Mob limits
Forums › Suggestions & Feedback › Mob limits-
What if players could only get so many mob members total? Or per day? Say a players can only accumulate xx players per day, then there would be some fairness. However there are negatives: new players would have a harder time becOming more powerful, players with a lot of mob members would practically be on the top of the leaderboards, etc. So what if they put a mob cap on and simply made a mob reset?
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Make a mob..reset? What are you on about crazy child?! I'll say this once, if you punch codes dedicatedly you reap the benefits. I don't see a need for limits.
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Also people have spent thousands on henchmen and would demand refunds.
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Make it like 25 k before momo is there 2morow with henchies
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If I am correct, there is a henchies limit... Depends on your real mob size. If someone can confirm..
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Ikillyoumoocow wrote:
How does anyone catch up if they can only add so much per day? Worst idea everWhat if players could only get so many mob members total? Or per day? Say a players can only accumulate xx players per day, then there would be some fairness. However there are negatives: new players would have a harder time becOming more powerful, players with a lot of mob members would practically be on the top of the leaderboards, etc. So what if they put a mob cap on and simply made a mob reset?
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How many players are going to stay if everyone is reset?
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So where do set this lint? 300? 100? 50? 10?
Because I'd be willing to bet, that even if it was ste to just three, you're still going to have the whimers out there complaining that everyone else is getting three times as much mob and they can't catch up.
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VADAN wrote:
sí señor. I believe the limit is 75% of your total mob can be henchies.If I am correct, there is a henchies limit... Depends on your real mob size. If someone can confirm..
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Nooooo then it would be like storm8
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The idea is so stupid I have no choice but to er you.
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