💵🏡💵 Are your turfs making or losing you money??
Forums › Help & Strategy › 💵🏡💵 Are your turfs making or losing you money??-
How long does it take to make a profit?
Well have a think about it what are the costs? What is your income?
Total costs divided by your daily income determines whether you have made a profit from the turf. Below are 3 examples you can consider as to how long it takes for a turf to be profitable.
Low Density
Planting cost = $40,000
Upgrade cost = $3,400,000
Total cost = $3,440,000
Income (hourly) = $9,800
Days to profit = 15Medium Density
Planting cost = $205,000
Upgrade cost = $3,400,000
Total cost = $3,605,000
Income (hourly) = $27,000
Days to profit = 6Planting cost = $5,800,000
Upgrade cost = $3,400,000
Total cost = $9,200,000
Income (hourly) = $53,800
Days to profit = 7 -
Of course this is dependent upon the planting cost and if the turf is capped whether you made a profit or loss. Further it does not take into consideration your upkeep costs for weapons armour etc... For those hopping, you get $1,700,000 back when you tear down which reduces your loss.
Anyway I just thought it was interesting and felt like sharing.
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Thanks for the breakdown. I've thought about this when I was about to tear down a turf and decided to keep it a week so I could make my money back.
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My best turf was making 580,000/ hour, cost around 4,000,000 to make plus upgrades, and had some loot on it... Pay back was within the first 24 hours
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Max income without getting protection money is actually $53,600. (The occasional $53.8k is a glitch.)
Keep in mind the examples don't take into account if you collect protection money or if someone is taxing you.
To see how much your turf will make based on the number of players around you, go to:
turfwarswiki.com & look up Turf Income Tiers. -
Hyena wrote:
You get back half the cost of the upgrades when you tear a turf down. (So if you don't buy all the market upgrades, you won't automatically get $1.7 mil when you tear down.)Of course this is dependent upon the planting cost and if the turf is capped whether you made a profit or loss. Further it does not take into consideration your upkeep costs for weapons armour etc... For those hopping, you get $1,700,000 back when you tear down which reduces your loss.
Anyway I just thought it was interesting and felt like sharing.
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Wow this is actualy very helpful thanks!
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Are your hourly income figures net of police pay and void of protection money +/-?
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nonya bidniz wrote:
In these examples there is no protection being paid or collected. You would need to adjust the hourly income up or down to take these into consideration.Are your hourly income figures net of police pay and void of protection money +/-?
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