Item that hides Turf
Forums › Suggestions & Feedback › Item that hides Turf-
So the 24 hr rule can be frustrating and hard when another player know you are trying to attack them so he is constantly looking around for ur turf to make sure they arent in capture distance.
I suggest a lootable item the "hides" that turf on the map and under your profile page for 12 hrs or something. This giving you a better chance to last long enuf to capture the turf and survive the 24 hrs. -
Open to suggestions or changes. But it not be something that you could hav a lot off. The drop rate would b small but it would b something that is useful. The point is not to make it cover the whole 24 hrs so it is not completely fair
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Stroz wrote:
It is a pretty good idea. How much would it be and how long would it work?So the 24 hr rule can be frustrating and hard when another player know you are trying to attack them so he is constantly looking around for ur turf to make sure they arent in capture distance.
I suggest a lootable item the "hides" that turf on the map and under your profile page for 12 hrs or something. This giving you a better chance to last long enuf to capture the turf and survive the 24 hrs. -
ScoutAlexander wrote:
Well lik he said, it's a loot item, probably would be near "rare" or"priceless" drop rate... And against he said about 12 hours... I like the idea.Stroz wrote:
It is a pretty good idea. How much would it be and how long would it work?So the 24 hr rule can be frustrating and hard when another player know you are trying to attack them so he is constantly looking around for ur turf to make sure they arent in capture distance.
I suggest a lootable item the "hides" that turf on the map and under your profile page for 12 hrs or something. This giving you a better chance to last long enuf to capture the turf and survive the 24 hrs. -
Bruenor wrote:
Yes perfect idea to me.ScoutAlexander wrote:
Well lik he said, it's a loot item, probably would be near "rare" or"priceless" drop rate... And against he said about 12 hours... I like the idea.Stroz wrote:
It is a pretty good idea. How much would it be and how long would it work?So the 24 hr rule can be frustrating and hard when another player know you are trying to attack them so he is constantly looking around for ur turf to make sure they arent in capture distance.
I suggest a lootable item the "hides" that turf on the map and under your profile page for 12 hrs or something. This giving you a better chance to last long enuf to capture the turf and survive the 24 hrs. -
Good idea
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Where's the strategy in using such a loot item? 👎
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Hmm yeah it would make it easier to get what you want, I agree.
I also agree with Darth Vaden though: where's the strategy? -
Darth Vadan™ wrote:
If I am in a little undeclared war against someone and he knows I'm trying to capture his turfs, he will b looking to see if I am planting turf by his. Once I do I hav to wait 24 hrs to b able to capture his turf but he doesn't hav to wait. He has 24hrs to destroy or cap my turf. This lets him not see the turf so he doesn't know I put 1 there in the first placeWhere's the strategy in using such a loot item? 👎
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Stroz wrote:
No. That's the whole point of the game. The idea is to mob, higher your mob the stronger your defence. You're not gonna capture a turf from someone bigger so that doesn't come in to the equation.Darth Vadan™ wrote:
If I am in a little undeclared war against someone and he knows I'm trying to capture his turfs, he will b looking to see if I am planting turf by his. Once I do I hav to wait 24 hrs to b able to capture his turf but he doesn't hav to wait. He has 24hrs to destroy or cap my turf. This lets him not see the turf so he doesn't know I put 1 there in the first placeWhere's the strategy in using such a loot item? 👎
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YOU wrote:
And that doesn't mean you can't cap someone bigger, you can if they're in a V. But that's not my point.Stroz wrote:
No. That's the whole point of the game. The idea is to mob, higher your mob the stronger your defence. You're not gonna capture a turf from someone bigger so that doesn't come in to the equation.Darth Vadan™ wrote:
If I am in a little undeclared war against someone and he knows I'm trying to capture his turfs, he will b looking to see if I am planting turf by his. Once I do I hav to wait 24 hrs to b able to capture his turf but he doesn't hav to wait. He has 24hrs to destroy or cap my turf. This lets him not see the turf so he doesn't know I put 1 there in the first placeWhere's the strategy in using such a loot item? 👎
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This has already been suggested. The person defending is supposed to have the advantage.
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Mystery wrote:
Buzz killThis has already been suggested. The person defending is supposed to have the advantage.
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Stroz wrote:
Again no. Mystery is correct.Mystery wrote:
Buzz killThis has already been suggested. The person defending is supposed to have the advantage.
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Darth Vadan™ wrote:
Darth idk what u hav against me but saying buzz kill has nothin to do with right or wrong. Stopping trying to start shitStroz wrote:
Again no. Mystery is correct.Mystery wrote:
Buzz killThis has already been suggested. The person defending is supposed to have the advantage.
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NO
it won't work players that plant turf in that area won't be able to cuz of your invisible turf. You need to show where your turfs are for those hoppin won't place it ontop of yours. Also if you need to hide your turf place it right under your enemies turf as a 1inf turf -
Stroz wrote:
Lol if I wanted to start shit I'd be on my way to Idaho or checking who's around you. I've been here long enough to know when an idea won't work. Your idea is 1 of those.Darth Vadan™ wrote:
Darth idk what u hav against me but saying buzz kill has nothin to do with right or wrong. Stopping trying to start shitStroz wrote:
Again no. Mystery is correct.Mystery wrote:
Buzz killThis has already been suggested. The person defending is supposed to have the advantage.
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