More buildings
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Recently I am playing a game call we rules.... I think Turf wars can definitely borrow some ideas from that game... Like more buildings ... Different type of turfs... In that sense turf wars is not only a mob game... Also a game like sim city:)
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I agree. More turf upgrades. Also, I think we need mre incentive to use defensive upgrades.
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Yup u are right ... Defensive upgrade like atk and def pts ... Are totally useless
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💙❤可愛小喵子❤💙 wrote:
maybe they should be turned from additions to atk/def mutipliers????Yup u are right ... Defensive upgrade like atk and def pts ... Are totally useless
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Nah let's just keep it the way it is simple and fun no need to get in the imafia scenario
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At a certain point there could be an option to upgrade your turf to one of a few things. Each one would have different benifits. More life so it takes longer to capture, money comes in quicker, things like that. Just a thought
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I've said it before. I'll say it again. Anything to bring a greater element to the game. The turf limit stifles the game so much that it is really not interesting. I'm hoping Nick finally implements some of the upgrades he's promised.
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💙❤可愛小喵子❤💙 wrote:
What is your name for we rule?Recently I am playing a game call we rules.... I think Turf wars can definitely borrow some ideas from that game... Like more buildings ... Different type of turfs... In that sense turf wars is not only a mob game... Also a game like sim city:)
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Angel of Blades wrote:
💙❤可愛小喵子❤💙 wrote:
What is your name for we rule?Recently I am playing a game call we rules.... I think Turf wars can definitely borrow some ideas from that game... Like more buildings ... Different type of turfs... In that sense turf wars is not only a mob game... Also a game like sim city:)
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I love that game
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