Increase in health, stamina and energy
Forums › Suggestions & Feedback › Increase in health, stamina and energy-
Maybe time for a bump in the skill counts? Lots of players maxed on stam and energy sitting on unused skill points. And no I'm not gonna put mine into attack and defense. Would be easy to implement I'm sure. Jump them all to 300. Don't see any negatives here.
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Guess it would broaden the gap between spenders and non spenders? Not sure if that is even a big deal or not though 😝
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The problem here regards refills. If you had a player with more stamina, they would purchase less refills (which is a huge money maker) and lower income to MFP. The only way around this is to make a refill only fill up 250 stamina which renders upping the limit nearly redundant. Other games that I use have an unlimited amount of "stamina" and skills and a refill will only provide a set amount- almost nobody in these games buys skills beyond the amount because the expenditure would be a waste. Just my two cents.
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Governor wrote:
I disagree. I still buy refills when I need them and they only get me 108 stamina, so if allowing people to have 300 stamina is unfair so is anyone having more stamina than me, no?The problem here regards refills. If you had a player with more stamina, they would purchase less refills (which is a huge money maker) and lower income to MFP. The only way around this is to make a refill only fill up 250 stamina which renders upping the limit nearly redundant. Other games that I use have an unlimited amount of "stamina" and skills and a refill will only provide a set amount- almost nobody in these games buys skills beyond the amount because the expenditure would be a waste. Just my two cents.
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Kaͣrͩaͩs wrote:
It's not about being unfair to you- it's about the revenue to the game developers- MFPGovernor wrote:
I disagree. I still buy refills when I need them and they only get me 108 stamina, so if allowing people to have 300 stamina is unfair so is anyone having more stamina than me, no?The problem here regards refills. If you had a player with more stamina, they would purchase less refills (which is a huge money maker) and lower income to MFP. The only way around this is to make a refill only fill up 250 stamina which renders upping the limit nearly redundant. Other games that I use have an unlimited amount of "stamina" and skills and a refill will only provide a set amount- almost nobody in these games buys skills beyond the amount because the expenditure would be a waste. Just my two cents.
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Oooops just posted this too now I see it's here. So I am supportive of this big time...
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This is still needed
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Overdue.
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Admiral May wrote:
Why do you feel the need to come here and defend MFP's revenue? They can take care of themselves. You should be for it or against it from a gaming perspective, not so nick and co. can take home a bigger paycheck.Kaͣrͩaͩs wrote:
It's not about being unfair to you- it's about the revenue to the game developers- MFPGovernor wrote:
I disagree. I still buy refills when I need them and they only get me 108 stamina, so if allowing people to have 300 stamina is unfair so is anyone having more stamina than me, no?The problem here regards refills. If you had a player with more stamina, they would purchase less refills (which is a huge money maker) and lower income to MFP. The only way around this is to make a refill only fill up 250 stamina which renders upping the limit nearly redundant.
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Back on topic, this is way overdue...
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Even if they couldn't up these, you think they'd at least do something like turn the attack and defense sections to add like 100 for each one. It's better than nothing, and at least anyone who wasted them on that section as a noob could get something out if it.
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YOU wrote:
Up that to at least 500 per skill point used. I just realized how little 100 att/def is lol.Even if they couldn't up these, you think they'd at least do something like turn the attack and defense sections to add like 100 for each one. It's better than nothing, and at least anyone who wasted them on that section as a noob could get something out if it.
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This is still overdue. You have a lot of 3-4 year players here and not one constructive argument against this has been posted, so why not implement?
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ཉ༥༣༣༨ཇཧ ✧И~山~Я✧ wrote:
👍This is still overdue. You have a lot of 3-4 year players here and not one constructive argument against this has been posted, so why not implement?
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ཉ༥༣༣༨ཇཧ ✧И~山~Я✧ wrote:
Booooooooooooo!This is still overdue. You have a lot of 3-4 year players here and not one constructive argument against this has been posted, so why not implement?
Constructive argument. Done and done. Lol. -
Another level another 3 points. Please nick 🙏
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This is something that's still wanted and needed
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Smiles😁 wrote:
Even if they couldn't up these, you think they'd at least do something like turn the attack and defense sections to add like 100 for each one. It's better than nothing, and at least anyone who wasted them on that section as a noob could get something out if it.
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I'm still pissed at the points (more than 100) I wasted on those useless deceitful stats
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