Turf Limits
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As it stands at the moment there are many small and large players that are way over there turf limit because they have capped loads of turf.
What if after a certain amount of time say a week or a month if you still have the turf that you captured it adds to your turf limit, So say your limit is 100 turf and you then capture 10 turf, after a week or month that turf adds to your limit so you can tear them turf down and build some more. If the turf is captured within the set time it then wont add to your limit! Some people cant afford to pay to increase there limit or would have to spend hundreds of pounds to be able to match there current limit with capped turf!
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I have had similar thoughts, though I think a week or even a month is too short a time, the increase in limit would be drastic. But something needs to be done to increase turf limit without paying. Just to give some playability. Perhaps an alternative could be for every 20 turfs you are over your limit the don will award you 1 to that limit. Still encouraging capping, not changing the dynamic of the game too drastically but making it a little easier to tear down and hop.
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Issue I see with both plans is you'd create a capping craze. No noob would be safe and many smaller players would have a lot harder time developing.
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Belial👊🔨😽 wrote:
i agree. i still think it would work if rhino's mIssue I see with both plans is you'd create a capping craze. No noob would be safe and many smaller players would have a lot harder time developing.
plan was implemented. like 1 in 20 or one in 30 kinda thing. -
I think nick wouldn't like this. But I agree turf limit is too small. If we increase it it actually gives new people a start. People would use turf limit then couldn't cap lower players
Because of the ten per cent rule. But would cost nick revenue so pointless debating -
certusd wrote:
maybe not.. if more new playerd saw this perhaps more would stay, widening the customer base?I think nick wouldn't like this. But I agree turf limit is too small. If we increase it it actually gives new people a start. People would use turf limit then couldn't cap lower players
Because of the ten per cent rule. But would cost nick revenue so pointless debating -
Maybe just adding 5-10 max turf limit over the course of leveling up. That would be a big start.
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Mr Baron wrote:
Yeah that wouldnt be bad. To go with the increase of mob size.Maybe just adding 5-10 max turf limit over the course of leveling up. That would be a big start.
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certusd wrote:
I think nick wouldn't like this. But I agree turf limit is too small. If we increase it it actually gives new people a start. People would use turf limit then couldn't cap lower players
Because of the ten per cent rule. But would cost nick revenue so pointless debatingI don't think it will. Eventually nick will have do do something or be left with no players. The Games getting to expensive (in game)
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I agree. Still bitter about espresso shots and it came out in my post. Ps I repent with the espresso. I've had five since it came out so would last in daily wars without spending money.
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I would cap anyone and anything if this was made true
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How about rare turf limit loot as rare as the ar55
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I like this. I don't pay for the game and Id really like a way to up my turf limit. No offense but nick is one of the greediest devs I've ever seen.
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LIONFURY wrote:
hes really not. He has a player base that demands constant updates lol. and he has to have some money to put baxk into the game because he has a good product.I like this. I don't pay for the game and Id really like a way to up my turf limit. No offense but nick is one of the greediest devs I've ever seen.
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I agree it's not at all being greedy, would u want to work for free! At the end of the day he has to pay wages for him self and who ever else works with him. It also costs to have a developer account. The other solution would be to make the app a paid for app and then he could make revenues that way! He could then either give a higher turf limit or lower the price of don points! I know I wou ld pay for an app like this. I play this game more tha. Black Ops on the 360.
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The current turf limit is the reason for not paying money. The amount of money requested to increase the turf limit is too high in so many cases that no one would pay for it.
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I'm 70 over my limit 😓
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I wouldn't mind raising the limit for 6 Don points...... 12 is too much!
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In all fairness there are alot of young players who play this game and I'm sure they dont want to spend all there pocket money on buying don points!
Secondly some people can't afford to buy don points so thet are being pushed out of the game once they hit there limit unless they bully players for turf!
Something needs to change to give new/smaller players a bigger turf limit! I can't remember how many turf you get given by the don by the time you reach level 100 but it's certainly not enough unless you spend a massive amount of don points! Maybe we should have all go on strike and not buy any don points for a month that might make the dev's make some changes!
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A strike would never happen. There's just so many players who have become dependant on spending money to survive that they would do anything to preserve their gameplay. Perfect example is Vs, they are extremely don points demanding. All big players would need to agree to a 4 week amnesty for it to work. It would definitely get the devs notice on making aspects of this game better - I think the biggest issue is value for money, we have none.
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