Mob limits.
Forums › Suggestions & Feedback › Mob limits.-
Then what happens when too many people hit 25k? I dont think code punching is exciting when there is a limit. I look at it as more of a challenge when you know all these people will probably be bigger than you. It's more fun when you're actually challenged to try to pass their mob size, not catch up to them eventually with a little bit of work.
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LIONFURY wrote:
That sounds an awful lot like Cartel Wars with it's confusing weapons scheme & bonus damage whatevers. I never could figure that stuff out. Implementing it here would cause even more issues with player retention - new & old.Or add a crapload Of weapons and armor with different benefits against other weapons and armor to had an element of strategy. And make weapons harder to get not where you can gO buy 2000 without even thinking about it.
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I have always hated the idea of needing people to accept codes when you have already done the work to punch a code. It has always felt to me like a means to have wealthy players splash on henchs. So if it's for monetary reasons it will simply never change.
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JΛCKΛL👊🔨💀 wrote:
😏ChainedHunter wrote:
You have no idea who you are talking to...CannabalCatfish wrote:
It's belial you idiotWho is thuglial? Belial or thuglife? If it's thuglife then I love the idea, if not then it's terrible.
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Belial wrote:
This is funny to me because in two other recent post in this forum I see you telling people that they can catch the top mobs if they keep punching.A🅾P™ G🅾DzZ wrote:
I could punch forever and you'd never catch me. A mob limit would make everyone even with different factors making the decision. As is unless you're a millionaire I'll always be strongerThuglial wrote:
I swear your trying to stay on top lol limit henchmen, limit mob why? So no 1can catch u and u remain top of the mob leaderboard. Haha no 1 is complaining about the mob situation except u why?Something like mafia wars did. Put a huge limit on mob. Then make attack and defense count for more and the attack and defense from each mob member makes a difference. This gives am incentive to mob but puts everyone on an equal level
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