Mob per level
Forums › Help & Strategy › Mob per level-
Im not sure if there is already a thread about this(if so point me in the direction) but what's the recommended mob size per level?
I know there's no "recommended" mob size but something to go against would be nice.
-
Mystery suggests a minimum of 100 mob per level.
-
Back to punching codes👊
-
I've stopped leveling up to try and reach 4/5k before I hit lvl 50. I've already got an extra 200mob today + I've punched well over 500 codes
-
[10C] XK wrote:
Mystery says that as a Minimum 100/level. This is for lower level players just starting out so they are not intimidated.Razor Edge wrote:
Mystery suggests a minimum of 100 mob per level.
Not to contradict Mystery, but I'd suggest 200-250 per level as a bar to set for yourself. 100 per level means 10,000 at level 100 and the vast majority of level 100 players out there are pushing minimum 25,000 mob, well equipped these days. I, unfortunately, leveled up before I mobbed up and now am having to do overtime to catch up. I've been seeing more and more players pass 15,000 mob by level 70 or 75; the game's changing a bit in this regard - in the end, level does nothing for you, and mob (well-equipped) *is* everything in this game.
Another guide is for the first 5k match influence to mob.
-
Cheers for the advice.
-
I've had this same discussion with someone already. 250 per level would be much better, but Hyena already stated my reason for the lower number. The other reasoning is that hopefully by level 50, the player will have worked out that 100 x level won't be enough and will increase it.
As I've said before, a more accurate measure is time. The average is 1k mob every 5-14 days. Players typically level up too fast. I only came up with a level recommendation, because players kept asking for one.
How about we change the recommendation to a minimum of 100-250 x level? Hopefully that would then cover players that barely punch to more motivated players.
-
I think that punching at a min of 100 per level works as long as you keep punching at the same rate, as your level gets higher, it takes longer, so if you keep punchIng at the same rate, you will have more than 100 per level.
-
I think a lot of us depends on where u are and how active your area is. Im quite cut off where I am and I've seen smaller players level up and do fine, but if I was in the middle of new York it they would have been eaten alive
-
TheNewfieBullet wrote:
The 1k gain every 5-14 days is based on my average for the last 6 months. If I can get that with my mob size, then it should be even easier/faster for players with much smaller mobs.I think that punching at a min of 100 per level works as long as you keep punching at the same rate, as your level gets higher, it takes longer, so if you keep punchIng at the same rate, you will have more than 100 per level.
-
All in all;
250 per level for the less dedicated punchers or newcomers
1k every 5-14 days for players over lvl 50 or dedicated punchers
Sound reasonable?
-
gunnwr wrote:
Sounds very reasonableAll in all;
250 per level for the less dedicated punchers or newcomers
1k every 5-14 days for players over lvl 50 or dedicated punchers
Sound reasonable?
-
But I've been playing of 4 days for 5 hours and I'm level 30 so I'm leveling up way to fast
-
Damn, I'm lvl 69 and I only have 2k mob.
Who needs sleep when you can punch codes?
-
I'm really new, I played for about 2 days. I'm at level 19 with 800 mobs. I'm finding it almost impossible to arm them.
-
Devour wrote:
Stop leveling up and punch more. Take the punching fast and leveling up slow.I'm really new, I played for about 2 days. I'm at level 19 with 800 mobs. I'm finding it almost impossible to arm them.
-
Ꮤıҡҡѧ Ꮤѧʜ wrote:
I say stop 👊 and focus on weapons i was gone for bout 9 months with 40 members now look at me at bout 2-4 weeks of getting back up to the topDevour wrote:
Stop leveling up and punch more. Take the punching fast and leveling up slow.I'm really new, I played for about 2 days. I'm at level 19 with 800 mobs. I'm finding it almost impossible to arm them.
-
timothy080 wrote:
You should never stop punching codes. You can always buy weapons later, whereas anyone that stops playing TW won't accept your invite later.Ꮤıҡҡѧ Ꮤѧʜ wrote:
I say stop 👊 and focus on weapons i was gone for bout 9 months with 40 members now look at me at bout 2-4 weeks of getting back up to the topDevour wrote:
Stop leveling up and punch more. Take the punching fast and leveling up slow.I'm really new, I played for about 2 days. I'm at level 19 with 800 mobs. I'm finding it almost impossible to arm them.
-
I've punched 7.5k codes, and got only 4.2k mob :(
-
5h3ban wrote:
As you get larger the returns get worse because you are punching more inactives codes...I've punched 7.5k codes, and got only 4.2k mob :(
![[][]](https://turfwarsapp.com/img/app/ajax-forbutton.gif)
Purchase Respect Points NEW! · Support · Turf Map · Terms · Privacy
©2021 MeanFreePath LLC