24 hour presence timer
Forums › Suggestions & Feedback › 24 hour presence timer-
As the title suggests, it would be good to have a ticker like heatth, stamina etc that shows how much time is left before the turf is established. It can easily sit within the check list. Would make it much easier to plan strategically when deciding to cap.
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Yes!
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Bump
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I vote for this one
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I'm very surprised it's not getting more votes! Maybe cos most players check every 10 minutes! lol
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Yeah. I've been tryin to get timers in a few different places for months. My husband too. Like a turf has to be present 24 hrs before it can cap. It needs a timer. And on the don page when raising your turf limit, 24 hrs till it goes back down needs a timer. There was more but it's early. Add : BRIZZLEZ & SLACKER
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Full support fir dis idea. A timer is needed jus like the H, S and E has 1
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I love this idea..
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+1 vote
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Exodus wrote:
+2+1 vote
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Yes to timer. Spent many an hour checking as I wasn't sure of the time the turf was taken over to know when I can step on. No brainer this one
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I suggested something similar to this a while back. So u get my vote 👍👍
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I'm i'n!
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Does Nick actually look at these or is it a waste of time 'cos we never get response for anything.
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vadan wrote:
Yes he does. This is one of the forums he looks at most....Does Nick actually look at these or is it a waste of time 'cos we never get response for anything.
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Corrupted1 wrote:
Well that's good to hear.vadan wrote:
Yes he does. This is one of the forums he looks at most....Does Nick actually look at these or is it a waste of time 'cos we never get response for anything.
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Great idea
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Yeah I think that's a good idea as well, it's frustrating not remembering exactly when you dropped it.
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👍👍👍👍👍👍👍👍👍👍👍👍
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I like this idea too. It sure Beats using the iPod timer to cap
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+1 vote
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Great idea
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This one was just suggested again. As I've said on other similar threads, I take a screen shot when I build the turf. However, that can get tedious when you build a lot of turf (such as in a war). It's also not as helpful if you name every turf the same thing.
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Another strategy to do the same thing is devise a system.
A=1, b=2,c=3,etc
Turfname: Vancouver abdd
Also you can go further into coded detail with the turfs purpose ex:💰=taxing turfs 👊=capping. -
👍+1
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👍+1
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👍👍👍
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Big Hock wrote:
What he said👍👍👍
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It's been suggested 1000 times I and I even suggested in 3+ times. It's gotten great feedback EVERY time it's been suggested and its sooooo easy for dev's to implement so idk why it hasn't been :-(
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👍👍👍✋
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I like this idea 👍
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