pegged to the top players.
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An average mob size is 10k Hence the reason most of the players in the v forum are usually under 10k ๐
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The"Accountant" wrote:
interesting point.....An average mob size is 10k Hence the reason most of the players in the v forum are usually under 10k ๐
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Graveyard wrote:
The"Accountant" wrote:
interesting point.....An average mob size is 10k Hence the reason most of the players in the v forum are usually under 10k ๐
Give or take obviously and I would say this for active players.
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I would have to agree. From I have seen the averages of people who are able to do anything, or are asked to help are usually over the 10k mark. But if you have garnered some respect in this game you may be able to call on massive mobs to help out. So I think it is more based on the situation to truely gauge the average mob size.
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Depends how you work out the average... Given that the biggest are nearly 60k, you could say the average is nearly 30k....
Or you could say with the huge amout of sub 1k players the average is somewhat lower, perhaps as low as 5k? All depends on how many active players there actually are...
So who know? -
So I should have a 2k mob?
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fun6754 wrote:
So I should have a 2k mob?
5k In my opinion ๐
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The"Accountant" wrote:
Oh crap. Gotta start punching more.fun6754 wrote:
So I should have a 2k mob?
5k In my opinion ๐
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The"Accountant" wrote:
The EASY average is 1k every 2 weeks. The steady punching average is 1k every 5-7 days. If you punch a lot, you can get 1k in 2 days.Pingas wrote:
Level x 100 = recommended
Level x 250 is a good indicator.
Coming off of protection you would have 6250 mob.
Level 50 12500 & 25000 by godfather.
Beyond that leveling slows so I would expect the ratio to be greater ie up to 300/350.
1k a week mob growth or more effectively means you will stay pegged to the top players.
I came up with the 100 x level average because players kept asking for a mob size by level, despite it being inaccurate. I chose that number so as not to scare people away. I said it was the MINIMUM a player should have, not the average. I hoped that most players would figure out (before level 50) that they would need a lot more than 100 x level to be truly competitive.
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๐ completely agree with the above ๐
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Interesting points. Do you guys agree with this summary? 10k average for active players? I guess this makes sense. Most players in my area that survive are I that range
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When I sit back to punching devote a few hours and I have a keyboard. So I can get out about 1500 but have maxed once at 1800. I was using alpha codes only so not a very good return.
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Given the regular flow of temp codes, my guess is most players quit very quickly.
I'd guess the average of all accounts to be 2-3K
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Brown๐ตNote๐ฒ wrote:
I agree with this...Given the regular flow of temp codes, my guess is most players quit very quickly.
I'd guess the average of all accounts to be 2-3K
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