My idea for level 100
Forums › Suggestions & Feedback › My idea for level 100-
When you reach godfather the don sends you a message. "as a reward for you longtime service and dedication to the family I have decided to reward you with a special favor". You then have the option to pick one of 3 gift packs
- the traveller comes with an assortment of hopping necessities. Some upgrades a decent amount of maps and one plane ticket
- the attacker comes with an assortment for attacks. A decent amour of ars bombs espresso shoes and a special item ive yet to think of.
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- the defender comes with horseheads medkits. Probably a better armor. Shoes and a special powerful defense item.
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Sounds ok, I was thinking at level 100 the don should give you a decent bank account or another one that gains a small amount of interest, but a cap on the amount you can invest, like an ISA or Bond. Help generate some income without requiring turf. Maybe be good to add as your exp rises. Gives the godfathers a reason to keep gaining exp.
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You need to be a bit more specific about items. I like the idea of specialisation. Seeing as the defence and attack points don't do much, it's another ways of doing it.
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Problem with your bank idea is most level 100s have their income well enough so they don't need extra cash.
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Don't like the idea of a plane ticket in this game though. The gps element is what makes this so diffrent to other games. Your environment is based on reality. Pretty cool imo :)
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Ghostdog 🔫 wrote:
One ticket in a life time would have a very limited impact. Once you grow so much your area tends to become dry and lacking of action. This just gives you one chance to soice things up. IMO we have to have one form of balanced ingame travel.Don't like the idea of a plane ticket in this game though. The gps element is what makes this so diffrent to other games. Your environment is based on reality. Pretty cool imo :)
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Toward the end of a career a player has grown so big that they have dominated their area. By that point asking for one plane ticket is a small thing IMO and can keep big players in the game longer
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Bank idea might help smaller players and others that choose to sell a lot of turf or loose it to attacks. Plane ticket, I understand your point of view. But your going to shrink the map. If it is implimented I hope it's distance is limited at least.
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If this actually happened I'm afraid each specialisation would either have to have plane ticket or not. If they are available everyone will want one, might as well write off the other 2 classes.
I love the idea though -
The Rhino wrote:
Have to disagree. People who travel a lot have no real need for the plane ticket. But there needs to be something different other than mob to open up the game. Mob specialties would be a good start.If this actually happened I'm afraid each specialisation would either have to have plane ticket or not. If they are available everyone will want one, might as well write off the other 2 classes.
I love the idea though -
The Rhino wrote:
Many are way over limit rhino. Plane ticket wouldn't fully appeal to the gameplay of everyone. I think the other two classes need a comparable powered onetime use item that fits in with the class. I'm workin on that.If this actually happened I'm afraid each specialisation would either have to have plane ticket or not. If they are available everyone will want one, might as well write off the other 2 classes.
I love the idea though -
Ghostdog 🔫 wrote:
Small players at level 100?Bank idea might help smaller players and others that choose to sell a lot of turf or loose it to attacks. Plane ticket, I understand your point of view. But your going to shrink the map. If it is implimented I hope it's distance is limited at least.
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Ghostdog 🔫 wrote:
The map could do with a little shrinking. Things are awefully segregatedBank idea might help smaller players and others that choose to sell a lot of turf or loose it to attacks. Plane ticket, I understand your point of view. But your going to shrink the map. If it is implimented I hope it's distance is limited at least.
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I'm my gaming experience that's a good thing. It gives diversity. There are populated areas and there are wastelands with nothing for miles. I guess one ticket doesn't really effect that. But it does play down on the gps element of the game. I won't emo quit if it's implemented. I'll use it to take over my own island like I always dreamed :)
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Interesting concept. The idea of reward for GF is certainly somehing that should be implemented. Plane ticket hmm, maybe if it was to stick to the 1000m limit it could be good, then again I also think there needs to be a way to connect all countries together. Rather than loot...why not an increase to 1 stat of your choice. The increase is a one time 20% raise on whichever stat you choose. Eg. My stam is 50, if I select it my stam would increase to 60. Someone like beliel who is maxed would go from 250 to 300.
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VADAN wrote:
Stat increases over max. Interesting.Interesting concept. The idea of reward for GF is certainly somehing that should be implemented. Plane ticket hmm, maybe if it was to stick to the 1000m limit it could be good, then again I also think there needs to be a way to connect all countries together. Rather than loot...why not an increase to 1 stat of your choice. The increase is a one time 20% raise on whichever stat you choose. Eg. My stam is 50, if I select it my stam would increase to 60. Someone like beliel who is maxed would go from 250 to 300.
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Belial, way I see it right, is it would make no difference to players who have maxed. Chances are they have a criteria of players they war with an those players would be of equal strength or thereabouts. The game wouldn't lose balance but we'd be rewarded with something we can use much more strategically. Me gaining 10 isn't much but it would help none the less.
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VADAN wrote:
I agree vadan. One of the best ideas so far.Belial, way I see it right, is it would make no difference to players who have maxed. Chances are they have a criteria of players they war with an those players would be of equal strength or thereabouts. The game wouldn't lose balance but we'd be rewarded with something we can use much more strategically. Me gaining 10 isn't much but it would help none the less.
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I love this idea
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Godfather battle map
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BlindLuck🔫🌊🗻 wrote:
me too!! I would take the travel pack.. Well thought out. This is a winnerI love this idea
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Great idea Belial!
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Bump. 👍👍 heres to hoping for the traveller pack
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A gps game , that isn't! A gps game! ;)
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Ghostdog 🔫 wrote:
If it were true gps you wouldn't be able to turfhop. The game is a hybrid.A gps game , that isn't! A gps game! ;)
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Belial wrote:
agreed. I'm in 10 states as well as Canada all from hopping.Ghostdog 🔫 wrote:
If it were true gps you wouldn't be able to turfhop. The game is a hybrid.A gps game , that isn't! A gps game! ;)
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Some good responses. More would be better...
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Ghostdog 🔫 wrote:
Sounds ok, I was thinking at level 100 the don should give you a decent bank account or another one that gains a small amount of interest, but a cap on the amount you can invest, like an ISA or Bond. Help generate some income without requiring turf. Maybe be good to add as your exp rises. Gives the godfathers a reason to keep gaining exp.
I love you.
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Belial wrote:
Ghostdog 🔫 wrote:
If it were true gps you wouldn't be able to turfhop. The game is a hybrid.A gps game , that isn't! A gps game! ;)
I think it would be alot funner to actually move to plant turf though. >.<
Instead of staying in your room and hop the border from Mexico to the USA lmao.
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Sorry for triple posting but I love the plane ticket idea.
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