Too many mob members? Unfair?
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Myself and many others have used a lot of personal time to get a lot of mob members though I've since stopped typing in codes out of lazyness there is a reason why people can't catch up to us and some of the 2000+ mob members out there! We played the game before you and many people on our list don't play the game anymore and have no intention of logging on accepting your invite or posting their codes around. You probably will never see them on your mob list.
I would like to be compensated for the time but I also see how inactive mobsters need to be removed from the game entirely and from lists. Yes/No? What do you think?ANA35232
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No, that'd be unfair to us veterans
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Yes they should be removed, it will stop people playing
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If they aren't
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Perhaps an inactivity timer?
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For every player who drops out, a new player joins. The game is growing. If anyone keeps on it, they will mob up. I started kinda late and still have a decent mob. Lazyness is the only reason they couldn't catch up.
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Yea if they don't go on any more why should they be wasting our time
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Bullshit, just work for more mobs in a week I went from 300 to 520
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Lots of mixed feelings, I'm still deciding because I like having the advantage but at the same time I know as long as us vets keep playing new players will have issues catching up and eventually lose interest and add to our own already massive inactive moblist
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=O I feel so lame. I only have 200 some mob.
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Players who haven't been on in a month should drop from their mobs.
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I think losing people from your mob for any reason really sucks when you work hard to find new incite codes. But maybe a limit on how Many everyone can get in thier mob would make the game a little more balanced. But make the limit high like say 2000 members.
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Lugaroo wrote:
bad idea what's the point when you get to the limit, and what about people higherI think losing people from your mob for any reason really sucks when you work hard to find new incite codes. But maybe a limit on how Many everyone can get in thier mob would make the game a little more balanced. But make the limit high like say 2000 members.
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I agree with the inactivity timer if someone doesn't log in for 30 days they should be removed from all mob lists
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Yea we could be punching codes for nothing, the world's coming to an end!!
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Ha ha sucks for you .🚀
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Dudes, I would be seriously bummed out if I woke up in the morning and saw that my mob had shrank.
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Putz wrote:
bumpI agree with the inactivity timer if someone doesn't log in for 30 days they should be removed from all mob lists
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Maybe not 30 days what if your phone/iPod broke? And maybe a mob limit according to your level. 10 mobsters per level? Ex. If you are lvl 50 you can only use 500 of your mobsters. That way the game would also depend on you being a high lvl not just sitting at home for hours punching in codes.
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Jonny Online wrote:
How would this be fair. I've spent hours gaining my 1700. And u want me to only be able to use 600. You want all that time I spent to be wasted just because you guys are lazy?Maybe not 30 days what if your phone/iPod broke? And maybe a mob limit according to your level. 10 mobsters per level? Ex. If you are lvl 50 you can only use 500 of your mobsters. That way the game would also depend on you being a high lvl not just sitting at home for hours punching in codes.
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Clef wrote:
I have friend who have only been playing a month and have almost 1300. I've been here two and have 1700. The codes are still out there if people work for themLots of mixed feelings, I'm still deciding because I like having the advantage but at the same time I know as long as us vets keep playing new players will have issues catching up and eventually lose interest and add to our own already massive inactive moblist
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Someone has to click accept. I don't think their are as many inactive players as people think it won't hit us as hard as we may be scared to admit. As far as a time frame I'd say if the game is deleted from the iPhone for more than 30 days or no activity at all in 45 days they become "inactive" and drop from peoples mobs but their account remains intact incase they'd like to come back 😺
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I started a month late and with a lot of work for months finally passed a few people who were once bigger than me by. That being said I've worked harder than them on my mob. I don't think inactive players should be removed. We should have that advantage. If u work hard to get to the top u should keep that reward not be punished because others quit. Good discussion topic though
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There should be a list of inactives but they should not be removed that would be unfair on most as every one has a few in there list
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Maybe, once a year, if people are inactive, a mission that's only available for 1 month, and if you do it, your listed off as 'Active'
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MaceLePwn wrote:
I only do one mission... I would get end up getting booted because I didn't do the right mission?Maybe, once a year, if people are inactive, a mission that's only available for 1 month, and if you do it, your listed off as 'Active'
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I say leave it be inactives are a reward to dedicated people who arnt to lazy to do them all now we will have the advantage in a few months
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