The Hitlist (for Turf Wars)
Forums › Suggestions & Feedback › The Hitlist (for Turf Wars)-
Anyone remember the hitlist from Storm8 games? I think TW could use something like it, but different.
For those who don't know what it is, it's a list all players above level 7 can use to put a person up for $ for all to attack and "kill", the killer gets the money.
The Vendetta idea is similar but its more like a defensive/offensive pact. This is like leaving the target to the masses.
But my idea is to make it privatized. Someone who wants to do it comes over to a player privately and offers a sum of cash for the job. But it is limited to one job offer to one player every day.
Thoughts? Ideas based on it but better? Please give!
-
What would they hit? The player or his turf? How would it help anyway if it's the player?
-
Actually death would work the same as it does in other games. It'd be great for TW. The dead player loses all unbanked cash and the hitamn gets the prescribed cash reward. Itd give more reason to bank and make staying positive while exploiting the 10% rule that mich harder
-
Yes, but too many stats to worry about could lead to people caring about their ratio and numbers too much. This would ruin the game because people would be afraid ruining their stats.
-
Belial Luciferi wrote:
Agree totally! (Yeah, I can't believe it either!)Actually death would work the same as it does in other games. It'd be great for TW. The dead player loses all unbanked cash and the hitamn gets the prescribed cash reward. Itd give more reason to bank and make staying positive while exploiting the 10% rule that mich harder
-
No-One wrote:
How would you define someone as dead?Actually death would work the same as it does in other games. It'd be great for TW. The dead player loses all unbanked cash and the hitamn gets the prescribed cash reward. Itd give more reason to bank and make staying positive while exploiting the 10% rule that mich harder
-
Mystery wrote:
Going below 20 health maybe? ER = Death 👿No-One wrote:
How would you define someone as dead?Actually death would work the same as it does in other games. It'd be great for TW. The dead player loses all unbanked cash and the hitamn gets the prescribed cash reward. Itd give more reason to bank and make staying positive while exploiting the 10% rule that mich harder
-
As long as you can't be marked when you are already dead. I don't want chaining in this game.
![[][]](https://turfwarsapp.com/img/app/ajax-forbutton.gif)
Purchase Respect Points NEW! · Support · Turf Map · Terms · Privacy
©2021 MeanFreePath LLC