Nuke
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This loot would be extremely rare. The chances of getting it would be 1/1000! What it would do is it would destroy every turf in a 15 mile radius.
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The area would then be uninhabitable for the next 24 hours.
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I'm sorry that your parents dropped you as a baby. But I can't do anything about it.
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Wasn't this the suggestion that previously won the best worst suggestion? This is turf wars, not nuclear wars.
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You can have nukes in turf wars. I would think it was great if somebody actually used a nuke in his game.
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Its very stupid someone who's level 100 could easily get it and destroy the whole map
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Now if it just blew up all upgrades on turf, but not the turf itself, that'd be much better....but still exceedingly powerful...too powerful.
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Maybe there could only be one nuke owner a year
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I like boat anchors idea
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It can be a little less common then all the other loots
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Ok I know I don't get out enough to see mobsters in humvees with mounted 50 cals but I know for a fact the mafia doesn't have nukes. Everything in this game is somehow connected to real life mobsters. That is not real. At all.
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Maybe it could be like a car bomb with a large radius, but 15 mi. is too large. People would just use it on crowded cities.
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Billy Da' Kid wrote:
Perfectly explained why it's terrible to even consider suggestion this feature!Ok I know I don't get out enough to see mobsters in humvees with mounted 50 cals but I know for a fact the mafia doesn't have nukes. Everything in this game is somehow connected to real life mobsters. That is not real. At all.
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Maybe a dirty cop loot. It would reduce all turf within a 1m radius around a select turf to 0/Xyz Inf. This would facilitate capping yet not be too much of a big deal. Maybe they could only be obtained by trading in 10 car bombs to the don. It takes me a few months to get that many.
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Mr Baron wrote:
Now this is an example of how suggestions should be made. +1 lol.Maybe a dirty cop loot. It would reduce all turf within a 1m radius around a select turf to 0/Xyz Inf. This would facilitate capping yet not be too much of a big deal. Maybe they could only be obtained by trading in 10 car bombs to the don. It takes me a few months to get that many.
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Think if someone used that in new york
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Worst idea ever
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I don't no of anygangsters tht have nuclear capabilitys..
Apart from maybe the Russians... -
👻Gθςτγ👻 wrote:
It would be chaosThink if someone used that in new york
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What about haveing a loot that let's you self destruct your turf which does twice the damage of the car bomb and hurts all the turf in the turfs build area.
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Lets play Global Thermonuclear War!
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ЖФMiniФЖ wrote:
No, you can't damage your own turf. With the influence wars going on, this would actually help players lower their own inf - not the goal.What about haveing a loot that let's you self destruct your turf which does twice the damage of the car bomb and hurts all the turf in the turfs build area.
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But your sacrificing one turf to maybe capping several.
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ЖФMiniФЖ wrote:
You didn't understand what I said. Currently, there are a ton of large mobsters trying to get as low inf as possible to fight wars. This loot would help them do something they can't now - damage their own turfs, thereby lowering their influence. So you would help them twice - by lowering their inf & making it easier to cap. We already have big issues with the 10% rule, so this loot would be a bad idea.But your sacrificing one turf to maybe capping several.
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