Plane ticket tweak
Forums › Suggestions & Feedback › Plane ticket tweak-
How about some risk tied to using the ticket. Having a plane ticket once a week is way too often and should have some risk to it. There should be a chance of the plane crashing and you losing say 10% mob. That would be a compromise to receiving too many tickets. Since the is risk in everything you do you may think twice before using them if there is a chance the plane will crash. Most large planes carry hundreds of passengers so it's realistic, and since not every flight is full maybe it can be a random number between 2%-10%.
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Worst idea ever. Sorry.
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Ppl such as myself think this sounds cool and necessary. Ppl such as Vadan see it and get scared. He obvious knows full well and will be depending on that once a week use. He knows he'll most likely be removed after entering new areas and won't last long. He wants to be able to easy return and try again with no risk like an annoying too big of a mouth for his mob pest.
All of that aside I like how you think OU. I give it 👍👍👍👌 3&1/2 lol.
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Leprechaun wrote:
Coming from the 1 who is running from the change. Hypocritical a little? I'm not scared. For a 20k mobster to lose up to 2k and me losing up to 840 mob is not the way forward. If u had any common sense lep u would see the solution is to limit the number of tickets issued. No player should be penalised in this way for the effort put in to get their mob up. Go play hug wars.Ppl such as myself think this sounds cool and necessary. Ppl such as Vadan see it and get scared. He obvious knows full well and will be depending on that once a week use. He knows he'll most likely be removed after entering new areas and won't last long. He wants to be able to easy return and try again with no risk like an annoying too big of a mouth for his mob pest.
All of that aside I like how you think OU. I give it 👍👍👍👌 3&1/2 lol.
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Problem i see is we'd all lose thousands. Someone crashes you get hit too wether you use pt or not. Mobs would never grow anymore and frustration at mobbing would increase. You'd have to redo all code lists once a week just to keep what you have wether you use a pt or not.
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Like I said there is risk, some would just have to decide if it's worth rolling the dice or not. Either limit the spoof ticket...I mean plane ticket or add an element of risks that makes you think twice before doing it.
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Ο u 8 | 2 wrote:
Adding risk would go against the idea. Thus, making it useless.Like I said there is risk, some would just have to decide if it's worth rolling the dice or not. Either limit the spoof ticket...I mean plane ticket or add an element of risks that makes you think twice before doing it.
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Not being able to use a % for a period of time sounds more logical to the idea. The purpose is not to penalize players any more in this defensively skewed game.
Nice idea tho for risk! Makes travel more interesting like whether getting loot/or busted by cops type of deal
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Maybe lose money, like 250 million everytime you "crash".
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How about no pt for a period of time if you crash plus a monetary penalty.
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Ο u 8 | 2 wrote:
Or how about a visa type system. Rather than 1 ticket a week, 2 tickets a month to use anytime. Meaning you have to put thought and strategy in to using the ticket and not just travel once a week and hope for the best.How about no pt for a period of time if you crash plus a monetary penalty.
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VADAN wrote:
Running? No simply choosing not to play TW2. You know when Halo or any other game comes out with the next game in a series? And you aren't interested? Yeah.Leprechaun wrote:
Coming from the 1 who is running from the change. Hypocritical a little? I'm not scared. For a 20k mobster to lose up to 2k and me losing up to 840 mob is not the way forward. If u had any common sense lep u would see the solution is to limit the number of tickets issued. No player should be penalised in this way for the effort put in to get their mob up. Go play hug wars. -
As for a limit I've already said that around the forums, but good thing we agree there. A smaller limit on airports as well but that won't happen. IMO 4 Airports going up and down the west coast of the North American continent is a little much. There should be heavy risk or heavy limitations. Not just everyone go everywhere 4 times a month freely.
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You don't won't to have compleate accesibility. That would defiantely ruin the game. I also agree that plane tickets should be given less frequently (4-6 weeks) and think that you should only be able to fly shorter distances. I mean, the distances you can fly right now are too far IMO. Unbalanced too. You can go London-Beijing but not Torronto-Beijing
✙✠BARON✠✙ -
Mr Baron wrote:
Although I think there should be limits I think distance is fine. The west coast still deserves access to places that are good.You don't won't to have compleate accesibility. That would defiantely ruin the game. I also agree that plane tickets should be given less frequently (4-6 weeks) and think that you should only be able to fly shorter distances. I mean, the distances you can fly right now are too far IMO. Unbalanced too. You can go London-Beijing but not Torronto-Beijing
✙✠BARON✠✙ -
No-One wrote:
Good is a relative term. What is your definition of good?Mr Baron wrote:
Although I think there should be limits I think distance is fine. The west coast still deserves access to places that are good.You don't won't to have compleate accesibility. That would defiantely ruin the game. I also agree that plane tickets should be given less frequently (4-6 weeks) and think that you should only be able to fly shorter distances. I mean, the distances you can fly right now are too far IMO. Unbalanced too. You can go London-Beijing but not Torronto-Beijing
✙✠BARON✠✙ -
Guys... It's a suggestion... It's not a completely refined idea.. The idea has merit but I think 10% is way too high even 2% is way too high. As the poster said planes hold a few hundred people, on the off chance that it crashes I would make it a random loss between 50 and 200 mobs. losing thousands of mobs and hundreds of hours on a plane crash I don't think would be good but some risk makes the game fun
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Mr Baron wrote:
Good would be somewhere with decent population of actor players.No-One wrote:
Good is a relative term. What is your definition of good?Mr Baron wrote:
Although I think there should be limits I think distance is fine. The west coast still deserves access to places that are good.You don't won't to have compleate accesibility. That would defiantely ruin the game. I also agree that plane tickets should be given less frequently (4-6 weeks) and think that you should only be able to fly shorter distances. I mean, the distances you can fly right now are too far IMO. Unbalanced too. You can go London-Beijing but not Torronto-Beijing
✙✠BARON✠✙ -
The distances were set so players could cross the ocean. After all that's the point
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Dumbest thing ever
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