Defensive upgrades fix
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Clearly they are useless as is
how bout we fix em😄
Heres some ideas:
Upgrades that increase your defending stregnth by a small percentage.
-Upgrades that increase the health cap of the turf (so 200 instead of 100, for example)
-upgrades that help protect against car bombs
-upgrades that let you know who carbombed you more often
What do ya think? -
I think it sounds pretty cool.
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Turf health to 200?! No way! War is expensive on refills as it is. We'd be using twice as many! The whole point of car bombs is to destroy. There's no need for defence, what's the point in having bombs then? And it occasionally does tell you who bombed you. There's more fun in not knowing imo.
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VADAN wrote:
200 is too high, but 140 or so would do nicelyTurf health to 200?! No way! War is expensive on refills as it is. We'd be using twice as many! The whole point of car bombs is to destroy. There's no need for defence, what's the point in having bombs then? And it occasionally does tell you who bombed you. There's more fun in not knowing imo.
These are "defensive" upgrades are they not?
Having them equipped also would come with a hefty upkeep,
maybee a survalence camera to increase the chances of knowing who does the car bombing on a particular turf.
Currently every defensive upgrade is usless, they need changing.
spit out some better suggestions if you got any -
ཀཇdརཾaཥརཾཀཥ👏⚡💀ཽ wrote:
They already have a hefty upkeep. You've obviously never fought a war before. Stamina refills cost real money if you don't have loot. So no to the health increase. The surveillance camera idea is interesting, but still wouldn't be worth the upkeep.VADAN wrote:
200 is too high, but 140 or so would do nicelyTurf health to 200?! No way! War is expensive on refills as it is. We'd be using twice as many! The whole point of car bombs is to destroy. There's no need for defence, what's the point in having bombs then? And it occasionally does tell you who bombed you. There's more fun in not knowing imo.
Having them equipped also would come with a hefty upkeep,
maybee a survalence camera to increase the chances of knowing who does the car bombing on a particular turf.
Currently every defensive upgrade is usless, they need changing.
spit out some better suggestions if you got any -
YOU wrote:
Im pretty sure nick wants people spending more money 😏, which makes it even more appealing for the devs to change.Mystery wrote:
ཀཇdརཾaཥརཾཀཥ👏⚡💀ཽ wrote:
They already have a hefty upkeep. You've obviously never fought a war before. Stamina refills cost real money if you don't have loot. So no to the health increase. The surveillance camera idea is interesting, but still wouldn't be worth the upkeep.VADAN wrote:
It would require to refil stamina more, or have your friends do air support.
But if increasing turf health is too much, there are other ways to apply it.
maybee the upgrade reduces all turf damage taken by 1
These are supposed to defensive upgrades, not utterly useless 💩
And the upkeep for them should prevent people from putting them on every turf. -
More ideas to make defensive upgrades not totally useless,
- increase the damage dealt to attacker by 1 whenever equipped turf is attacked.
-make it so the person attacking your turf needs atleast 40 health to attack instead of 30.
-upgrade that makes you pay less protection money to overlapping players.
-Upgrade that cuts the amount of money you loose on eack attack to that turf by x% -
ཀཇdརཾaཥརཾཀཥ👏⚡💀ཽ wrote:
It hasn't been that long since vendettas were "fixed" so that attackers had to have stamina to be used. That change was rough. Requiring more money would be a very bad idea right now.YOU wrote:
Im pretty sure nick wants people spending more money 😏, which makes it even more appealing for the devs to change.Mystery wrote:
ཀཇdརཾaཥརཾཀཥ👏⚡💀ཽ wrote:
They already have a hefty upkeep. You've obviously never fought a war before. Stamina refills cost real money if you don't have loot. So no to the health increase. The surveillance camera idea is interesting, but still wouldn't be worth the upkeep.VADAN wrote:
It would require to refil stamina more, or have your friends do air support. -
ཀཇdརཾaཥརཾཀཥ👏⚡💀ཽ wrote:
The amount of money you "lose," not "loose."More ideas to make defensive upgrades not totally useless,
- increase the damage dealt to attacker by 1 whenever equipped turf is attacked.
-make it so the person attacking your turf needs atleast 40 health to attack instead of 30.
-upgrade that makes you pay less protection money to overlapping players.
-Upgrade that cuts the amount of money you loose on eack attack to that turf by x% -
Probably a good fix would be to dump the upgrades for now. Then later maybe review the whether they're needed and the best way to implement
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Heres a weird and unrealistic but plausibly helpful twist, to help a little with low to mid mob players that hug turf, which is ok for them i guess; make the defense upgrades give 25% defense bonus if all upgrades for all turf are in place, i dont know the upkeep cost of this, but it should be proportionate to the benefit of the defense.
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💀Ƭʊ٣ғ🌹ཞ∉λ༲∉/⁀💀™ wrote:
The game is already defensively slanted.Heres a weird and unrealistic but plausibly helpful twist, to help a little with low to mid mob players that hug turf, which is ok for them i guess; make the defense upgrades give 25% defense bonus if all upgrades for all turf are in place, i dont know the upkeep cost of this, but it should be proportionate to the benefit of the defense.
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Ξиigma wrote:
It might not be for long when the update comes out💀Ƭʊ٣ғ🌹ཞ∉λ༲∉/⁀💀™ wrote:
The game is already defensively slanted.Heres a weird and unrealistic but plausibly helpful twist, to help a little with low to mid mob players that hug turf, which is ok for them i guess; make the defense upgrades give 25% defense bonus if all upgrades for all turf are in place, i dont know the upkeep cost of this, but it should be proportionate to the benefit of the defense.
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💀Ƭʊ٣ғ🌹ཞ∉λ༲∉/⁀💀™ wrote:
All inf upgrades or all defense upgrades? If you add all defense upgrades to a 86 inf turf earning the regular amount ($53.6k) then that turf will be making negative money. So requiring all defensive upgrades wouldn't be worth the money, IMO.Heres a weird and unrealistic but plausibly helpful twist, to help a little with low to mid mob players that hug turf, which is ok for them i guess; make the defense upgrades give 25% defense bonus if all upgrades for all turf are in place, i dont know the upkeep cost of this, but it should be proportionate to the benefit of the defense.
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