Invitation Wars?
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I hope Nick is here to read this feedback. I love the game once I start that and as a result I have purchased all the points package that are on the app store. I think the worst setback of the game is that: it is better to be called invitation wars rather than turf wars; to be on top what you have to do is to invite, invite and invite. Building up turfs, fighting with the others is only possible after you have invite enough members but worst there is no players in the middle, Either you have to fight the top players or you can fight no one. This is absolutely driving new players away.
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A way to make the game playing more interesting for new players, I believe could be find from another post, setting up AI turfs. Most other online games of ipod or iphone enjoy the privilege of a huge amount of players who are close to your level and it is fun to fight with them. Nevertheless, in turf wars either you keep inviting players or you are screened out.
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Old players have been accusing new players in failing to spend enough time in inviting players and this accuse is uncalled for unless the developers dont want the game to grow. To let the game grow one simplest principle is that it must be easy learn, user friendly and enjoyable. Truf Wars basically lack all this factors. (This is the review from my friend whom I have invited.) In Turf wars if you want to survive, you have to spent hours just to invite people, at the mean time being crazily atk by old players and the turfs that you created are easily capture by the old players.
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Of cos some will say this is how things are like in the reality; fine this is just a talk of old player's pride, if you really want the game to keep developing and the developers are having a good paycheck, the first thing you should consider is not how well being you are at the game; on the contrary think of yourself as a new player and whether you will like such a game or not.
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No you don't love this game if you did you would stop complaining
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Love doesnt mean not to complain, the more you love something the more you want it become better; being apathetic is not love.
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/agree
Schulzie, anything constructive to say? Ya know, constructive criticism works as well.
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Sorry, that was me agreeing to this post. In a nutshell, We've all spent hours inviting mob codes and minutes having turf wars. The only thing that had kept me interested in this game is the gps factor. I think that's the coolest shit!
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window changing always freak old players; I believe u are right the GPS system is by fair the best thing of turf wars. Auot accepting code is another great idea; but I would say let nick earn a few bucks by unlocking the feature at the don for 500 or 1000 points. But still I think ai turf is one of the options for new players, here what I am concerning is not the high end players but the new comers. If we would like to see turf wars keep going, Nick might have to balance things now; for the time being 2 things are pretty unbalance, firstly mob number is too important, secondly there is no middle class players to balance the game, either u survive or u quit, while quitting is a more reasonable option for a normal player who has tones of other options.
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It's like every game you gotta put time and effort in to stay on top
stop complaining because you cbf to type in codes
sure it not the most exciting part of the game and ppl should just have an auto accept option
but it is part of the game none the less
every game has a boring bit
you have to get past to make it on top
stop complaining and just do it get it out of the way
and enjoy the game (Y) -
BENNEY wrote:
It's like every game you gotta put time and effort in to stay on top
stop complaining because you cbf to type in codes
sure it not the most exciting part of the game and ppl should just have an auto accept option
but it is part of the game none the less
every game has a boring bit
you have to get past to make it on top
stop complaining and just do it get it out of the way
and enjoy the game (Y)This is not a complaining; I am just pointing out the fact.
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There are plenty of midle class players with 500 mob or so who thrive and have domes so for the longest time
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*mobs
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U write too much
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I love lamp
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I haz sexie time with monkeys
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