New players
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People argue new players won't stay because of the large mobs. You will always have people complain. But a possible way to help. Holds breath for negative criticism. Could be like other games an auto invite per day of up to fifty active players
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This should be for everyone. Not just new players. Remember def usually beats attack per person. It would give everyone an increase in mob and some would then carry on mobbing. I'm sure this idea will be torn apart but it is an idea none the less
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I don't actually see anything per se wrong with it but IMO it should take work no just signing in. Also no more than 5-10 such invites a day if it's implemented.
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Belial👊🔨😽 wrote:
i agree you should have to do something to auto invite.I don't actually see anything per se wrong with it but IMO it should take work no just signing in. Also no more than 5-10 such invites a day if it's implemented.
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Maybe a certain requirement like ten attacks or such forth. Just to make it active rather than passive players
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How about a daily unlock system. 5 lock (for example) and you crack alock each day you log on. The locks reset if you don't.
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Sounds like a good idea. Not just log on but active for ten minutes say. But still think 50 players.
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certusd wrote:
50 players just under the average for staying current on punching. It would be alright to supplement but this should not replace code punching.Sounds like a good idea. Not just log on but active for ten minutes say. But still think 50 players.
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