MORE FREE TURF!!!!
Forums › Suggestions & Feedback › MORE FREE TURF!!!!-
The amount of free turf we get now is FAR from enough. I suggest 1 per level and 1 per 100 mob
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Yes I agree, but I think rathe than 1 turf per 100 mob should get some don points every 2000 or something! And have to be careful not to give too much o everyone will be armed to teeth, will take away from the strategy and planning balance of growing etc, but yes definitely think the 2 concepts should be worked in
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One for every level with no mob reward sounds about right to me. Add a 3 turf reward to godfather and that should give you just enough to keep you hungry for more.
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Belial wrote:
Dnt you think mob reward for noobs, upto say 3000/5000? Just to give a little incentive for them,and to help them catch up a little quicker and get into flow? I mean Im not interested for myself as I am not a noob really no more , just not punched like I should have,...I seem to notice alot of people that seem to start and quit, I suppose that is only natural and you have to have a drive for the game, I just see the real game dynamics is at higher levels and intergrated into ur tw world, but then again if every one got to mid or higher level quick that would change the dynamics too? Back to drawing board,lolOne for every level with no mob reward sounds about right to me. Add a 3 turf reward to godfather and that should give you just enough to keep you hungry for more.
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Mob reward is strength. The downside is it takes more turf to support a bigger mob. Linking turf to mob is a bad idea because it takes the downsides out of getting mob. I'm all for more free turf as it gets increasingly harder for smaller players to get that crucial income to support a competitive mob but IMO mob and turf should not be directly linked like that.
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Belial wrote:
Yes , see exactly what your saying, counteract the inactives by supporting players with more free turf to allow mob growth, and yeah mob growth is the reward, that's why the older(game wise) players should always be able to see bit deeper into game dynamics, there are definitely some tweaks on the horizon I feel, and interesting to see what, it's the old saying though, do too much to anything and ruin it, simplicity is always best!!Mob reward is strength. The downside is it takes more turf to support a bigger mob. Linking turf to mob is a bad idea because it takes the downsides out of getting mob. I'm all for more free turf as it gets increasingly harder for smaller players to get that crucial income to support a competitive mob but IMO mob and turf should not be directly linked like that.
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Belial wrote:
1 every 500 wouldn't be so bad.One for every level with no mob reward sounds about right to me. Add a 3 turf reward to godfather and that should give you just enough to keep you hungry for more.
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