Capping turf
Forums › Help & Strategy › Capping turf-
I am new. I understand the checklist. I am asking more about strategy. From what I have read, I just keep hitting capture turf until the health of the turf is 0, then win 1 more battle...is that correct? If so, how many times do you have to attack on average to get a turf to 0? How much stamina do I need to be a successful capper? If the player I am attacking has 250 health does that make a difference? All insight would be appreciated.
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Welcome to turf wars. In answer to your questions;
1) yes
2) depends on the damage you do, each turf has 100 health, so if you do 20 damage each attack that's 5 hits plus 1 to cap.
3) the more the better. I don't really have enough to be involved in wars but it's enough to go apeshit on an individual.
4) not really but it can affect participation in a Vendetta or whether they can attack back.Additional information for reference.
Please don't cap inactive players. See my thread on how to tell if a player is inactive.
Mob and how equipped is key to winning fights. Read Belial's thread on how to equip your mob.
I've posted my code on your wall. 👍
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Thanks for the insight. I have been playing for 3 days and my mob is already over 800...just been punching codes. I can't keep up with arming them...any advice?
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Keep upping your turf limit. And plant turf in more populated areas...this will keep your income rising so you can better equip your mob down the road. Until then, use only non-upkeep weps so you save money. Belial's thread on equipping mob is really helpful as Hyena stated.
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Thx raindog! I have been trying to follow Belgians advice and buy galesi's and Kevlar for each mob member, but the problem is I can't keep up...lol. I have been playing only 3 days and have 900+ mob already. Any advice on how to increase cash without bumping my level too high and lose don protection?
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Build at the edges of populated areas and try to keep your turf from being taxed. Spread them out as well and just build as many as you can....turf=income
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Put the rest of your skill points in stamina. You'll thank me in a few months.
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3 days is not long in this game. You will have an under equipped mob for quite a while as you build your income. And note everyone is telling you to "build." Capping turf around you before you learn the dynamics of the game invariably leads to problems.
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Don't put skill points on attack and defense, it does nothing. If you have a reset might be a good idea
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I haven't put anything in attack or defense
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petinc wrote:
Agree3 days is not long in this game. You will have an under equipped mob for quite a while as you build your income. And note everyone is telling you to "build." Capping turf around you before you learn the dynamics of the game invariably leads to problems.
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