Bouncing Betty (rewritten)
Forums › Suggestions & Feedback › Bouncing Betty (rewritten)-
A bouncing Betty would be equipted to one of your turfs. The function of it is to do damage to the surrounding turfs. It will be able to do a maximum damage of X(idk to say 224 or 448) the more turfs around you the least amount of damage each one gets for it will be split up as evenly as possible or those closest will catch the worst of it. It will NOT destroy upgrade so a fully upgraded turf hit to 0 with it will still have all the upgrades. It's range is the normal building range and police maps do not effect the range of damage. This would be helpful in take overs for when you need that quick hit and capture to spread out in an area or in a war.
Bouncing Bettys will be an uncommon loot and you can apply only 1 to a turf at a time. It desonates (spelling) immidiately once equitted and has a X amount of time before being able to use another one on the same turf. -
I like that idea👍
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It detonates?
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Bugsy✯Siegel wrote:
yea that lol itouch kept puttin it the other way n it didn't sound right so I was like w/e I'll just go with itIt detonates?
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Got confused for a min with the health and upgrades (sry)
the damage would be 400-500
so three to five surrounding turfs would be set to 0 automaticly -
I'm not gonna stop til this is approved >:)
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For once in my nooby tw life primo actualy makes sence,i like this
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I like it
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What if one of your own turf was in range would it take damage too?
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Kozy wrote:
What if one of your own turf was in range would it take damage too?
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👍 wrote:
I would say no although it'll make more sense if it did. Thus being the discouraging part of using it. But you can always heal your turfs and capture what ever you wanted from those that got hitKozy wrote:
What if one of your own turf was in range would it take damage too?
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Come on ppl I need more views on this
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It's a really good idea +1
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Good idea. No Great idea
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Primo Loco wrote:
With the current influence wars going on, I'd say either it shouldn't damage your turf or it should only affect health & not influence. You should also still need to win the last fight yourself to capture it (like with car bombs).👍 wrote:
I would say no although it'll make more sense if it did. Thus being the discouraging part of using it. But you can always heal your turfs and capture what ever you wanted from those that got hitKozy wrote:
What if one of your own turf was in range would it take damage too?
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Mystery wrote:
By damaging the turf do you mean destroying upgrades? Cuz that's not what it would do. It attacks the health of the turf making it easier for capture. Not capture automaticly.Primo Loco wrote:
With the current influence wars going on, I'd say either it shouldn't damage your turf or it should only affect health & not influence. You should also still need to win the last fight yourself to capture it (like with car bombs).👍 wrote:
I would say no although it'll make more sense if it did. Thus being the discouraging part of using it. But you can always heal your turfs and capture what ever you wanted from those that got hitKozy wrote:
What if one of your own turf was in range would it take damage too?
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I'm saying it should affect the influence of your own turf, even if it damages the health.
For others' turfs, you should still have to win the last fight to cap. I think you are suggesting that it's kind of like cement shoes for turf?
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This is an excellent idea. However, think it would be more fair if your own turf took damage (no upgrades destroyed) in exchange for a wider, more destructive range.
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Mystery wrote:
well if course you have to win the last fight silly otherwise you can't cap it 😜I'm saying it should affect the influence of your own turf, even if it damages the health.
For others' turfs, you should still have to win the last fight to cap. I think you are suggesting that it's kind of like cement shoes for turf?
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XeroRyder wrote:
hmm just realized the building range won't cover as much soThis is an excellent idea. However, think it would be more fair if your own turf took damage (no upgrades destroyed) in exchange for a wider, more destructive range.
how bout the same range as a
police map but equipting policemaps still do not change the range as mentioned before -
YOU wrote:
Dang it, this was supposed to say it shouldn't affect the influence of your own turf!I'm saying it should affect the influence of your own turf, even if it damages the health.
For others' turfs, you should still have to win the last fight to cap. I think you are suggesting that it's kind of like cement shoes for turf?
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Primo Loco wrote:
The range you get with a police map is random; it can take 2-5 to get the maximum range. So which range are you after?XeroRyder wrote:
hmm just realized the building range won't cover as much soThis is an excellent idea. However, think it would be more fair if your own turf took damage (no upgrades destroyed) in exchange for a wider, more destructive range.
how bout the same range as a
police map but equipting policemaps still do not change the range as mentioned before -
Know what nevermind
building range is good enough I just got confused that's a -
All***
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P. Loco wants this NOW >.
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She sounds dirty.
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ℬeƖƖɑIƗɑƖiɑɳɑ wrote:
For some reason the name makes me think of pin-up girls from around WWII.She sounds dirty.
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I love it
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Mystery wrote:
😹😹😹😹😹 wowℬeƖƖɑIƗɑƖiɑɳɑ wrote:
For some reason the name makes me think of pin-up girls from around WWII.She sounds dirty.
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P. LOCO WANTS BOUNCING BETTY
P. LOCO LIKES BOUNCING BETTYand yes Bella she's very dirty 😜
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Mystery wrote:
That's a given.Primo Loco wrote:
With the current influence wars going on, I'd say either it shouldn't damage your turf or it should only affect health & not influence. You should also still need to win the last fight yourself to capture it (like with car bombs).👍 wrote:
I would say no although it'll make more sense if it did. Thus being the discouraging part of using it. But you can always heal your turfs and capture what ever you wanted from those that got hitKozy wrote:
What if one of your own turf was in range would it take damage too?
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