Inactive Players
Forums › Suggestions & Feedback › Inactive Players-
Should definitely be some sort of penalty for not being online or playing the game! Even if it's just losing a certain amount of mob each day when the inactivity starts. Plenty of players with capo status, tons of mob but not playing. How can we ever catch up on 100k+ mob just so we can begin the fight with them? Could take months. Definitely need some sort of penalty to mob or turf for not playing the game
-
Why would they have to lose mob? That's actual people that would be removed. Everyone loses in that situation.
-
Well they removed mob yesterday and the day before because of scripting. If the member ain't active then they shouldn't count as a mob member
-
There's players in my area with 100k mob and haven't been active in years by the looks of it. Just their turf taking up the area and city. It will be sitting there for god knows how long till someone has a strong enough mob to fight an inactive player
-
I doubt you checked their most recent turf.
-
They should lose some influence instead of mob. I definitely agree that there's too many inactive people wasting space on the map.
-
That just means that there is more turf to tax if they are truly inactive
-
Just tax them.
-
More fun capturing though!
-
Skilling Junior wrote:
There are only ten 100K players in turf wars. I was the first to hit 100K almost exactly 2 years ago. Please tell me which 100K mobsters "haven't been active in years".There's players in my area with 100k mob and haven't been active in years by the looks of it. Just their turf taking up the area and city. It will be sitting there for god knows how long till someone has a strong enough mob to fight an inactive player
-
I think mystery is becoming less active or completely inactive
-
Skilling Junior wrote:
There is ONE 100k player in your area, TRex. And if you looked at his turf list, you would know that he's still playing.There's players in my area with 100k mob and haven't been active in years by the looks of it. Just their turf taking up the area and city. It will be sitting there for god knows how long till someone has a strong enough mob to fight an inactive player
-
〓RAZOR EDGE〓 wrote:
So if an inactive player's 86 influence is decreased to 10 influence you could tax it and the map would become less clogged.That just means that there is more turf to tax if they are truly inactive
-
BoxerTheHorse wrote:
Why would you want to drop the inf to 10? The higher the inf the more you earn in taxes.〓RAZOR EDGE〓 wrote:
So if an inactive player's 86 influence is decreased to 10 influence you could tax it and the map would become less clogged.That just means that there is more turf to tax if they are truly inactive
A turf takes up the same amount of plantable space whether it's a pin or 138 inf. -
As a new player I can understand the op's frustration. The game is obviously passed its prime and the # of actual players has gotta be low. I feel like I've been punching a ton of codes and have gotten maybe 10% response which makes it impossible to compete. I'm in NYC and there is no where to put down property without getting taxed to death. Looks like it was fun back when.
-
Reread what Dunn posted and it'll clear up your confusion.
-
How about 1 free respect point for logging in everyday.
For the big, established player, this is no big deal. For the small, new player - a very big deal. Encourages them to at least check up on the game everyday. Accept their invites, and collect their free point.
The 5 free points system doesn't seem to work consistently for everyone. I know I've often had trouble with it. Its very discouraging when you log in, try to get an ad to load and end up with nothing for your efforts.
-
Feel the same about 5 points respect. Haven't collect for 4 weeks now. Already spoken to supp, so I just reinstalled the app!? Still not working.
-
I agree. People who are Not Active for at least a Year should be DELETED, ACCOUNT REMOVED.
-
Here is my two cents. I haven't been playing the game long compared to most of you guys. When I go to the map I see a lot of turfs, but i can't beat them bc they have way more mob. I can't tax them either bc my influence is the same as theirs or lower. Players who haven't played in over a year should be removed. It clears up the map for smaller players to claim more turf.
-
coney wrote:
How would removing inactive players allow smaller players to claim more turf?Here is my two cents. I haven't been playing the game long compared to most of you guys. When I go to the map I see a lot of turfs, but i can't beat them bc they have way more mob. I can't tax them either bc my influence is the same as theirs or lower. Players who haven't played in over a year should be removed. It clears up the map for smaller players to claim more turf.
-
Here's a good idea. noobs need to stop complaining about inactives and thinking they're entitled to something. you are entitled to nothing. the best solution is to mob the fuck up like everyone else had to do
-
Lets give these rocket surgeons what they want. Then they can have wide open spaces to cluster 10 turf together that make 9.8k/hr.
Until I show up and drop 2 138's on them because I have no one else to tax. With or without inactives, I'm still going to have a bigger mob.
Inactives are a noobs best asset. You can tax them, they increase the income of the area, and let you blend and stay off the radar.
-
Game isn't going to get any major overhauls. Owner still makes a few nickels from us watching ads and a few dozen of us paying him to host our dick measuring contest. He can ignore support and feedback, and use us to test out stuff he hopes can contribute to a different more profitable platform. Play or don't, you can find a role at just about any size.
It's pretty much a boring repetitive time waster at every level, nothing magic happens that makes mobbing, hopping, spamming or capping any more interesting when you have 6 or 7 figures under all your stats.
-
Chucks, you off your meds ¿
-
Well, all the thousands of inactive players (not logged on for a year, half a year whatever) deleted will remove that turf that's being farmed. It will remove mob from player, mob that new players will never be able to get because the inactives will simply never accept new invites. It will bring balance back at some level I think.
-
There, bumped a "fairness" thread for all of you to complain on.
![[][]](https://turfwarsapp.com/img/app/ajax-forbutton.gif)
Purchase Respect Points NEW! · Support · Turf Map · Terms · Privacy
©2021 MeanFreePath LLC