ATTACK AND DEFENCE POINTS SHOULD BE WORTH MORE
Forums › Suggestions & Feedback › ATTACK AND DEFENCE POINTS SHOULD BE WORTH MORE-
Once you've got to level 100 you should be pretty difficult to beat anyway. You wouldnt be able to just swap and change defence points all the time it would be a permanent change. More to the point it would make the game better for newcomers and people who havent been playing it for over a year. If done to the right proportions it shouldnt change the game all that much, it just adds an extra variable to skill points. You cannot seriously say it wouldn't be an improvement to a fault in the game. Its the only game I've ever played where "upgrade points" or their equivolent are so imbalanced.
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Belial wrote:
Then why not just get rid of the points altogether? They're useless as they are and if it would mess up the game if they were changed then they don't need to be there.juggle0 wrote:
And it would completely destroy the current defensive slant system. Plus it would make players like myself invincible as I'd be max attack that day and max defense in a week.Belial wrote:
Yeh, make it far more interesting. Its easy to work out someones attack defence based on their weapons and mob. By doing this it would add that extra uncertainty. It would also mean that there's more tactic to the game than just sitting infront of a computer screen "punching" codes.Instead fo just wanting it have you guys ever questioned why it would actually do to game play?
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I think the points have got potential to be a key part of the game. Especially when moving up the early levels, it gives smaller players a chance to gain an advantage over higher level players who may have invested their points differently. If this continues then the levels of players who dont know how Useless the attack/defence points are, will increase and it provides an unfair advantage to those that do. Its not just a suggestion to make the game better, I think its a massive miscalculation and a fault in the gameplay.
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Bump
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This is the biggest change we need. And if ppl want to complain about it give all players one chance to redistribute their points.
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Bump
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It's mostly the old players who don't like it. A fact is the game is just not as good as it could be with this fault.
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Make the points a modifier for example 0.1%
Then limit them to a maximum of 100 points per player distributed between both stats.
Leave the points hidden to opposing players.
Finally offer a one time ability to reassign points.
Would you choose to max out attack or defence or look to find some balance of both?
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Add swagger wrote:
That wouldn't work for players that already have max in all stats including att and def.Make the points a modifier for example 0.1%
Then limit them to a maximum of 100 points per player distributed between both stats.
Leave the points hidden to opposing players.
Finally offer a one time ability to reassign points.
Would you choose to max out attack or defence or look to find some balance of both?
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Belial👊🔨😽 wrote:
Then they would be reset to 50 and given the extra points back, they've done similar things in the past.Add swagger wrote:
That wouldn't work for players that already have max in all stats including att and def.Make the points a modifier for example 0.1%
Then limit them to a maximum of 100 points per player distributed between both stats.
Leave the points hidden to opposing players.
Finally offer a one time ability to reassign points.
Would you choose to max out attack or defence or look to find some balance of both?
Just thought it'd make a very interesting tactical decision each player would have to make for themselves
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Bump
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Add swagger wrote:
They've never changed a feature and given points back. I'd be mad. Having spent cash to get one thing now you have to settle for something different LameBelial👊🔨😽 wrote:
Then they would be reset to 50 and given the extra points back, they've done similar things in the past.Add swagger wrote:
That wouldn't work for players that already have max in all stats including att and def.Make the points a modifier for example 0.1%
Then limit them to a maximum of 100 points per player distributed between both stats.
Leave the points hidden to opposing players.
Finally offer a one time ability to reassign points.
Would you choose to max out attack or defence or look to find some balance of both?
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And that's what it all comes down to Belial. You should take the viewpoint of what would improve the game in general. Not just what would benefit you!
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juggle0 wrote:
You guys are doing exactly the same thing. Don't you see that?And that's what it all comes down to Belial. You should take the viewpoint of what would improve the game in general. Not just what would benefit you!
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Plus I don't have max attack and defense. I know players who do though. I was looking at it from their viewpoint. Don't mak assumptions.
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Belial👊🔨😽 wrote:
I don't understand why making the points useful is a bad thing. You seem to think it would ruin the game.Plus I don't have max attack and defense. I know players who do though. I was looking at it from their viewpoint. Don't mak assumptions.
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16 October 2009 - economy update, those who lost out got 40 respect points.
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Bump
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I have max att & def points. I don't really care what nick does with them but somthing needs done.
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Add swagger wrote:
That was completely different. That wasn't invested points. They were compensated only for an ingame cash change.16 October 2009 - economy update, those who lost out got 40 respect points.
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Belial👊🔨😽 wrote:
It was a change to game mechanics where a small number of players lost out.Add swagger wrote:
That was completely different. That wasn't invested points. They were compensated only for an ingame cash change.16 October 2009 - economy update, those who lost out got 40 respect points.
Even if they didn't compensate and used my idea, 5% boost at atk/def is better than what they get now.
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Bump
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Bump
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Great Game Dev wrote:
I agree completely, I'm not maxed out and tbh I don't care how it effects my profile like somebody complaining in here. There a waste of don points paid or won, something needs Yo be done- simple as. Belial, you seem to be the only one looking for excuses not to do this.I have max att & def points. I don't really care what nick does with them but somthing needs done.
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TheRamb Add: 86 wrote:
I think it should change too. Its just it needs to be done carefullyGreat Game Dev wrote:
I agree completely, I'm not maxed out and tbh I don't care how it effects my profile like somebody complaining in here. There a waste of don points paid or won, something needs Yo be done- simple as. Belial, you seem to be the only one looking for excuses not to do this.I have max att & def points. I don't really care what nick does with them but somthing needs done.
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Belial wrote:
That part is up to Nick. So basically we all agree this needs to be changed, let's have it then.TheRamb Add: 86 wrote:
I think it should change too. Its just it needs to be done carefullyGreat Game Dev wrote:
I agree completely, I'm not maxed out and tbh I don't care how it effects my profile like somebody complaining in here. There a waste of don points paid or won, something needs Yo be done- simple as. Belial, you seem to be the only one looking for excuses not to do this.I have max att & def points. I don't really care what nick does with them but somthing needs done.
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How about just remove the attack and defence points altogether if nick can't work it out? I imagine so many new players join everyday and just pile on their attack and defence. I wonder how many stop playing when they realise they are worthless as it makes the game look poorly made (which if course it isn't).
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I hear some people saying that they lost points for taking att or def skill points....what about a solution down the middle you can pay or use don points to reset your skill points...say 100 don points...that way you can change and nick can make some money until there is a fix down the road....just a suggestion on this problem.
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daverrrr wrote:
Sounds viable BUMPI hear some people saying that they lost points for taking att or def skill points....what about a solution down the middle you can pay or use don points to reset your skill points...say 100 don points...that way you can change and nick can make some money until there is a fix down the road....just a suggestion on this problem.
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Bump
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