No reason to do missions?
Forums › Suggestions & Feedback › No reason to do missions?- 
  
  I've been doing almost only the crack a bank safe - simply because almost all other missions don't give loot. Why not make all missions attractive in one way or another - alternatives; 1) All missions have a chance of loot Or 2) All missions (including the ones that currently gives loot) will give chance of loot BUT only on elite level Or 3) Missions give chance to loot specific items like "if u decide to go for rpg's, do the snitch mission, because that mission has the highest chance of looting that excact item" Or The higher level missions raise number of looted items Maybe you have other ideas? The point of this post is to give some kind of incentive to do other missions than just the bank safe.. :) 
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  Pls comment 
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  I think that this is ha lf decent idea, I do missions just for the loot, and if I could chose what loot to go for that would help me out a lot. 
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  I agree. I haven't run anything but bank safe since the invention of loot. 
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  Ive been swapping up, but agree. Missions that require lower mob could be focused on free weapons with no upkeep for noobs. Working with your friendsnat Goldman? That should give you a chance for a mob boss or distribution center. 
 Think this is a great idea.
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  Burglary - 
 Bagmen
 Brass Knuckles
 German Stiletto Knife
 Medkit
 Cement Shoes
 Armour-piercing bullets
 HenchmenTake out a Rival - 
 Liquor Licence
 Riot Shield
 Glock
 Sawed-off Shotgun
 Police Map
 Espresso Shot
 Horse HeadCrack a Bank Safe - 
 Union Boss
 Distribution Center
 AR-15
 Kevlar-lined Suit
 Toolbox
 Cannoli
 Car Bomb
 Title Deed
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  I think there are 22 loot items now, they should be broken up. 
 All the loot shoved into "Crack a Bank Safe" I didn't mind spending those extra dollars on doing missions just for the loot.
 But now all you get is mainly junk you cant use or don't need. You do 100 missions and are lucky to score anything useful anymore. Why would the highest level loot mission even contain half the crap it does? There are smaller missions there if people need small items.The Top Mission slot should be more catered for TOP LOOT as we are spending more on it. Since the last update the desire to buy those DON BUCKS is greatly diminishing, especially if we are getting less and less as the game grows. How about more levels not just loot… 
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  TheShapp wrote: Yeah I think it'd be nice to have more missions so we could earn more money and/or lootI think there are 22 loot items now, they should be broken up. 
 All the loot shoved into "Crack a Bank Safe" I didn't mind spending those extra dollars on doing missions just for the loot.
 But now all you get is mainly junk you cant use or don't need. You do 100 missions and are lucky to score anything useful anymore. Why would the highest level loot mission even contain half the crap it does? There are smaller missions there if people need small items.The Top Mission slot should be more catered for TOP LOOT as we are spending more on it. Since the last update the desire to buy those DON BUCKS is greatly diminishing, especially if we are getting less and less as the game grows. How about more levels not just loot… 
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  not trying to be too off topic, but heres a lil tidbit of info that fixed my over-infatuation with AR-15's: 
 125 tommy guns is greater than 100 AR-15
 hence punching 80 codes, gaining 25 mob, is better than going through hell to get 100 AR's
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  I used to be incredibly scared of someone it I looked at their profile and seen they had a lot of AR's... 
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  darkfeather wrote: I'd rather have the 100 AR's that have no upkeep.not trying to be too off topic, but heres a lil tidbit of info that fixed my over-infatuation with AR-15's: 
 125 tommy guns is greater than 100 AR-15
 hence punching 80 codes, gaining 25 mob, is better than going through hell to get 100 AR's
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