DON PROTECTS INACTIVES
Forums › Suggestions & Feedback › DON PROTECTS INACTIVES-
After about a 2weeks to a month of no activity (still undecided on the time exactly) The don will step in and protect those who are "on Vacation" and protect their turfs. For those under level 50 it'll be 1 week. I'm just hoping something like this will stop all the new ppl from cappin out inactives. What do you guys think?
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Awesome.
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No way.
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I like the idea of protecting inactives..... But rather than level how about influence..... As an example i got a half decent mob count with a lot of turf, if my iPod broke today and I became inactive for a few weeks nobody would be able to cap me..... But how about not being able to cap someone's last turf per area once they've been inactive for a certain number of weeks
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ßelial wrote:
why not BNo way.
it'll keep those who aren't playing anymore from gettin capped so much which would protect the income of an area and possiy your turf. -
I actually think it should be the opposite.
Over time inactives should become more vulnerable.
Why protect inactives in favour of those currently playing?
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Add swagger wrote:
Like👍I actually think it should be the opposite.
Over time inactives should become more vulnerable.
Why protect inactives in favour of those currently playing?
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To protect income of an area. I like don protection of inactives. I think it should be limited though. Not applied to those who sign in once every two weeks. If you sign in after don protection kicks in, your turfs don't get the protection again
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Add swagger wrote:
I actually think it should be the opposite.
Over time inactives should become more vulnerable.
Why protect inactives in favour of those currently playing?
Because inactives make us money - they are little gold mines. Anyone can use them, so they are fair game, so why not protect them?
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As much as I hate inactives being capped, IMO no turf (except for day 1 turf) should be uncappable.
Inactives should NOT become more vulnerable!!
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Check my response in the post re. retirement. I think that could be used in this scenario. Turf would still be capable though.
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Mystery wrote:
I don't think nick would ever lock day 1 turfs. Purely for security, chances are the majority of us dropped our first turf in our locality. Havin that red always visible means giving away your real location. I don't like that.As much as I hate inactives being capped, IMO no turf (except for day 1 turf) should be uncappable.
Inactives should NOT become more vulnerable!!
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Eventually the place would be overrun with inacyive turf
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Very true, and if there holding down an airport that's bs too
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⚡Жж•ㄕĦʘミℵĭㄨ•жЖ⚡ wrote:
inactives can't hold down an airport... Unless they're fairly new inactives but I doupt they're actually inactive probably just not obvious in their activityVery true, and if there holding down an airport that's bs too
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tman5200 wrote:
and think of the income that'll come of that. Remember ppl reset too so don't look at clusters and think they're gonna stay there foreverEventually the place would be overrun with inacyive turf
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Darth Vadan™ wrote:
No, no, I don't mean the first turf any player creates. I mean any turf left that were created on October 1, 2009.Mystery wrote:
I don't think nick would ever lock day 1 turfs. Purely for security, chances are the majority of us dropped our first turf in our locality. Havin that red always visible means giving away your real location. I don't like that.As much as I hate inactives being capped, IMO no turf (except for day 1 turf) should be uncappable.
Inactives should NOT become more vulnerable!!
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Mystery wrote:
that'll be good seeing how we lost the first turf ever createdDarth Vadan™ wrote:
No, no, I don't mean the first turf any player creates. I mean any turf left that were created on October 1, 2009.Mystery wrote:
I don't think nick would ever lock day 1 turfs. Purely for security, chances are the majority of us dropped our first turf in our locality. Havin that red always visible means giving away your real location. I don't like that.As much as I hate inactives being capped, IMO no turf (except for day 1 turf) should be uncappable.
Inactives should NOT become more vulnerable!!
🙍 RIP -
Primo Loco wrote:
Ohhhh you meant literally the first! Lol. So we even know who it was? Well apart from nick.Mystery wrote:
that'll be good seeing how we lost the first turf ever createdDarth Vadan™ wrote:
No, no, I don't mean the first turf any player creates. I mean any turf left that were created on October 1, 2009.Mystery wrote:
I don't think nick would ever lock day 1 turfs. Purely for security, chances are the majority of us dropped our first turf in our locality. Havin that red always visible means giving away your real location. I don't like that.As much as I hate inactives being capped, IMO no turf (except for day 1 turf) should be uncappable.
Inactives should NOT become more vulnerable!!
🙍 RIP -
🔥Keyser⌖Söze🔥 wrote:
No no. Not a once only thing. Maybe you need to be gone for 3 months or more for it to kick inTo protect income of an area. I like don protection of inactives. I think it should be limited though. Not applied to those who sign in once every two weeks. If you sign in after don protection kicks in, your turfs don't get the protection again
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Darth Vadan™ wrote:
I mean any turfs created on October 1, 2009. I think there's still at least 1, but there may be more.Primo Loco wrote:
Ohhhh you meant literally the first! Lol. So we even know who it was? Well apart from nick.Mystery wrote:
that'll be good...Darth Vadan™ wrote:
No, no, I don't mean the first turf any player creates. I mean any turf left that were created on October 1, 2009.Mystery wrote:
I don't think nick would ever lock day 1 turfs. Purely for security, chances are the majority of us dropped our first turf in our locality.As much as I hate inactives being capped, IMO no turf (except for day 1 turf) should be uncappable.
Inactives should NOT become more vulnerable!!
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Up until a few weeks ago the very first laid turf was still there - hamsterdam, I think it's called, somewhere in Australia. It would be great if the inactives were protected. I had a lot of my income from protection from 84inf turfs, then some idiot came through and capped them all, and then decided to stop playing and tore them all down.
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