Integration of alliances
Forums › Suggestions & Feedback › Integration of alliances- 
  
  Well. Such an obvious thing. Who wants to pay 100 don points for a tag? Why not integrate alliances into the game, with some additional features: 
 Alliance members cannot attack each other
 If one alliance member is capo near another one, the non-capo pays less cop bribe.
 Alliance wall & forums.
 Integrated wars, separate from personal vendettas.
 Alliance members within 50 mile radius gives defense bonus, no attack bonus.
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  Alliance members can eal each other 
 Treaties between alliances
 When a person with 750- mob less than u is attacked, the nearest 3 people are notified, and the attacks are grouped together. Then they can launch a group attack. 🔙anti-bully system
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  Who says an alliance has to have a tag? 
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  Oops. Massholes. 
 Ok optional to have a tag.
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  To win a war, 2/3 members on one alliance must either surrender, be in the ER for 10 minutes simultaneously, or leave the alliance. 
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  NOOOO 
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  glman wrote: Why... I hate people who say "HELL NO" without a reason.NOOOO 
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  glman wrote: NOOOO 
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  WHY??? DONT U HAVE THE BRAINPOWER TO EXPLAIN urselves? Lol cap rage 
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  I lile the idea of a imtegrated alloamcs system. I dont like your war system amd defemse bonuses at all though. Too balance shofting and would bring an end to the independent player 
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  Being able to heal eacother is alsp balance destroying. Have to be carefull whem dealimg with these things 
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  The more I think about it the more this whole thing is a bad idea. It would create an emd to the independent player 
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  I don't like "alliance members can't attack each other". You may need to attack alliance members sometimes to help yourself, help them, protect them, etc. 
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  BellaItaliana wrote: I don't like "alliance members can't attack each other". You may need to attack alliance members sometimes to help yourself, help them, protect them, etc. Agreed. And what family doesn't fight? 
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  I agree. The premise of the game is mobsters. There needs to be some backstabbing betrayal allowed. 
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  I agree we need an alliance system, but make it so that people without alliances (like myself) aren't punished for not being in one. 
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  Only part that is good is to be able to join an alliance in game. Leave the rest out. And maybe then you could have a private alliance forum. Only those in the alliance would be able to see that forum. 
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  Bad bad idea, what would happen to all the players that aren't in an alliance? 
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  They would play the game the same way they do now. There are alliances now through mobbing up and vandettas. This just organizes it more 
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  And that's why this a bad thing. The game does not need a system to automate organization between players. We have Vendettas. that is enough. 
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