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Imagine a single turf that is not cappable. You may designate it as your "home turf". Well right off some will just designate a turf that is about to be capped as their home turf you say? Yes fine but then they can get their real home turf capped. So it could be used as a defense, yes. But only in a very limited way. And if you only allow it to change every 24 hours that should make it kind of useless as a defensive thing. If a player tries the "home turf block" you just cap their last choice for home turf. It would be fun if ya ask me...
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If it's their real home turf they can use their location to plant a new one. Pointless in my opinion.
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No turf should be un cappable. Ever.
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I agree with this to a degree,no turf shouldn't uncappable, but I think that when reach level 100, u should be given 1 special turf, that's only uncappable whilst te player active,ad not interchangeable , just as a recognition or achievement more,and can be capped either after certain time period or when player inactive for 28days? And either way the turf holds all the details of that player,even hen capped,shows all achievements etc?
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Most players typically label their first turf as "home" or "my house" or there entire block with a similar when they first though.
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Shibby420 wrote:
Yea but they haven't achieved anything by that point, and also it addresse the emptiness of reaching godfather, and if u got 1 turf that u had to plant within say 24hrs it wud be fair,so that it would show how many mob n turf caps n wins losses upti point u reach godfather not what u achieve after thy point,after that I don't know, but u wud open a category of who can obtain what n how much by time they reach level 100Most players typically label their first turf as "home" or "my house" or there entire block with a similar when they first though.
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