Looting Henchmen
Forums › Suggestions & Feedback › Looting Henchmen-
Eh??
Rare
5 at a time like the weapon loots -
BellaItaliana wrote:
Very rare maybe one at a time.Eh??
Rare
5 at a time like the weapon loots -
👍👍👍👍👍👍
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👍👍👍
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Belial wrote:
That's what I thought at first, but 1 at a time is hardly worth getting excited over.BellaItaliana wrote:
Very rare maybe one at a time.Eh??
Rare
5 at a time like the weapon loots -
I like alot!! 👍
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👍👍👍👍👍👍👍👍👍👍👍👍
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..👍
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Belial wrote:
BellaItaliana wrote:
Very rare maybe one at a time.Eh??
Rare
5 at a time like the weapon lootsWeapons are looted 5 at a time, so henchmen should be too.
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ChainsawCharlie wrote:
..👍👍Belial wrote:
BellaItaliana wrote:
Very rare maybe one at a time.Eh??
Rare
5 at a time like the weapon lootsWeapons are looted 5 at a time, so henchmen should be too.
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🌟🌟🌟🌟🌟🌟
six stars! -
Awsome!!! 5 pack for sure
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Yay
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I say 100 at a time make new class of extreme rare
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BellaItaliana wrote:
👍 5 over 1 is not gonna make any difference between the win and loss thin line.Belial wrote:
That's what I thought at first, but 1 at a time is hardly worth getting excited over.BellaItaliana wrote:
Very rare maybe one at a time.Eh??
Rare
5 at a time like the weapon loots -
ChainsawCharlie wrote:
I think 5 is too many. Weapons don't increase attack power that much but with henchmen... One henchmen would increase attack power by 24. 5 would be 120 attack increase. That can add up pretty quick. Also I worry about seeing bigger sized mobs scaring away noobs that don't know how they got that bigBelial wrote:
BellaItaliana wrote:
Very rare maybe one at a time.Eh??
Rare
5 at a time like the weapon lootsWeapons are looted 5 at a time, so henchmen should be too.
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👍👍👍👍
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I just looted ten henchmen. Then my damn alarm clock went off and i had to wake up. Sure was nice while it lasted
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Belial wrote:
ChainsawCharlie wrote:
I think 5 is too many. Weapons don't increase attack power that much but with henchmen... One henchmen would increase attack power by 24. 5 would be 120 attack increase. That can add up pretty quick. Also I worry about seeing bigger sized mobs scaring away noobs that don't know how they got that bigBelial wrote:
BellaItaliana wrote:
Very rare maybe one at a time.Eh??
Rare
5 at a time like the weapon lootsWeapons are looted 5 at a time, so henchmen should be too.
AR15's increase your attack power by 150. Maybe we should take them away? Looting a henchman would be no different than looting a weapon. And not everybody arms with tommy guns.
And noobs would loot the henchmen too, so that's a cancellation there.
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Great idea 👍
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BellaItaliana wrote:
also insted of buyin a crate and HOPING for one u can easily get 2 and still have 5DPs left overBelial wrote:
That's what I thought at first, but 1 at a time is hardly worth getting excited over.BellaItaliana wrote:
Very rare maybe one at a time.Eh??
Rare
5 at a time like the weapon lootsn I love the idea Bella 😋
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dickdragon wrote:
Awsome!!! 5 pack for sure
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Problem I see with doing a 5 pack is the henchman limit. I could totally see a player hitting the limit then buying crates to shoot up into a massive henchie army
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Never happen. My hench max at the moment is 10,500.
That means I would have to successfully loot henchmen 2100 times.
Now, If they are classed like UBs, and are looted at a rate of 4.5% , that's 0ver 42,000 missions.
So far, after a 11 months of playing, I have managed 12,000 missions.
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And who in their right mind would spend that much on loot crates?
I'd have to guess less than 1% of all turf wars players. If any. You're talking literally THOUSANDS of loot crates.
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ChainsawCharlie wrote:
MoMo wouldAnd who in their right mind would spend that much on loot crates?
I'd have to guess less than 1% of all turf wars players. If any. You're talking literally THOUSANDS of loot crates.
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I would like to loot henchmen, yes I would
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ChainsawCharlie wrote:
I can think of at least two players who might. There have been players in the past that would and I'm sure there'd be players in the future as well willing to do it. Maybe if the loot obeyed the normalaximum but I'm not sure how that would workAnd who in their right mind would spend that much on loot crates?
I'd have to guess less than 1% of all turf wars players. If any. You're talking literally THOUSANDS of loot crates.
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Quality idea
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2 players. What if it was 100 players? There's probably at least 10k active right now, so your talking about 1% of the TW population.
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It's heeeeere
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