A limit on who can capture turf
Forums › Suggestions & Feedback › A limit on who can capture turf-
Here's what I'm thinking nick should do, have it where certain people can capture certain peoples turf, I'm saying this only about capturing not attacking, here's what I'm thinking broken down.
People with 0-2,500 mob can only capture peoples turf with 0-2,500 mob
People with 2,501-5,000 can only capture people with 2,501-5,000
5,001-10,000
10,001-15,000
15,001- Infinity -
Swagger is about to hit infinity.
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Cyndroman wrote:
Mickey Dunn is closer to infinity mob than swagger lolSwagger is about to hit infinity.
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👎👎👎
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Brakeall🇺🇸💀🔫 wrote:
No. Another atrocious suggestion.👎👎👎
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👾₩✪ℤℤⅬΣ-ɰøʑʑɬɘ👾 wrote:
Brakeall🇺🇸💀🔫 wrote:
No. Another atrocious suggestion.👎👎👎
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Dead Eye Frank wrote:
Horrible idea.Here's what I'm thinking nick should do, have it where certain people can capture certain peoples turf, I'm saying this only about capturing not attacking, here's what I'm thinking broken down.
People with 0-2,500 mob can only capture peoples turf with 0-2,500 mob
People with 2,501-5,000 can only capture people with 2,501-5,000
5,001-10,000
10,001-15,000
15,001- Infinity -
Brakeall🇺🇸💀🔫 wrote:
👎👎👎
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Can you tell me why you think it's a horrible and atrocious idea?
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I can. Because in this game we are limited to capping players near us. Already that hugely limits who you can actually attack. Any other limits IMO would make this pretty bad.
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I hadn't really thought of that but thanks, that is a good point, I guess I just feel something should be added to the capping deal because it doesn't quite seem to fair over all to everyone on the game, I know most people see it as fine and stuff but they have mobs and plenty of other turfs to replace one lost, but to smaller guys one turf matters
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And no offense but everyone that is saying this is a bad idea has a mob over 4k, I mean this suggestion I have can be tweaked, like if you think it should be only a split, people with below 10k can only cap 10k and below people and 10.1k and up can only cap 10.1k and up ppl, it would in a sense give smaller mobbed ppl a chance to at least punch some and be able to regain footing
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Gettin capped by bigger players should make u wanna mob up, cos revenge is sweet, trust me.
If it went with these categories u suggests everyone would stay at 2499 mob, then no one could cap em and they wouldnt need to mob up! -
Dead Eye Frank wrote:
I also disagree. A good part of the game is small players getting the chance to smash big players using vendettas. You'd be taking that awayAnd no offense but everyone that is saying this is a bad idea has a mob over 4k, I mean this suggestion I have can be tweaked, like if you think it should be only a split, people with below 10k can only cap 10k and below people and 10.1k and up can only cap 10.1k and up ppl, it would in a sense give smaller mobbed ppl a chance to at least punch some and be able to regain footing
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Don't forget a huge part of this game (unlike many others) is its community and stratergy...... Get to know the players around you, find out your enemies enemy, relocate and vendettas...... They are just a few ways of countering any attacks your getting..... Remember being a 1 man army is difficult at the start, you best option are allies but remember its a 2 way street.... They help you help them when they need it👍
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Dead Eye Frank wrote:
Dude i got 2000 mob i capture people with 5000 mob horrible idea!Here's what I'm thinking nick should do, have it where certain people can capture certain peoples turf, I'm saying this only about capturing not attacking, here's what I'm thinking broken down.
People with 0-2,500 mob can only capture peoples turf with 0-2,500 mob
People with 2,501-5,000 can only capture people with 2,501-5,000
5,001-10,000
10,001-15,000
15,001- Infinity
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