The irony in mobbing up
Forums › General Discussion › The irony in mobbing up-
The irony in mobbing up is the same as the irony in NOT mobbing up. If you don't mob up, your just gonna get your ass kicked, and that's not very fun either.
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Prez wrote:
actually getting your ass kicked cam be alot of fun. Then you actually mob up and take your revenge. There is no greater satisfaction to this game than that.The irony in mobbing up is the same as the irony in NOT mobbing up. If you don't mob up, your just gonna get your ass kicked, and that's not very fun either.
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👿Belial wrote:
but see you just proved my point, you do eventually have to mob up or there is no point to the game!Prez wrote:
actually getting your ass kicked cam be alot of fun. Then you actually mob up and take your revenge. There is no greater satisfaction to this game than that.The irony in mobbing up is the same as the irony in NOT mobbing up. If you don't mob up, your just gonna get your ass kicked, and that's not very fun either.
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And the day is saved thanks to....Captain Obvious!!! -
Prez wrote:
no you don't understand wind fires point he doesn't mean you should never mob up. He's talking about mobbing up to reach the top. He's talking about making yourself way higher than your enemies and how pointless it can be. He's talking about that maybe we should only take the ammount of mob we need.👿Belial wrote:
but see you just proved my point, you do eventually have to mob up or there is no point to the game!Prez wrote:
actually getting your ass kicked cam be alot of fun. Then you actually mob up and take your revenge. There is no greater satisfaction to this game than that.The irony in mobbing up is the same as the irony in NOT mobbing up. If you don't mob up, your just gonna get your ass kicked, and that's not very fun either.
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And the day is saved thanks to....Captain Obvious!!! -
@ Jpunchclock- a dead player Lvl 60+ 1500 mob with 1500 xm400 & armor. When attacked, I inflict 12-14 damage and get 8 damage back. This has been regardless of my mob size at 2k, 3k, 4k, 5k, 6k(now) at each pt up to 5k, I am fully armed with Rpg & armor then & now lapua & armor. Thing is that, how complex could the algorithms be? And not to mention a Ven. Cuz same rules apply I m sure. Charlie did hit the nail on d 💀. And Belial's got it too being small & mobbing up to fight but then we all get 'stuck' so to speak.
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風火貌 wrote:
HIS NAME MEANS Wind, fire, appearance I just translated it:)So I wondered where this should go & decided on here. It struck me curious as to why the dev mentioned that we do not need 5k mobs to play. Simply put, at 6k mob, the amount of damage inflicted on attacks are standardized in this game. When I was at 2/3k mob and hit a dead/inactive player (1k & fully armed, I can inflict 12-13 attk and get 8 in return before & now. So for all those 5k & above mobsters, we r the dumb ones punching codes cuz as said by dev... U DO NOT NEED it to play.
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Mine means awesomness in albanian...
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Dr.HaK wrote:
?? I said mental, not magic.Mystery wrote:
Magic is common in the modern gang wars, but only the weakest of the weak posses the power of the invisible shield!JmanX wrote:It seems like the damage to the attacker should vary depending on the strength of the defender, not just a constant 8 damage. Like in real life, you shoot someone unarmed you don't get hurt...
Maybe this is "mental" damage, or perhaps ricochet damage? 😄
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