Weapons storage capability
Forums › Suggestions & Feedback › Weapons storage capability-
As mob sizes grow, so does the upkeep costs of weapons. Having 20,000 Lapuas and Tommy's ain't cheap. I would like to be able to store weapons and not be able to use them or pay upkeep on them while they are in storage. I would also suggest maybe a 24 hour time lapse for being able to recover them from storage. This would drastically change the game in many ways - Such as large mobs not requiring as many turfs and selecting defensive or offensive weapon strategies. It would be interesting and supports the large mob size growth we are seeing in TW.
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Would just make players large mobs even richer
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Yes it would make everyone richer- large players have billions more than they need now anyway so no real difference.
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Well, how about a fee to store them depending on what time & how long it's stored! Limited to a fixed time to force activity?
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Then less turf would mean less to cap. It's fine as it is.
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VADAN wrote:
Then less turf would mean less to cap. It's fine as it is.
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The current model suits large mobs like Belial who have no issue spending hundreds of real $$$ on increasing turf limit. For the average player it dont work.
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Everyone has had a time where he or she has sold weapons and rebought them. You don't need to arm everyone in your mob if you don't want to. If we allowed "storage" it would take a strategic element away from the game.
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Femme fatale wrote:
*Doesn't workThe current model suits large mobs like Belial who have no issue spending hundreds of real $$$ on increasing turf limit. For the average player it dont work.
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shin-soo choo wrote:
I think it would add a strategic element to the game. With 20000 mob you need about 500 turfs just for the upkeep. Buying and selling costs billions of dollars. That's my whole point.. The game is no longer balanced with the size of mobs that we are seeing now. Weapon storage helps that.Everyone has had a time where he or she has sold weapons and rebought them. You don't need to arm everyone in your mob if you don't want to. If we allowed "storage" it would take a strategic element away from the game.
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No way. If you want to avoid the upkeep costs, then you should be required to buy the guns back. Having storage would just make it that much easier for big mobs to dominate the game.
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The point ur missing is strategy. Look at my stats, mob and weapons. I don't need to max out on high upkeep weps cos I play it strategically (I didn't always). And not every mid, high mob player buys turf limit, look at bella. As shin said, there was a point I had to drop 1000s of weps to avoid getting crippled. I done it, came back even stronger.
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VADAN wrote:
Agreed. The point is to look at your stats and those around you. Decide what it is you need from your weapons. This would take away from that as everyone would just have max weapons ready to go at a 24 hour deployment. Even look at my profile. I domt have lapuas. For the longest time I didn't have minis and ran on the deterrent of the 20k+ tommies as my defense. You don't have to max out on all weaponsThe point ur missing is strategy. Look at my stats, mob and weapons. I don't need to max out on high upkeep weps cos I play it strategically (I didn't always). And not every mid, high mob player buys turf limit, look at bella. As shin said, there was a point I had to drop 1000s of weps to avoid getting crippled. I done it, came back even stronger.
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